Player Matchup

Cthulhu
Cthulhu
Edomez
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,349 Elo+
Solo
Bellona
Bellona
Shinobisam3994
Bellona
Level 26
God Stats
31W - 30L
1,540 SR
Queue Stats
299W - 267L
1,381 Elo+
Solo
Ullr
Ullr
Tony0331
Ullr
Level 27
God Stats
15W - 7L
1,832 SR
Queue Stats
312W - 204L
1,600 Elo+
Solo
Danzaburou
Danzaburou
TuCompaFire
Danzaburou
Level 24
God Stats
42W - 47L
1,471 SR
Queue Stats
62W - 75L
1,401 Elo+
Solo
Kukulkan
Kukulkan
Viejo_Savio
Kukulkan
Level 4
God Stats
0W - 1L
1,741 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,617 SR
1,446 Elo+

VS

Team Averages
Level 20
1,544 SR
1,285 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Hashida-
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,116 Elo+
Party 1
Merlin
Merlin
MrG17TH
Merlin
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 14L
1,175 Elo+
Solo
Set
Set
Wiebkeishere
Set
Level 27
God Stats
13W - 2L
1,721 SR
Queue Stats
107W - 89L
1,559 Elo+
Solo
Ra
Ra
llhashi
Ra
Level 25
God Stats
3W - 2L
1,499 SR
Queue Stats
53W - 55L
1,077 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Edomez
Cthulhu
12
2 / 7 / 11
8,563
451
7,047
23,019
10,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 6 / 1
8,108
427
2,201
12,575
8,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
16
18 / 8 / 1
11,431
602
19,893
14,758
5,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TuCompaFire
Danzaburou
9
1 / 6 / 0
7,105
374
3,809
9,338
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Viejo_Savio
Kukulkan
12
3 / 14 / 6
8,365
440
9,328
16,386
7,428
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
20
16 / 1 / 3
13,431
707
16,318
14,648
17,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
11
3 / 5 / 8
8,323
438
4,781
11,974
7,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
MrG17TH
Merlin
10
0 / 14 / 10
7,456
392
2,001
12,320
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
16 / 2 / 8
11,972
630
23,846
13,430
8,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 5 / 14
9,445
497
9,761
9,789
4,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
83
26
Kills
40
41
Deaths
27
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
16
1
3
17.5
L
Cthulhu
Edomez
Cthulhu
2
7
11
1.07
W
Ymir
3
5
8
1.4
W
Merlin
MrG17TH
Merlin
0
14
10
0.36
L
2
6
1
0.42
L
Ullr
18
8
1
2.31
L
Danzaburou
TuCompaFire
Danzaburou
1
6
0
0.17
L
Kukulkan
Viejo_Savio
Kukulkan
3
14
6
0.43
W
16
2
8
10
W
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,278
Damage
56,707
76,076
Taken
62,161
35,883
Mitigated
41,510
10,275
Healing
16,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
16,318
2,629
0
7,874
14,648
17,926
110
1,329
13,319
107,722
0
L
Cthulhu
Edomez
Cthulhu
7,047
285
600
4,925
23,019
10,197
336
8,423
14,346
21,837
0
W
Ymir
4,781
900
0
195
11,974
7,608
155
4,284
7,690
18,260
0
W
Merlin
MrG17TH
Merlin
2,001
1,175
0
0
12,320
3,796
790
3,319
9,001
15,174
0
L
2,201
955
0
2,108
12,575
8,974
1,268
4,858
7,575
0
35,529
L
Ullr
19,893
8,982
0
750
14,758
5,929
160
6,228
8,400
0
62,732
L
Danzaburou
TuCompaFire
Danzaburou
3,809
1,513
0
1,351
9,338
3,355
2,080
3,355
5,903
0
29,617
L
Kukulkan
Viejo_Savio
Kukulkan
9,328
2,033
0
541
16,386
7,428
685
9,071
6,991
26,785
0
W
23,846
12,586
0
4,726
13,430
8,055
775
2,649
10,781
0
88,207
W
9,761
2,133
1,008
2,927
9,789
4,125
1,278
4,794
4,995
27,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,572
Gold Earned
50,627
300
Minions Killed
458
0
Camps Cleared
0
1,439,881
Distance Traveled
1,638,771
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,431
707
234
12
0
331,845
5
L
Cthulhu
8,563
451
33
2
0
311,905
2
W
Ymir
8,323
438
24
1
0
303,036
1
W
Merlin
7,456
392
25
1
0
310,820
0
L
Bellona
8,108
427
78
4
0
314,148
0
L
Ullr
11,431
602
95
5
0
324,985
1
L
Danzaburou
7,105
374
58
3
0
195,146
1
L
Kukulkan
8,365
440
36
2
0
293,697
1
W
Set
11,972
630
118
6
0
391,384
1
W
Ra
9,445
497
57
3
0
301,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role