Player Matchup

Cerberus
Cerberus
BiglongJohnSean
Cerberus
Level 136
God Stats
5W - 4L
1,499 SR
Queue Stats
93W - 93L
1,341 Elo+
Party 4
Cabrakan
Cabrakan
TaduNe
Cabrakan
Level 27
God Stats
26W - 25L
1,423 SR
Queue Stats
178W - 211L
1,404 Elo+
Party 1
Ra
Ra
Umbreez
Ra
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 120L
1,514 Elo+
Party 1
Arachne
Arachne
bellwar
Arachne
Level 77
God Stats
10W - 1L
1,746 SR
Queue Stats
49W - 46L
1,469 Elo+
Party 1
Cupid
Cupid
stupidhippy96
Cupid
Level 17
God Stats
19W - 6L
1,809 SR
Queue Stats
275W - 245L
1,299 Elo+
Party 4
Team Averages
Level 75
1,595 SR
1,405 Elo+

VS

Team Averages
Level 46
1,555 SR
1,427 Elo+
Thanatos
Thanatos
 
Thanatos
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
BOSSMODEBEAST
Ah Puch
Level 32
God Stats
8W - 9L
1,692 SR
Queue Stats
26W - 31L
1,426 Elo+
Party 2
Hades
Hades
Oblivion2821
Hades
Level 102
God Stats
1W - 1L
1,709 SR
Queue Stats
170W - 179L
1,454 Elo+
Party 3
Set
Set
Popbobz
Set
Level 39
God Stats
6W - 9L
1,579 SR
Queue Stats
183W - 194L
1,340 Elo+
Solo
Cerberus
Cerberus
Slumpyz5851
Cerberus
Level 15
God Stats
0W - 2L
1,293 SR
Queue Stats
13W - 22L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
7 / 0 / 4
8,963
640
8,013
9,275
6,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
TaduNe
Cabrakan
14
9 / 1 / 0
8,922
637
7,246
9,086
6,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 3 / 7
7,980
570
3,004
7,351
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
bellwar
Arachne
14
10 / 0 / 10
9,349
668
9,962
7,055
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 2 / 11
8,785
628
10,615
8,513
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 8 / 0
5,918
423
3,395
11,345
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
12
4 / 6 / 1
7,807
558
5,872
9,578
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 5 / 0
5,525
395
4,393
7,720
2,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
8
0 / 8 / 0
5,238
374
1,450
8,279
2,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Slumpyz5851
Cerberus
7
0 / 7 / 1
5,532
395
2,779
11,105
4,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
34
Kills
6
6
Deaths
34
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
8
0
0.13
L
Ah Puch
4
6
1
0.75
W
Cerberus
7
0
4
9
L
1
5
0
0.2
L
Set
0
8
0
0
L
Cerberus
Slumpyz5851
Cerberus
0
7
1
0.07
W
Cabrakan
TaduNe
Cabrakan
9
1
0
9
W
2
3
7
1.83
W
Arachne
bellwar
Arachne
10
0
10
15
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,840
Damage
17,889
41,280
Taken
48,027
21,806
Mitigated
15,450
15,768
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,395
856
0
4,590
11,345
3,341
0
3,193
8,152
0
23,766
L
Ah Puch
5,872
159
0
2,996
9,578
2,352
112
2,966
6,612
35,681
0
W
Cerberus
8,013
638
0
3,830
9,275
6,436
304
3,676
5,599
38,655
0
L
4,393
539
365
1,646
7,720
2,211
0
2,842
4,878
21,764
0
L
Set
1,450
616
0
42
8,279
2,578
0
6,425
1,854
0
15,608
L
Cerberus
Slumpyz5851
Cerberus
2,779
193
0
1,566
11,105
4,968
0
2,837
8,268
15,488
0
W
Cabrakan
TaduNe
Cabrakan
7,246
1,581
0
2,895
9,086
6,868
1,176
865
8,221
42,017
0
W
3,004
620
708
2,558
7,351
2,663
946
2,095
5,256
46,283
0
W
Arachne
bellwar
Arachne
9,962
7,206
0
2,980
7,055
2,890
1,014
1,573
5,482
0
41,853
W
10,615
6,268
40
2,757
8,513
2,949
789
4,835
3,678
0
58,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,999
Gold Earned
30,020
395
Minions Killed
249
0
Camps Cleared
0
1,368,283
Distance Traveled
1,147,901
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,918
423
59
4
0
255,942
0
L
Ah Puch
7,807
558
71
5
0
257,477
1
W
Cerberus
8,963
640
76
5
0
295,038
4
L
Hades
5,525
395
51
4
0
186,890
3
L
Set
5,238
374
25
2
0
196,988
2
L
Cerberus
5,532
395
43
3
0
250,604
0
W
Cabrakan
8,922
637
73
5
0
260,860
1
W
Ra
7,980
570
89
6
0
240,962
0
W
Arachne
9,349
668
62
4
0
331,136
6
W
Cupid
8,785
628
95
7
0
240,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role