Player Matchup

Baron Samedi
Baron Samedi
LhyaUwU
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 47L
1,684 Elo+
Party 1
Athena
Athena
TyJet Dragon
Athena
Level 25
God Stats
1W - 0L
1,310 SR
Queue Stats
54W - 6L
1,824 Elo+
Party 1
Chernobog
Chernobog
banettebit
Chernobog
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 107L
1,707 Elo+
Party 1
Team Averages
Level 92
1,437 SR
1,738 Elo+

VS

Team Averages
Level 63
1,645 SR
1,655 Elo+
Neith
Neith
EarthRazorX123
Neith
Level 80
God Stats
27W - 12L
1,872 SR
Queue Stats
273W - 197L
1,658 Elo+
Party 2
Bellona
Bellona
Rekt_tiger_69
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 21L
1,663 Elo+
Party 2
Apollo
Apollo
SoapTastes_OK
Apollo
Level 93
God Stats
24W - 19L
1,562 SR
Queue Stats
584W - 393L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LhyaUwU
Baron Samedi
13
5 / 1 / 11
8,998
818
10,620
7,654
8,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
11
1 / 3 / 13
8,949
814
7,282
16,847
22,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chernobog
banettebit
Chernobog
13
12 / 0 / 3
10,028
912
10,334
8,357
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
7,440
676
7,822
9,869
3,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
9
0 / 8 / 3
6,908
628
3,737
12,716
7,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
2 / 5 / 2
7,177
652
8,853
11,896
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
18
Kills
4
4
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Baron Samedi
LhyaUwU
Baron Samedi
5
1
11
10.5
L
Bellona
0
8
3
0.19
L
2
5
2
0.6
W
Athena
1
3
13
2.5
W
Chernobog
banettebit
Chernobog
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,236
Damage
20,412
32,858
Taken
34,481
35,303
Mitigated
15,082
8,434
Healing
5,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,822
2,021
0
3,602
9,869
3,323
0
6,146
3,723
0
27,420
W
Baron Samedi
LhyaUwU
Baron Samedi
10,620
1,065
1,137
2,880
7,654
8,770
421
12
7,642
36,158
0
L
Bellona
3,737
690
0
536
12,716
7,574
0
6,405
6,311
0
13,958
L
8,853
4,353
0
1,657
11,896
4,185
0
5,411
6,485
0
23,582
W
Athena
7,282
1,847
0
2,567
16,847
22,938
176
57
16,790
20,988
0
W
Chernobog
banettebit
Chernobog
10,334
7,050
0
1,850
8,357
3,595
2,356
16
8,341
0
38,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,975
Gold Earned
21,525
116
Minions Killed
88
0
Camps Cleared
0
626,691
Distance Traveled
588,197
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,440
676
33
3
0
182,678
4
W
Baron Samedi
8,998
818
41
4
0
197,089
2
L
Bellona
6,908
628
24
2
0
205,424
2
L
Apollo
7,177
652
31
3
0
200,095
1
W
Athena
8,949
814
18
2
0
220,549
3
W
Chernobog
10,028
912
57
5
0
209,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role