Player Matchup

Kukulkan
Kukulkan
Beavmunchin
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 1
Cerberus
Cerberus
Iceman2214
Cerberus
Level 22
God Stats
0W - 4L
1,181 SR
Queue Stats
0W - 4L
994 Elo+
Party 1
Neith
Neith
Ki11erkoala
Neith
Level 61
God Stats
0W - 7L
1,354 SR
Queue Stats
0W - 7L
994 Elo+
Party 1
Nemesis
Nemesis
SHOREPATROL
Nemesis
Level 62
God Stats
0W - 3L
1,108 SR
Queue Stats
1W - 7L
1,263 Elo+
Party 1
Nike
Nike
Zamble
Nike
Level 74
God Stats
0W - 2L
1,196 SR
Queue Stats
7W - 12L
1,435 Elo+
Party 1
Team Averages
Level 45
1,268 SR
1,185 Elo+

VS

Team Averages
Level 72
1,601 SR
1,372 Elo+
Ah Muzen Cab
Ah Muzen Cab
Loser_Express
Ah Muzen Cab
Level 127
God Stats
1W - 5L
1,974 SR
Queue Stats
70W - 55L
1,502 Elo+
Party 2
Ao Kuang
Ao Kuang
MrFlowww
Ao Kuang
Level 69
God Stats
6W - 3L
1,828 SR
Queue Stats
134W - 124L
1,562 Elo+
Solo
Geb
Geb
Orkboyzzz
Geb
Level 6
God Stats
1W - 0L
1,239 SR
Queue Stats
2W - 7L
1,062 Elo+
Party 2
Sylvanus
Sylvanus
SteelDawg
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,296 Elo+
Party 2
Bellona
Bellona
xSAVAGE_EXPRESSx
Bellona
Level 129
God Stats
55W - 46L
1,465 SR
Queue Stats
137W - 122L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Beavmunchin
Kukulkan
14
2 / 10 / 2
9,232
420
8,956
14,231
5,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Iceman2214
Cerberus
13
0 / 10 / 3
8,599
391
5,091
21,974
15,228
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 11 / 4
9,346
425
7,002
18,893
6,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
SHOREPATROL
Nemesis
13
0 / 9 / 5
8,371
381
7,459
22,179
7,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
Zamble
Nike
16
8 / 7 / 0
10,955
498
14,801
22,489
16,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Loser_Express
Ah Muzen Cab
19
14 / 4 / 12
13,519
615
20,123
22,161
9,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
MrFlowww
Ao Kuang
20
18 / 0 / 10
15,152
689
28,067
21,078
9,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 2 / 15
12,202
555
5,511
13,579
11,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
SteelDawg
Sylvanus
19
3 / 2 / 9
12,731
579
4,588
12,015
12,093
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
9 / 5 / 15
14,079
640
15,542
20,222
18,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
108
13
Kills
47
47
Deaths
13
14
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Beavmunchin
Kukulkan
2
10
2
0.3
L
Cerberus
Iceman2214
Cerberus
0
10
3
0.15
L
3
11
4
0.45
W
Ah Muzen Cab
Loser_Express
Ah Muzen Cab
14
4
12
5
W
Ao Kuang
MrFlowww
Ao Kuang
18
0
10
23
W
3
2
15
5.25
L
Nemesis
SHOREPATROL
Nemesis
0
9
5
0.28
W
Sylvanus
SteelDawg
Sylvanus
3
2
9
3.75
L
Nike
Zamble
Nike
8
7
0
1.14
W
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,309
Damage
73,831
99,766
Taken
89,055
51,704
Mitigated
59,833
14,943
Healing
39,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Beavmunchin
Kukulkan
8,956
536
0
0
14,231
5,489
437
3,305
10,926
46,987
0
L
Cerberus
Iceman2214
Cerberus
5,091
633
0
3,795
21,974
15,228
40
9,478
12,496
28,616
0
L
7,002
3,837
270
3,139
18,893
6,475
1,509
6,732
12,161
0
40,798
W
Ah Muzen Cab
Loser_Express
Ah Muzen Cab
20,123
8,280
0
10,977
22,161
9,181
4,841
3,260
18,671
0
102,980
W
Ao Kuang
MrFlowww
Ao Kuang
28,067
9,891
0
14,800
21,078
9,405
473
4,413
16,450
132,849
0
W
5,511
606
0
2,438
13,579
11,106
1,693
4,274
7,880
32,361
0
L
Nemesis
SHOREPATROL
Nemesis
7,459
2,380
0
3,438
22,179
7,645
0
8,692
13,487
0
44,892
W
Sylvanus
SteelDawg
Sylvanus
4,588
1,292
1,567
3,664
12,015
12,093
3,434
2,245
9,516
48,173
0
L
Nike
Zamble
Nike
14,801
2,053
0
4,301
22,489
16,867
0
12,681
9,808
7,543
32,377
W
15,542
6,500
0
6,039
20,222
18,048
5,349
5,738
13,829
0
74,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,503
Gold Earned
67,683
405
Minions Killed
524
0
Camps Cleared
0
1,899,740
Distance Traveled
2,000,736
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,232
420
112
5
0
340,229
0
L
Cerberus
8,599
391
60
3
0
361,376
0
L
Neith
9,346
425
97
4
0
350,702
2
W
Ah Muzen Cab
13,519
615
100
5
0
396,350
3
W
Ao Kuang
15,152
689
154
7
0
476,881
0
W
Geb
12,202
555
36
2
0
421,570
3
L
Nemesis
8,371
381
74
3
0
439,686
3
W
Sylvanus
12,731
579
86
4
0
322,766
1
L
Nike
10,955
498
62
3
0
407,747
0
W
Bellona
14,079
640
148
7
0
383,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role