Player Matchup

Horus
Horus
Grillaaao
Horus
Level 36
God Stats
22W - 20L
1,516 SR
Queue Stats
474W - 475L
1,483 Elo+
Solo
Raijin
Raijin
LordPaiva
Raijin
Level 107
God Stats
2W - 0L
1,731 SR
Queue Stats
79W - 42L
1,746 Elo+
Party 1
Hou Yi
Hou Yi
LordPaivaaaa
Hou Yi
Level 98
God Stats
10W - 7L
1,499 SR
Queue Stats
205W - 182L
1,557 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Oestuprador
Tsukuyomi
Level 28
God Stats
6W - 5L
1,567 SR
Queue Stats
84W - 52L
1,637 Elo+
Party 1
Hades
Hades
missogiematmuler
Hades
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,570 Elo+
Party 1
Team Averages
Level 59
1,563 SR
1,599 Elo+

VS

Team Averages
Level 41
1,608 SR
1,464 Elo+
Aphrodite
Aphrodite
CMH1001
Aphrodite
Level 48
God Stats
17W - 14L
1,715 SR
Queue Stats
200W - 229L
1,398 Elo+
Party 3
Sun Wukong
Sun Wukong
JeRed_vnzla
Sun Wukong
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 107L
1,427 Elo+
Party 3
Bellona
Bellona
ShinobuAkira
Bellona
Level 45
God Stats
0W - 4L
1,335 SR
Queue Stats
177W - 179L
1,442 Elo+
Party 2
Rama
Rama
caiok29
Rama
Level 37
God Stats
4W - 6L
1,882 SR
Queue Stats
159W - 156L
1,501 Elo+
Party 2
Agni
Agni
chongsmoking
Agni
Level 29
God Stats
0W - 2L
1,609 SR
Queue Stats
88W - 71L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Grillaaao
Horus
17
1 / 5 / 11
13,235
529
4,541
17,010
12,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
LordPaiva
Raijin
20
17 / 5 / 4
15,804
632
26,303
18,997
8,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hou Yi
20
5 / 5 / 8
14,494
580
13,583
20,461
9,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Oestuprador
Tsukuyomi
20
10 / 3 / 4
15,795
632
13,896
14,847
6,706
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 4 / 11
14,945
598
18,487
22,634
15,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CMH1001
Aphrodite
19
3 / 4 / 6
11,862
474
7,927
16,212
6,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
JeRed_vnzla
Sun Wukong
18
2 / 6 / 2
11,634
465
5,841
19,561
11,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
ShinobuAkira
Bellona
19
7 / 10 / 6
12,664
507
18,245
28,935
24,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
caiok29
Rama
18
4 / 8 / 3
11,516
461
11,136
16,437
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 10 / 7
13,031
521
17,865
19,318
6,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
46
38
Kills
22
22
Deaths
38
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CMH1001
Aphrodite
3
4
6
1.5
W
Horus
Grillaaao
Horus
1
5
11
1.3
L
Sun Wukong
JeRed_vnzla
Sun Wukong
2
6
2
0.5
W
Raijin
LordPaiva
Raijin
17
5
4
3.8
W
Hou Yi
5
5
8
1.8
W
Tsukuyomi
Oestuprador
Tsukuyomi
10
3
4
4
L
Bellona
ShinobuAkira
Bellona
7
10
6
1
L
Rama
caiok29
Rama
4
8
3
0.69
L
6
10
7
0.95
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,810
Damage
61,014
93,949
Taken
100,463
52,498
Mitigated
53,710
34,480
Healing
20,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CMH1001
Aphrodite
7,927
1,004
809
8,176
16,212
6,252
567
7,622
8,590
80,379
0
W
Horus
Grillaaao
Horus
4,541
2,022
3,383
3,719
17,010
12,468
754
6,311
10,149
0
28,545
L
Sun Wukong
JeRed_vnzla
Sun Wukong
5,841
897
0
3,205
19,561
11,365
0
7,829
11,732
0
56,686
W
Raijin
LordPaiva
Raijin
26,303
2,027
519
3,084
18,997
8,716
1,544
6,529
12,048
108,470
0
W
Hou Yi
13,583
7,108
0
6,305
20,461
9,065
2,660
6,201
13,898
0
111,816
W
Tsukuyomi
Oestuprador
Tsukuyomi
13,896
2,384
0
4,580
14,847
6,706
1,055
2,354
12,323
0
135,552
L
Bellona
ShinobuAkira
Bellona
18,245
7,985
0
5,180
28,935
24,841
0
9,827
18,866
0
94,712
L
Rama
caiok29
Rama
11,136
8,166
0
1,762
16,437
5,038
671
7,555
8,882
0
58,820
L
17,865
1,042
0
1,261
19,318
6,214
0
11,561
7,603
60,314
0
W
18,487
1,950
829
12,061
22,634
15,543
1,805
4,132
18,334
89,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,273
Gold Earned
60,707
705
Minions Killed
617
0
Camps Cleared
0
2,179,840
Distance Traveled
2,248,854
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,862
474
128
5
0
449,888
11
W
Horus
13,235
529
36
1
0
503,835
7
L
Sun Wukong
11,634
465
117
5
0
466,578
6
W
Raijin
15,804
632
156
6
0
407,155
3
W
Hou Yi
14,494
580
163
7
0
398,872
0
W
Tsukuyomi
15,795
632
206
8
0
436,524
1
L
Bellona
12,664
507
139
6
0
479,104
2
L
Rama
11,516
461
119
5
0
424,305
3
L
Agni
13,031
521
114
5
0
428,979
2
W
Hades
14,945
598
144
6
0
433,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role