Player Matchup

Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DementedA BLOOD
Danzaburou
Level 147
God Stats
0W - 2L
1,233 SR
Queue Stats
21W - 26L
1,455 Elo+
Solo
Raijin
Raijin
DogWalker165
Raijin
Level 106
God Stats
2W - 6L
1,516 SR
Queue Stats
611W - 609L
1,512 Elo+
Solo
Chaac
Chaac
Leostrus
Chaac
Level 89
God Stats
1W - 3L
1,449 SR
Queue Stats
133W - 126L
1,557 Elo+
Solo
Eset
Eset
UsurpingRogue05
Eset
Level 136
God Stats
1W - 1L
1,762 SR
Queue Stats
173W - 171L
1,542 Elo+
Party 2
Team Averages
Level 127
1,492 SR
1,513 Elo+

VS

Team Averages
Level 95
1,514 SR
1,513 Elo+
Cthulhu
Cthulhu
KaosSavira
Cthulhu
Level 107
God Stats
10W - 8L
1,459 SR
Queue Stats
522W - 515L
1,470 Elo+
Solo
Fenrir
Fenrir
Prime1127
Fenrir
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Agni
Agni
Soulbender1025
Agni
Level 128
God Stats
11W - 7L
1,610 SR
Queue Stats
684W - 678L
1,597 Elo+
Solo
Medusa
Medusa
WeakySnabbit
Medusa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,500 Elo+
Party 1
Anhur
Anhur
noobwrecker12
Anhur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 10 / 6
8,383
762
6,268
13,685
4,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
DementedA BLOOD
Danzaburou
14
2 / 7 / 6
8,429
766
7,947
11,347
4,554
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
15
3 / 5 / 5
8,493
772
10,243
9,532
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Leostrus
Chaac
17
6 / 9 / 9
9,687
881
18,948
21,767
17,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
2 / 7 / 6
8,889
808
10,385
11,498
4,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KaosSavira
Cthulhu
17
4 / 2 / 26
9,887
899
12,524
20,693
17,438
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Prime1127
Fenrir
15
5 / 3 / 19
9,419
856
9,493
10,100
4,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 4 / 21
9,688
881
11,691
14,499
5,319
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
20
16 / 2 / 16
11,808
1,073
21,377
11,559
6,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 5 / 17
9,761
887
6,341
10,106
3,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
137
15
Kills
38
38
Deaths
16
32
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
10
6
0.5
L
Danzaburou
DementedA BLOOD
Danzaburou
2
7
6
0.71
L
Raijin
3
5
5
1.1
W
Cthulhu
KaosSavira
Cthulhu
4
2
26
8.5
L
Chaac
Leostrus
Chaac
6
9
9
1.17
W
Fenrir
Prime1127
Fenrir
5
3
19
4.83
W
6
4
21
4.13
L
2
7
6
0.71
W
Medusa
16
2
16
12
W
7
5
17
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,791
Damage
61,426
67,829
Taken
66,957
34,215
Mitigated
37,366
13,144
Healing
27,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,268
2,415
185
1,028
13,685
4,348
396
4,158
9,527
0
9,540
L
Danzaburou
DementedA BLOOD
Danzaburou
7,947
2,234
155
864
11,347
4,554
834
5,234
6,113
0
15,953
L
Raijin
10,243
1,666
856
1,938
9,532
3,540
132
3,956
5,576
20,432
0
W
Cthulhu
KaosSavira
Cthulhu
12,524
546
2,744
8,863
20,693
17,438
117
8,201
12,422
24,546
0
L
Chaac
Leostrus
Chaac
18,948
2,769
667
4,768
21,767
17,524
0
5,522
16,245
0
24,150
W
Fenrir
Prime1127
Fenrir
9,493
2,012
1,901
2,047
10,100
4,686
623
2,501
7,499
0
11,139
W
11,691
529
2,367
3,325
14,499
5,319
720
3,822
10,477
22,621
0
L
10,385
0
489
2,194
11,498
4,249
269
5,345
6,153
22,736
0
W
Medusa
21,377
10,568
1,294
3,332
11,559
6,027
2,134
2,069
9,340
0
47,587
W
6,341
2,955
765
715
10,106
3,896
1,579
4,035
6,021
0
14,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,881
Gold Earned
50,563
87
Minions Killed
129
0
Camps Cleared
0
850,657
Distance Traveled
1,102,781
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,383
762
5
0
0
144,321
0
L
Danzaburou
8,429
766
16
1
0
169,551
1
L
Raijin
8,493
772
25
2
0
159,934
0
W
Cthulhu
9,887
899
25
2
0
230,944
1
L
Chaac
9,687
881
21
2
0
190,026
0
W
Fenrir
9,419
856
9
1
0
227,140
2
W
Agni
9,688
881
25
2
0
241,180
0
L
Eset
8,889
808
20
2
0
186,825
1
W
Medusa
11,808
1,073
49
4
0
209,109
0
W
Anhur
9,761
887
21
2
0
194,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role