Player Matchup

Nemesis
Nemesis
Armyman239
Nemesis
Level 102
God Stats
8W - 4L
1,632 SR
Queue Stats
152W - 151L
1,456 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DarkSlayerJp
Kumbhakarna
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,720 Elo+
Solo
Discordia
Discordia
Froet
Discordia
Level 58
God Stats
11W - 10L
1,469 SR
Queue Stats
107W - 116L
1,413 Elo+
Party 2
Izanami
Izanami
ItsFitz
Izanami
Level 129
God Stats
11W - 11L
1,321 SR
Queue Stats
380W - 413L
1,530 Elo+
Party 3
Baron Samedi
Baron Samedi
The Leachador
Baron Samedi
Level 127
God Stats
8W - 9L
1,292 SR
Queue Stats
374W - 403L
1,548 Elo+
Party 3
Team Averages
Level 105
1,443 SR
1,533 Elo+

VS

Team Averages
Level 66
1,484 SR
1,508 Elo+
Ganesha
Ganesha
EGGM01
Ganesha
Level 51
God Stats
2W - 6L
1,500 SR
Queue Stats
86W - 92L
1,529 Elo+
Party 1
Chang'e
Chang'e
Gomorrah5
Chang'e
Level 115
God Stats
166W - 134L
1,575 SR
Queue Stats
340W - 343L
1,544 Elo+
Solo
Heimdallr
Heimdallr
Skeenn
Heimdallr
Level 55
God Stats
2W - 1L
1,346 SR
Queue Stats
78W - 87L
1,484 Elo+
Party 1
Raijin
Raijin
YoungLee570
Raijin
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 68L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
finnk16
Sun Wukong
Level 57
God Stats
5W - 3L
1,500 SR
Queue Stats
85W - 94L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Armyman239
Nemesis
18
7 / 3 / 10
11,756
511
18,962
22,708
14,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
DarkSlayerJp
Kumbhakarna
16
2 / 4 / 7
10,613
461
4,335
17,459
15,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Froet
Discordia
18
6 / 5 / 3
11,801
513
16,388
13,987
6,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
ItsFitz
Izanami
19
9 / 4 / 3
12,182
530
15,436
14,290
6,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
The Leachador
Baron Samedi
18
1 / 3 / 4
11,181
486
16,397
12,033
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EGGM01
Ganesha
16
1 / 4 / 16
11,896
517
10,686
22,697
22,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Gomorrah5
Chang'e
19
6 / 5 / 8
12,625
549
12,331
22,426
8,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Heimdallr
Skeenn
Heimdallr
19
8 / 6 / 7
13,637
593
18,011
16,779
6,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
17
0 / 7 / 5
11,329
493
7,140
14,771
5,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
finnk16
Sun Wukong
19
4 / 3 / 6
12,300
535
10,110
21,870
21,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
61
25
Kills
19
19
Deaths
25
27
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Armyman239
Nemesis
7
3
10
4
L
Kumbhakarna
DarkSlayerJp
Kumbhakarna
2
4
7
1.38
W
Ganesha
EGGM01
Ganesha
1
4
16
2.25
L
Discordia
Froet
Discordia
6
5
3
1.5
W
Chang'e
Gomorrah5
Chang'e
6
5
8
2
L
Izanami
ItsFitz
Izanami
9
4
3
2.63
W
Heimdallr
Skeenn
Heimdallr
8
6
7
1.92
L
Baron Samedi
The Leachador
Baron Samedi
1
3
4
1
W
Raijin
0
7
5
0.36
W
Sun Wukong
finnk16
Sun Wukong
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,518
Damage
58,278
80,477
Taken
98,543
48,325
Mitigated
65,494
20,776
Healing
29,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Armyman239
Nemesis
18,962
7,791
0
5,456
22,708
14,974
878
9,376
13,205
0
79,546
L
Kumbhakarna
DarkSlayerJp
Kumbhakarna
4,335
420
0
1,681
17,459
15,570
33
3,761
13,686
34,088
0
W
Ganesha
EGGM01
Ganesha
10,686
1,074
0
5,658
22,697
22,362
880
6,735
15,764
35,545
0
L
Discordia
Froet
Discordia
16,388
851
349
4,221
13,987
6,251
1,291
7,302
6,491
79,389
0
W
Chang'e
Gomorrah5
Chang'e
12,331
1,665
4,238
10,203
22,426
8,804
958
8,115
14,163
76,560
0
L
Izanami
ItsFitz
Izanami
15,436
8,616
0
2,343
14,290
6,242
2,827
4,853
9,425
0
95,318
W
Heimdallr
Skeenn
Heimdallr
18,011
9,454
0
5,631
16,779
6,682
6,543
6,085
10,644
0
89,087
L
Baron Samedi
The Leachador
Baron Samedi
16,397
234
2,674
4,052
12,033
5,288
998
4,714
7,283
72,732
0
W
Raijin
7,140
443
0
1,573
14,771
5,793
1,907
5,578
9,145
74,732
0
W
Sun Wukong
finnk16
Sun Wukong
10,110
1,332
0
2,000
21,870
21,853
340
9,459
11,707
223
65,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,533
Gold Earned
61,787
581
Minions Killed
595
0
Camps Cleared
0
2,216,515
Distance Traveled
2,051,412
38
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,756
511
110
5
0
546,646
3
L
Kumbhakarna
10,613
461
40
2
0
385,031
8
W
Ganesha
11,896
517
16
1
0
446,612
8
L
Discordia
11,801
513
129
6
0
428,848
12
W
Chang'e
12,625
549
126
5
0
426,965
3
L
Izanami
12,182
530
163
7
0
471,571
5
W
Heimdallr
13,637
593
175
8
0
388,181
2
L
Baron Samedi
11,181
486
139
6
0
384,419
10
W
Raijin
11,329
493
141
6
0
361,110
1
W
Sun Wukong
12,300
535
137
6
0
428,544
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role