Player Matchup

Rama
Rama
SamuraYz
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,380 Elo+
Party 2
Pele
Pele
Uelitu07
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 77L
1,406 Elo+
Party 2
Yemoja
Yemoja
eduardohenryqui
Yemoja
Level 30
God Stats
1W - 5L
1,204 SR
Queue Stats
27W - 51L
1,295 Elo+
Solo
Izanami
Izanami
raphacau007
Izanami
Level 29
God Stats
0W - 2L
1,259 SR
Queue Stats
11W - 15L
1,193 Elo+
Solo
Tiamat
Tiamat
xprobowx1
Tiamat
Level 29
God Stats
1W - 6L
1,404 SR
Queue Stats
365W - 395L
1,407 Elo+
Solo
Team Averages
Level 27
1,373 SR
1,336 Elo+

VS

Team Averages
Level 23
1,547 SR
1,461 Elo+
Amaterasu
Amaterasu
GrimmjhowW
Amaterasu
Level 6
God Stats
8W - 4L
1,526 SR
Queue Stats
15W - 15L
1,472 Elo+
Party 1
Pele
Pele
Jhlima
Pele
Level 45
God Stats
11W - 15L
1,397 SR
Queue Stats
205W - 210L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
Ludmilla123
Kukulkan
Level 16
God Stats
3W - 0L
1,563 SR
Queue Stats
19W - 20L
1,454 Elo+
Party 1
Athena
Athena
Rallanb
Athena
Level 28
God Stats
4W - 2L
1,740 SR
Queue Stats
83W - 69L
1,482 Elo+
Party 1
Chiron
Chiron
Shupaku
Chiron
Level 18
God Stats
5W - 0L
1,507 SR
Queue Stats
32W - 26L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
7
0 / 4 / 0
4,962
451
2,684
4,613
1,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
9
1 / 5 / 1
5,626
511
3,584
8,994
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 1
5,216
474
837
5,513
2,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
raphacau007
Izanami
10
2 / 4 / 0
6,089
554
2,456
6,257
1,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
xprobowx1
Tiamat
9
0 / 7 / 0
5,474
498
5,191
8,383
5,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GrimmjhowW
Amaterasu
12
4 / 1 / 5
7,227
657
7,077
6,460
3,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Jhlima
Pele
12
11 / 1 / 2
7,981
726
6,527
7,345
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Ludmilla123
Kukulkan
10
3 / 1 / 4
6,566
597
3,397
5,518
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Rallanb
Athena
9
1 / 0 / 10
6,392
581
3,725
6,044
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Shupaku
Chiron
12
5 / 1 / 2
7,159
651
5,217
6,725
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
3
Kills
24
24
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
GrimmjhowW
Amaterasu
4
1
5
6.5
W
Pele
Jhlima
Pele
11
1
2
12
W
Kukulkan
Ludmilla123
Kukulkan
3
1
4
5
W
Athena
Rallanb
Athena
1
0
10
6
L
Rama
0
4
0
0
W
Chiron
Shupaku
Chiron
5
1
2
6
L
Pele
1
5
1
0.3
L
0
4
1
0.13
L
Izanami
raphacau007
Izanami
2
4
0
0.5
L
Tiamat
xprobowx1
Tiamat
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,752
Damage
25,943
33,760
Taken
32,092
12,354
Mitigated
11,472
6,671
Healing
12,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
GrimmjhowW
Amaterasu
7,077
4,137
0
3,063
6,460
3,377
476
52
6,408
0
30,688
W
Pele
Jhlima
Pele
6,527
1,913
0
1,843
7,345
2,190
383
930
6,367
0
39,984
W
Kukulkan
Ludmilla123
Kukulkan
3,397
169
0
150
5,518
1,770
626
3,029
2,087
26,435
0
W
Athena
Rallanb
Athena
3,725
1,438
0
2,998
6,044
2,287
575
1,049
4,933
13,231
0
L
Rama
2,684
2,419
0
696
4,613
1,054
696
1,073
3,534
0
17,668
W
Chiron
Shupaku
Chiron
5,217
3,085
513
4,378
6,725
1,848
342
456
6,269
0
38,348
L
Pele
3,584
747
0
2,903
8,994
2,334
0
1,251
7,705
0
24,705
L
837
211
157
174
5,513
2,020
566
709
4,804
11,655
0
L
Izanami
raphacau007
Izanami
2,456
1,722
0
914
6,257
1,694
900
306
5,951
0
22,272
L
Tiamat
xprobowx1
Tiamat
5,191
590
171
1,656
8,383
5,252
938
3,435
4,644
25,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,367
Gold Earned
35,325
206
Minions Killed
304
0
Camps Cleared
0
927,814
Distance Traveled
1,178,410
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,227
657
56
5
0
209,716
1
W
Pele
7,981
726
74
7
0
284,968
3
W
Kukulkan
6,566
597
74
7
0
222,350
1
W
Athena
6,392
581
26
2
0
246,426
2
L
Rama
4,962
451
35
3
0
196,517
2
W
Chiron
7,159
651
74
7
0
214,950
4
L
Pele
5,626
511
46
4
0
179,058
1
L
Yemoja
5,216
474
18
2
0
172,938
1
L
Izanami
6,089
554
50
5
0
189,522
0
L
Tiamat
5,474
498
57
5
0
189,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role