Player Matchup

Merlin
Merlin
Gold II
EL_ANGEL_2_PR
Merlin
Gold II
Level 159
God Stats
7W - 3L
1,668 SR
Queue Stats
20W - 11L
1,854 MMR
Party 2
Cthulhu
Cthulhu
Gold II
ImmortalBlaze-90
Cthulhu
Gold II
Level 119
God Stats
2W - 2L
1,537 SR
Queue Stats
20W - 10L
1,854 MMR
Party 2
Cernunnos
Cernunnos
Gold II
kibaino23
Cernunnos
Gold II
Level 159
God Stats
0W - 1L
1,776 SR
Queue Stats
20W - 10L
1,854 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,660 SR
1,854 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,672 SR
1,824 MMR
Terra
Terra
Gold II
HotSauce TFG
Terra
Gold II
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,738 MMR
Party 1
Kukulkan
Kukulkan
Gold I
Narwhal Trainer
Kukulkan
Gold I
Level 144
God Stats
8W - 4L
1,796 SR
Queue Stats
27W - 23L
1,812 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
YEAIGOTCHA
Danzaburou
Platinum V
Level 139
God Stats
4W - 2L
1,719 SR
Queue Stats
62W - 49L
1,921 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
11,781
561
16,815
12,439
5,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 7 / 3
11,063
527
8,705
22,078
25,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
kibaino23
Cernunnos
18
4 / 0 / 0
13,293
633
16,967
14,577
11,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeSobekPersephoneCabrakanGuan Yu

VS

Bans
Chang'eChaacCupidAthenaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 11
13,761
655
7,155
24,300
34,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
18
5 / 1 / 6
13,731
654
15,586
8,787
4,517
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
YEAIGOTCHA
Danzaburou
18
7 / 2 / 5
14,530
692
19,347
21,039
10,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
12
12
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
0
1
11
5.5
L
0
7
3
0.21
W
Kukulkan
5
1
6
8
W
Danzaburou
YEAIGOTCHA
Danzaburou
7
2
5
4.75
L
Cernunnos
kibaino23
Cernunnos
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,487
Damage
42,088
49,094
Taken
54,126
42,165
Mitigated
49,375
4,144
Healing
22,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,815
316
0
1,260
12,439
5,210
0
5,550
6,843
75,455
0
W
7,155
1,182
2,643
7,861
24,300
34,055
186
10,080
14,220
23,143
0
L
8,705
191
501
495
22,078
25,456
0
8,375
13,407
33,620
0
W
Kukulkan
15,586
976
0
2,200
8,787
4,517
979
4,194
4,593
91,131
0
W
Danzaburou
YEAIGOTCHA
Danzaburou
19,347
7,942
0
9,907
21,039
10,803
2,379
11,623
9,416
0
117,982
L
Cernunnos
kibaino23
Cernunnos
16,967
9,213
0
1,888
14,577
11,499
531
8,189
6,012
0
75,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,137
Gold Earned
42,022
254
Minions Killed
280
0
Camps Cleared
0
1,063,718
Distance Traveled
1,192,877
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,781
561
100
5
0
339,216
5
W
Terra
13,761
655
18
1
0
429,262
2
L
Cthulhu
11,063
527
42
2
0
320,103
1
W
Kukulkan
13,731
654
127
6
0
415,612
4
W
Danzaburou
14,530
692
135
6
0
348,003
4
L
Cernunnos
13,293
633
112
5
0
404,399
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role