Player Matchup

Raijin
Raijin
AaronRexRoot
Raijin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,349 Elo+
Party 2
Scylla
Scylla
Malagrae
Scylla
Level 83
God Stats
0W - 1L
1,390 SR
Queue Stats
4W - 13L
1,338 Elo+
Party 2
Bellona
Bellona
errccc
Bellona
Level 65
God Stats
0W - 1L
1,266 SR
Queue Stats
13W - 19L
1,413 Elo+
Party 2
Hun Batz
Hun Batz
liveundead122
Hun Batz
Level 135
God Stats
0W - 2L
1,218 SR
Queue Stats
9W - 12L
1,420 Elo+
Party 2
Anhur
Anhur
spudmckeegan
Anhur
Level 89
God Stats
1W - 1L
1,715 SR
Queue Stats
15W - 21L
1,375 Elo+
Party 2
Team Averages
Level 95
1,418 SR
1,379 Elo+

VS

Team Averages
Level 129
1,532 SR
1,550 Elo+
Ao Kuang
Ao Kuang
JelloHitman
Ao Kuang
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
137W - 122L
1,582 Elo+
Party 3
Bastet
Bastet
LunarSif
Bastet
Level 137
God Stats
1W - 0L
1,753 SR
Queue Stats
26W - 25L
1,483 Elo+
Party 1
Ah Puch
Ah Puch
MarkTheHunter
Ah Puch
Level 160
God Stats
7W - 4L
1,240 SR
Queue Stats
224W - 235L
1,521 Elo+
Party 3
Cthulhu
Cthulhu
NoSanaaNoLife
Cthulhu
Level 79
God Stats
1W - 1L
1,666 SR
Queue Stats
61W - 42L
1,586 Elo+
Party 1
Ne Zha
Ne Zha
squasht
Ne Zha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 45L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
3 / 6 / 4
9,280
714
8,759
11,312
4,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Malagrae
Scylla
15
1 / 7 / 9
8,741
672
4,925
10,339
5,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
errccc
Bellona
17
4 / 6 / 10
10,546
811
8,453
17,054
17,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
liveundead122
Hun Batz
18
6 / 5 / 6
10,625
817
13,982
11,431
5,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 6 / 6
8,509
655
4,337
12,338
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JelloHitman
Ao Kuang
18
9 / 4 / 9
11,360
874
7,625
11,098
5,493
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
LunarSif
Bastet
17
10 / 3 / 5
11,356
874
10,086
12,032
6,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
19
6 / 2 / 10
11,579
891
19,342
6,783
3,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
18
2 / 2 / 18
11,167
859
9,669
14,373
16,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
squasht
Ne Zha
17
2 / 4 / 13
10,151
781
8,752
12,113
12,705
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
84
15
Kills
29
30
Deaths
15
35
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Raijin
3
6
4
0.83
W
Ao Kuang
JelloHitman
Ao Kuang
9
4
9
3.38
W
Bastet
LunarSif
Bastet
10
3
5
4.17
L
Scylla
Malagrae
Scylla
1
7
9
0.79
W
Ah Puch
6
2
10
5.5
W
Cthulhu
2
2
18
5.5
L
Bellona
errccc
Bellona
4
6
10
1.5
L
Hun Batz
liveundead122
Hun Batz
6
5
6
1.8
L
1
6
6
0.67
W
Ne Zha
squasht
Ne Zha
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,456
Damage
55,474
62,474
Taken
56,399
37,779
Mitigated
44,206
12,742
Healing
20,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
8,759
1,315
1,651
2,165
11,312
4,274
0
6,999
4,238
21,695
0
W
Ao Kuang
JelloHitman
Ao Kuang
7,625
648
189
2,745
11,098
5,493
597
2,606
8,492
13,834
0
W
Bastet
LunarSif
Bastet
10,086
2,645
2,722
3,206
12,032
6,426
640
2,677
9,355
0
18,022
L
Scylla
Malagrae
Scylla
4,925
413
0
389
10,339
5,714
0
6,832
3,457
19,779
0
W
Ah Puch
19,342
307
39
1,362
6,783
3,131
1,734
2,194
4,589
49,257
0
W
Cthulhu
9,669
459
2,210
3,310
14,373
16,451
294
4,010
10,363
25,548
0
L
Bellona
errccc
Bellona
8,453
1,676
143
2,160
17,054
17,863
0
8,897
8,032
622
13,517
L
Hun Batz
liveundead122
Hun Batz
13,982
2,561
1,349
1,379
11,431
5,640
1,209
5,625
5,731
0
27,327
L
4,337
1,604
1,461
2,045
12,338
4,288
737
8,283
3,905
0
14,854
W
Ne Zha
squasht
Ne Zha
8,752
2,202
1,386
3,003
12,113
12,705
2,150
2,683
9,430
0
18,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,701
Gold Earned
55,613
131
Minions Killed
133
0
Camps Cleared
0
1,048,206
Distance Traveled
1,215,505
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,280
714
25
2
0
187,775
0
W
Ao Kuang
11,360
874
11
1
0
222,461
0
W
Bastet
11,356
874
16
1
0
268,264
0
L
Scylla
8,741
672
28
2
0
205,572
1
W
Ah Puch
11,579
891
68
5
0
228,659
2
W
Cthulhu
11,167
859
28
2
0
256,478
1
L
Bellona
10,546
811
15
1
0
208,386
5
L
Hun Batz
10,625
817
28
2
0
239,041
1
L
Anhur
8,509
655
35
3
0
207,432
2
W
Ne Zha
10,151
781
10
1
0
239,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role