Player Matchup

Cthulhu
Cthulhu
ClausIsLove
Cthulhu
Level 7
God Stats
13W - 9L
1,518 SR
Queue Stats
16W - 16L
1,376 Elo+
Party 1
Thor
Thor
LeggoMyEggo12
Thor
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Izanami
Izanami
OniSpirit
Izanami
Level 13
God Stats
9W - 4L
1,554 SR
Queue Stats
26W - 23L
1,459 Elo+
Party 1
Anubis
Anubis
mAuš
Anubis
Level 8
God Stats
4W - 1L
1,814 SR
Queue Stats
11W - 9L
1,459 Elo+
Party 1
Vamana
Vamana
xea32
Vamana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,376 Elo+
Party 1
Team Averages
Level 9
1,577 SR
1,434 Elo+

VS

Team Averages
Level 16
1,555 SR
1,502 Elo+
Bellona
Bellona
ELKHOFASH
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 181L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
GoRelax
Tsukuyomi
Level 28
God Stats
22W - 19L
1,726 SR
Queue Stats
157W - 132L
1,563 Elo+
Party 2
Sobek
Sobek
MadjeOG
Sobek
Level 28
God Stats
1W - 3L
1,548 SR
Queue Stats
65W - 80L
1,525 Elo+
Party 2
He Bo
He Bo
Syden
He Bo
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 67L
1,443 Elo+
Solo
Neith
Neith
Welkrow
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ClausIsLove
Cthulhu
13
2 / 0 / 9
7,757
485
5,660
7,982
6,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
7 / 5 / 3
8,760
548
6,154
10,843
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
OniSpirit
Izanami
15
8 / 2 / 3
9,425
589
8,133
10,262
4,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
mAuš
Anubis
15
6 / 3 / 8
9,483
593
8,103
8,575
3,224
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
xea32
Vamana
16
12 / 1 / 3
10,157
635
11,395
13,443
9,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ELKHOFASH
Bellona
12
1 / 8 / 1
6,815
426
6,122
12,324
7,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
GoRelax
Tsukuyomi
14
7 / 7 / 0
9,405
588
12,331
15,366
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
MadjeOG
Sobek
11
1 / 8 / 2
6,600
413
1,982
12,161
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
Syden
He Bo
12
1 / 7 / 2
7,158
447
4,835
8,748
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Welkrow
Neith
11
1 / 5 / 2
6,600
413
6,429
8,881
2,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
35
Kills
11
11
Deaths
35
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ClausIsLove
Cthulhu
2
0
9
6.5
L
Bellona
ELKHOFASH
Bellona
1
8
1
0.19
L
Tsukuyomi
GoRelax
Tsukuyomi
7
7
0
1
W
7
5
3
1.7
L
Sobek
MadjeOG
Sobek
1
8
2
0.25
W
Izanami
OniSpirit
Izanami
8
2
3
4.75
L
He Bo
Syden
He Bo
1
7
2
0.29
L
Neith
Welkrow
Neith
1
5
2
0.4
W
Anubis
mAuš
Anubis
6
3
8
3.33
W
Vamana
xea32
Vamana
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,445
Damage
31,699
51,105
Taken
57,480
26,728
Mitigated
24,473
15,279
Healing
9,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ClausIsLove
Cthulhu
5,660
349
0
1,898
7,982
6,235
0
760
7,182
17,892
0
L
Bellona
ELKHOFASH
Bellona
6,122
1,408
0
1,529
12,324
7,826
448
244
11,605
0
31,715
L
Tsukuyomi
GoRelax
Tsukuyomi
12,331
2,924
0
2,928
15,366
5,253
0
4,036
11,119
0
55,553
W
6,154
1,411
0
1,631
10,843
3,862
295
2,754
7,991
0
38,924
L
Sobek
MadjeOG
Sobek
1,982
82
0
2,544
12,161
7,304
0
3,341
8,570
12,523
0
W
Izanami
OniSpirit
Izanami
8,133
5,186
0
4,412
10,262
4,340
2,173
1,008
9,230
0
70,926
L
He Bo
Syden
He Bo
4,835
163
0
403
8,748
1,723
631
2,791
5,907
24,716
0
L
Neith
Welkrow
Neith
6,429
3,375
0
2,158
8,881
2,367
0
2,833
5,873
0
35,221
W
Anubis
mAuš
Anubis
8,103
667
0
2,084
8,575
3,224
1,339
1,275
7,146
51,483
0
W
Vamana
xea32
Vamana
11,395
4,282
0
5,254
13,443
9,067
1,376
670
12,739
0
48,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,582
Gold Earned
36,578
424
Minions Killed
260
0
Camps Cleared
0
1,469,261
Distance Traveled
1,308,570
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,757
485
29
2
0
330,807
2
L
Bellona
6,815
426
62
4
0
267,867
0
L
Tsukuyomi
9,405
588
77
5
0
295,138
0
W
Thor
8,760
548
79
5
0
294,523
3
L
Sobek
6,600
413
22
1
0
274,514
1
W
Izanami
9,425
589
129
8
0
263,809
2
L
He Bo
7,158
447
46
3
0
221,408
0
L
Neith
6,600
413
53
3
0
249,643
0
W
Anubis
9,483
593
87
5
0
247,466
2
W
Vamana
10,157
635
100
6
0
332,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role