Player Matchup

Mercury
Mercury
DerpySky
Mercury
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
83W - 85L
1,438 Elo+
Party 1
King Arthur
King Arthur
XxZ0MB13DuckxX
King Arthur
Level 42
God Stats
17W - 25L
1,383 SR
Queue Stats
451W - 484L
1,480 Elo+
Solo
Ganesha
Ganesha
audrus
Ganesha
Level 23
God Stats
29W - 18L
1,696 SR
Queue Stats
45W - 41L
1,493 Elo+
Party 1
Medusa
Medusa
whiterobes
Medusa
Level 158
God Stats
7W - 5L
1,908 SR
Queue Stats
184W - 141L
1,764 Elo+
Party 1
Chronos
Chronos
xSharpFin
Chronos
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 55L
1,465 Elo+
Party 1
Team Averages
Level 56
1,597 SR
1,528 Elo+

VS

Team Averages
Level 75
1,446 SR
1,583 Elo+
Cthulhu
Cthulhu
MichiganImpala
Cthulhu
Level 11
God Stats
1W - 2L
1,330 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ra
Ra
SpongeChamp
Ra
Level 47
God Stats
4W - 1L
1,638 SR
Queue Stats
115W - 65L
1,706 Elo+
Solo
Achilles
Achilles
XjebemtimamuX
Achilles
Level 63
God Stats
9W - 8L
1,630 SR
Queue Stats
315W - 307L
1,511 Elo+
Solo
Medusa
Medusa
hartlerode
Medusa
Level 128
God Stats
2W - 3L
1,329 SR
Queue Stats
55W - 55L
1,670 Elo+
Party 2
Thanatos
Thanatos
xxCHADALACxx
Thanatos
Level 124
God Stats
4W - 7L
1,305 SR
Queue Stats
51W - 63L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DerpySky
Mercury
12
1 / 5 / 2
7,412
371
2,098
12,316
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
XxZ0MB13DuckxX
King Arthur
16
2 / 3 / 1
9,548
477
9,793
15,005
10,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Ganesha
audrus
Ganesha
12
0 / 5 / 5
8,422
421
3,588
13,646
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
whiterobes
Medusa
17
6 / 2 / 1
10,676
534
6,850
9,791
3,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
xSharpFin
Chronos
14
0 / 6 / 3
8,852
443
6,068
14,217
5,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 5
8,199
410
1,608
5,869
3,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
8 / 1 / 10
12,777
639
23,159
12,027
5,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
XjebemtimamuX
Achilles
18
3 / 3 / 4
11,398
570
7,920
14,784
14,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
hartlerode
Medusa
17
2 / 0 / 4
10,766
538
6,554
10,588
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
xxCHADALACxx
Thanatos
19
8 / 2 / 7
12,034
602
7,902
14,402
5,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
21
21
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mercury
DerpySky
Mercury
1
5
2
0.4
W
0
3
5
0.83
W
8
1
10
13
W
Achilles
XjebemtimamuX
Achilles
3
3
4
1.67
L
King Arthur
XxZ0MB13DuckxX
King Arthur
2
3
1
0.83
L
Ganesha
audrus
Ganesha
0
5
5
0.5
W
Medusa
hartlerode
Medusa
2
0
4
4
L
Medusa
whiterobes
Medusa
6
2
1
3.25
L
Chronos
xSharpFin
Chronos
0
6
3
0.25
W
Thanatos
xxCHADALACxx
Thanatos
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,397
Damage
47,143
64,975
Taken
57,670
33,691
Mitigated
34,300
14,394
Healing
39,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DerpySky
Mercury
2,098
716
0
4,208
12,316
4,160
0
2,681
9,585
0
39,298
W
1,608
70
0
134
5,869
3,700
488
2,445
3,424
11,413
0
W
23,159
3,710
2,116
6,476
12,027
5,876
2,009
3,863
8,164
104,736
0
W
Achilles
XjebemtimamuX
Achilles
7,920
1,824
0
6,839
14,784
14,764
0
1,095
13,289
0
66,607
L
King Arthur
XxZ0MB13DuckxX
King Arthur
9,793
2,060
0
3,383
15,005
10,673
0
2,041
12,620
0
61,163
L
Ganesha
audrus
Ganesha
3,588
233
0
1,127
13,646
9,323
0
7,168
6,428
15,641
0
W
Medusa
hartlerode
Medusa
6,554
2,974
0
6,992
10,588
4,094
2,014
134
10,404
0
96,500
L
Medusa
whiterobes
Medusa
6,850
2,378
0
1,861
9,791
3,981
0
4,043
5,648
0
75,560
L
Chronos
xSharpFin
Chronos
6,068
1,753
0
3,815
14,217
5,554
53
8,734
5,408
57,978
0
W
Thanatos
xxCHADALACxx
Thanatos
7,902
935
0
17,195
14,402
5,866
1,105
2,119
12,183
0
85,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,910
Gold Earned
55,174
473
Minions Killed
588
0
Camps Cleared
0
1,832,769
Distance Traveled
1,900,383
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,412
371
69
3
0
414,972
10
W
Cthulhu
8,199
410
17
1
0
352,816
3
W
Ra
12,777
639
174
9
0
392,208
4
W
Achilles
11,398
570
128
6
0
367,902
2
L
King Arthur
9,548
477
136
7
0
324,479
0
L
Ganesha
8,422
421
0
0
0
387,599
4
W
Medusa
10,766
538
141
7
0
347,447
4
L
Medusa
10,676
534
149
7
0
365,339
12
L
Chronos
8,852
443
119
6
0
340,380
3
W
Thanatos
12,034
602
128
6
0
440,010
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role