Player Matchup

Ullr
Ullr
Grandmaster
Εvil
Ullr
Grandmaster
Level 160
God Stats
11W - 1L
1,807 SR
Queue Stats
106W - 30L
3,207 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 160
1,807 SR
3,207 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,709 SR
1,986 MMR
Tiamat
Tiamat
Platinum III
Cebola BJJ
Tiamat
Platinum III
Level 137
God Stats
63W - 18L
1,709 SR
Queue Stats
108W - 74L
1,986 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Εvil
Ullr
20
6 / 4 / 0
17,392
791
24,070
30,153
21,716
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
OsirisBellonaSetBakasuraChronos

VS

Bans
Ah Muzen CabHe BoAnubisPoseidonIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cebola BJJ
Tiamat
20
4 / 6 / 0
16,326
742
23,460
29,354
38,217
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
6
Kills
4
4
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cebola BJJ
Tiamat
4
6
0
0.67
W
Ullr
Εvil
Ullr
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,070
Damage
23,460
30,153
Taken
29,354
21,716
Mitigated
38,217
16,197
Healing
9,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cebola BJJ
Tiamat
23,460
3,657
0
9,706
29,354
38,217
1,957
137
29,217
129,446
0
W
Ullr
Εvil
Ullr
24,070
16,173
0
16,197
30,153
21,716
3,251
22,790
6,571
0
158,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,392
Gold Earned
16,326
300
Minions Killed
207
0
Camps Cleared
0
365,216
Distance Traveled
407,951
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
16,326
742
207
9
0
407,951
3
W
Ullr
17,392
791
300
14
0
365,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role