Player Matchup

Artio
Artio
Clutchpancake
Artio
Level 28
God Stats
2W - 1L
1,743 SR
Queue Stats
7W - 6L
1,655 Elo+
Party 1
Danzaburou
Danzaburou
Her0icBeast
Danzaburou
Level 19
God Stats
7W - 10L
1,451 SR
Queue Stats
22W - 21L
1,563 Elo+
Party 3
Jormungandr
Jormungandr
Jubilant_Mango
Jormungandr
Level 28
God Stats
0W - 1L
1,703 SR
Queue Stats
7W - 6L
1,655 Elo+
Party 1
Merlin
Merlin
Rextakedown77
Merlin
Level 33
God Stats
7W - 9L
1,471 SR
Queue Stats
43W - 75L
1,323 Elo+
Party 3
Thor
Thor
theonestriker
Thor
Level 4
God Stats
1W - 1L
1,748 SR
Queue Stats
3W - 4L
1,633 Elo+
Solo
Team Averages
Level 22
1,623 SR
1,566 Elo+

VS

Team Averages
Level 19
1,405 SR
1,571 Elo+
Nike
Nike
BigDilfJosh
Nike
Level 29
God Stats
7W - 7L
1,393 SR
Queue Stats
89W - 65L
1,522 Elo+
Party 2
Thanatos
Thanatos
Efamm
Thanatos
Level 26
God Stats
6W - 8L
1,367 SR
Queue Stats
82W - 67L
1,557 Elo+
Party 2
Apollo
Apollo
RaDogYourMom
Apollo
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 13L
1,521 Elo+
Solo
Ra
Ra
glitzy_singular_
Ra
Level 4
God Stats
18W - 17L
1,500 SR
Queue Stats
147W - 133L
1,697 Elo+
Solo
Ymir
Ymir
pabla_01
Ymir
Level 29
God Stats
4W - 3L
1,265 SR
Queue Stats
63W - 51L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,586
399
2,910
11,141
5,879
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Her0icBeast
Danzaburou
10
2 / 10 / 0
6,609
472
4,982
11,390
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Jubilant_Mango
Jormungandr
11
0 / 4 / 0
5,922
423
3,169
11,434
6,277
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 5 / 0
6,624
473
4,908
8,229
2,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 13 / 0
4,967
355
1,401
11,224
4,656
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,634
617
10,544
7,973
5,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
Efamm
Thanatos
14
7 / 0 / 5
8,832
631
4,820
8,192
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
15
9 / 0 / 2
9,709
694
8,958
7,524
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
8 / 2 / 7
9,320
666
9,655
8,721
5,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
4 / 1 / 4
7,881
563
5,376
10,555
7,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
3
Kills
33
34
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
0
2
2
0.5
W
Thanatos
Efamm
Thanatos
7
0
5
9.5
L
Danzaburou
Her0icBeast
Danzaburou
2
10
0
0.2
L
Jormungandr
Jubilant_Mango
Jormungandr
0
4
0
0
W
Apollo
9
0
2
10
L
1
5
0
0.2
W
8
2
7
5.75
W
Ymir
4
1
4
6
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,370
Damage
39,353
53,418
Taken
42,965
22,859
Mitigated
23,695
6,380
Healing
21,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,544
764
0
3,626
7,973
5,054
532
2,602
5,371
7,325
41,572
L
2,910
115
738
3,202
11,141
5,879
0
4,095
6,707
16,996
0
W
Thanatos
Efamm
Thanatos
4,820
890
0
12,066
8,192
2,960
0
741
7,451
0
50,148
L
Danzaburou
Her0icBeast
Danzaburou
4,982
2,153
0
1,180
11,390
3,321
1,436
6,399
4,750
0
29,594
L
Jormungandr
Jubilant_Mango
Jormungandr
3,169
1,366
0
1,240
11,434
6,277
368
595
10,414
23,349
0
W
Apollo
8,958
6,219
0
875
7,524
2,691
3,472
2,894
4,630
0
59,252
L
4,908
184
0
0
8,229
2,726
204
2,294
5,794
39,887
0
W
9,655
1,392
143
3,410
8,721
5,371
1,882
2,867
5,854
53,139
0
W
Ymir
5,376
551
504
1,025
10,555
7,619
644
1,883
8,672
35,689
0
L
1,401
949
0
20
11,224
4,656
120
2,111
8,967
0
14,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,708
Gold Earned
44,376
205
Minions Killed
416
0
Camps Cleared
0
1,220,307
Distance Traveled
1,385,824
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,634
617
91
7
0
265,525
3
L
Artio
5,586
399
23
2
0
252,265
1
W
Thanatos
8,832
631
84
6
0
317,053
4
L
Danzaburou
6,609
472
48
3
0
243,062
1
L
Jormungandr
5,922
423
41
3
0
253,905
0
W
Apollo
9,709
694
107
8
0
277,557
0
L
Merlin
6,624
473
69
5
0
239,767
0
W
Ra
9,320
666
85
6
0
257,173
0
W
Ymir
7,881
563
49
4
0
268,516
2
L
Thor
4,967
355
24
2
0
231,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role