Player Matchup

Anhur
Anhur
CazClearwell
Anhur
Level 121
God Stats
2W - 5L
1,372 SR
Queue Stats
99W - 107L
1,463 Elo+
Party 2
Chaac
Chaac
Hectaka
Chaac
Level 144
God Stats
6W - 3L
1,500 SR
Queue Stats
264W - 276L
1,542 Elo+
Solo
Tiamat
Tiamat
Nodnal41
Tiamat
Level 109
God Stats
1W - 0L
1,545 SR
Queue Stats
99W - 105L
1,481 Elo+
Party 2
Medusa
Medusa
WoahVicky
Medusa
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,506 Elo+
Solo
Artemis
Artemis
omar_SLSW
Artemis
Level 146
God Stats
5W - 4L
1,377 SR
Queue Stats
515W - 525L
1,552 Elo+
Solo
Team Averages
Level 127
1,459 SR
1,509 Elo+

VS

Team Averages
Level 117
1,526 SR
1,523 Elo+
Bacchus
Bacchus
Krelvek
Bacchus
Level 147
God Stats
3W - 4L
1,400 SR
Queue Stats
437W - 415L
1,546 Elo+
Party 1
Tiamat
Tiamat
Shamzor
Tiamat
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 3
Chiron
Chiron
Strep
Chiron
Level 158
God Stats
12W - 7L
1,539 SR
Queue Stats
411W - 391L
1,542 Elo+
Party 1
Serqet
Serqet
Vecnar
Serqet
Level 128
God Stats
14W - 6L
1,478 SR
Queue Stats
381W - 360L
1,540 Elo+
Party 1
Medusa
Medusa
bigpoppaseal
Medusa
Level 107
God Stats
4W - 4L
1,711 SR
Queue Stats
235W - 184L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 17
14,464
689
21,314
19,085
8,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Hectaka
Chaac
20
3 / 6 / 20
13,777
656
15,507
36,918
42,067
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
Nodnal41
Tiamat
20
9 / 5 / 11
14,986
714
25,907
15,609
11,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
WoahVicky
Medusa
20
9 / 4 / 21
16,149
769
35,548
26,794
13,713
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
omar_SLSW
Artemis
20
2 / 7 / 19
13,124
625
21,527
18,447
8,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Krelvek
Bacchus
20
2 / 6 / 14
13,945
664
12,170
40,121
53,698
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Shamzor
Tiamat
20
6 / 8 / 10
15,328
730
24,840
18,501
21,209
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Strep
Chiron
20
10 / 5 / 10
15,278
728
28,757
23,100
12,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
Vecnar
Serqet
20
6 / 7 / 12
14,082
671
10,602
27,315
23,315
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
20
3 / 5 / 13
15,265
727
29,332
24,346
14,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
86
30
Kills
27
27
Deaths
31
88
Assists
59
Player
Kills
Deaths
Assists
KDA
W
7
5
17
3.1
W
Chaac
Hectaka
Chaac
3
6
20
2.17
L
Bacchus
Krelvek
Bacchus
2
6
14
1.5
W
Tiamat
Nodnal41
Tiamat
9
5
11
2.9
L
Tiamat
Shamzor
Tiamat
6
8
10
1.38
L
Chiron
Strep
Chiron
10
5
10
3
L
Serqet
Vecnar
Serqet
6
7
12
1.71
W
Medusa
WoahVicky
Medusa
9
4
21
4.88
L
Medusa
3
5
13
1.9
W
Artemis
omar_SLSW
Artemis
2
7
19
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,803
Damage
105,701
116,853
Taken
133,383
84,204
Mitigated
124,731
49,168
Healing
42,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,314
10,875
2,845
3,736
19,085
8,196
1,029
4,016
14,705
0
36,724
W
Chaac
Hectaka
Chaac
15,507
1,875
4,243
14,165
36,918
42,067
856
12,551
24,079
0
27,507
L
Bacchus
Krelvek
Bacchus
12,170
504
3,643
10,601
40,121
53,698
339
9,024
31,097
19,156
0
W
Tiamat
Nodnal41
Tiamat
25,907
757
2,742
4,867
15,609
11,995
620
5,035
10,288
52,121
0
L
Tiamat
Shamzor
Tiamat
24,840
2,049
0
1,997
18,501
21,209
271
3,857
14,644
38,163
0
L
Chiron
Strep
Chiron
28,757
11,020
7,144
4,884
23,100
12,398
1,845
4,771
18,304
0
68,921
L
Serqet
Vecnar
Serqet
10,602
1,744
3,766
4,709
27,315
23,315
265
4,509
22,806
5,775
13,863
W
Medusa
WoahVicky
Medusa
35,548
17,013
2,729
11,050
26,794
13,713
2,735
11,583
14,303
0
76,278
L
Medusa
29,332
11,168
2,053
3,918
24,346
14,111
1,093
3,746
20,600
0
66,518
W
Artemis
omar_SLSW
Artemis
21,527
10,756
35
2,756
18,447
8,233
1,559
5,535
12,390
0
38,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,500
Gold Earned
73,898
238
Minions Killed
209
0
Camps Cleared
0
1,864,309
Distance Traveled
1,867,780
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,464
689
34
2
0
356,886
2
W
Chaac
13,777
656
21
1
0
380,490
3
L
Bacchus
13,945
664
11
1
0
371,803
0
W
Tiamat
14,986
714
41
2
0
387,706
0
L
Tiamat
15,328
730
28
1
0
346,301
0
L
Chiron
15,278
728
73
3
0
358,364
0
L
Serqet
14,082
671
17
1
0
395,023
0
W
Medusa
16,149
769
95
5
0
403,541
2
L
Medusa
15,265
727
80
4
0
396,289
0
W
Artemis
13,124
625
47
2
0
335,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role