Player Matchup

Fenrir
Fenrir
Fenrir BR7741
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,489 Elo+
Party 3
Merlin
Merlin
II-SELL-DIMES-_-
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,647 Elo+
Party 2
Khepri
Khepri
ITs Loki Br
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,885 Elo+
Party 3
Chaac
Chaac
TTV_clapz54
Chaac
Level 11
God Stats
3W - 2L
1,879 SR
Queue Stats
7W - 9L
1,496 Elo+
Party 2
Neith
Neith
efllallstar2
Neith
Level 29
God Stats
8W - 5L
1,685 SR
Queue Stats
67W - 47L
1,732 Elo+
Solo
Team Averages
Level 13
1,613 SR
1,650 Elo+

VS

Team Averages
Level 19
1,627 SR
1,656 Elo+
Tyr
Tyr
AndeGaarT
Tyr
Level 28
God Stats
4W - 2L
1,762 SR
Queue Stats
126W - 106L
1,627 Elo+
Solo
Merlin
Merlin
SIMPlifyNino
Merlin
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
1,696 Elo+
Party 1
Hachiman
Hachiman
SIMPlifySumi
Hachiman
Level 8
God Stats
2W - 0L
1,701 SR
Queue Stats
27W - 9L
1,697 Elo+
Party 1
Bacchus
Bacchus
TheGodLikeKnight
Bacchus
Level 25
God Stats
14W - 14L
1,667 SR
Queue Stats
92W - 100L
1,566 Elo+
Solo
Thor
Thor
jegajam
Thor
Level 25
God Stats
2W - 1L
1,508 SR
Queue Stats
111W - 83L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 0
5,534
553
2,843
8,101
2,427
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 4 / 0
4,309
431
730
2,953
844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
8
1 / 2 / 2
5,464
546
2,494
8,183
4,624
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
1 / 4 / 0
4,802
480
4,758
7,923
4,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 4
5,255
526
3,733
4,364
1,214
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,335
634
3,194
7,334
5,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
12
5 / 1 / 6
6,885
689
7,352
3,685
1,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SIMPlifySumi
Hachiman
9
0 / 1 / 2
5,241
524
2,876
4,456
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
3 / 2 / 0
5,034
503
1,554
4,016
2,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
jegajam
Thor
11
4 / 1 / 4
6,352
635
4,698
7,166
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
15
15
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
3
4
0
0.75
L
0
4
0
0
L
Khepri
1
2
2
1
W
Merlin
5
1
6
8
W
Hachiman
SIMPlifySumi
Hachiman
0
1
2
1
L
1
4
0
0.25
W
3
2
0
1.5
L
0
1
4
2
W
Thor
jegajam
Thor
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,558
Damage
19,674
31,524
Taken
26,657
13,450
Mitigated
11,651
7,041
Healing
8,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,194
260
0
3,215
7,334
5,151
1,041
129
7,005
0
34,530
L
2,843
724
0
2,440
8,101
2,427
0
1,385
6,716
0
21,255
L
730
0
0
0
2,953
844
0
1,241
1,712
12,201
0
L
Khepri
2,494
406
0
1,206
8,183
4,624
0
2,660
5,523
13,938
0
W
Merlin
7,352
1,018
0
365
3,685
1,173
0
859
2,727
42,656
0
W
Hachiman
SIMPlifySumi
Hachiman
2,876
1,540
0
2,555
4,456
1,074
0
545
3,911
0
26,823
L
4,758
394
0
1,349
7,923
4,341
0
2,623
5,300
0
16,258
W
1,554
268
0
0
4,016
2,088
396
683
3,287
9,261
0
L
3,733
1,167
0
2,046
4,364
1,214
276
997
3,367
0
25,264
W
Thor
jegajam
Thor
4,698
1,566
0
2,544
7,166
2,165
0
896
6,157
0
31,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,364
Gold Earned
29,847
173
Minions Killed
293
0
Camps Cleared
0
831,708
Distance Traveled
957,414
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,335
634
76
8
0
187,483
4
L
Fenrir
5,534
553
44
4
0
187,749
0
L
Merlin
4,309
431
30
3
0
98,304
0
L
Khepri
5,464
546
13
1
0
184,801
1
W
Merlin
6,885
689
78
8
0
179,826
2
W
Hachiman
5,241
524
44
4
0
175,653
3
L
Chaac
4,802
480
26
3
0
184,771
0
W
Bacchus
5,034
503
26
3
0
208,433
7
L
Neith
5,255
526
60
6
0
176,083
3
W
Thor
6,352
635
69
7
0
206,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role