Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AKA BIG BadWolf
Ymir
Level 124
God Stats
5W - 0L
1,715 SR
Queue Stats
120W - 123L
1,519 Elo+
Party 1
Zeus
Zeus
AKA Solid GHOST
Zeus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 107L
1,494 Elo+
Party 1
Hercules
Hercules
Rex_Ru_316
Hercules
Level 122
God Stats
6W - 4L
1,510 SR
Queue Stats
581W - 590L
1,528 Elo+
Solo
Bacchus
Bacchus
TBP_CheesePuff
Bacchus
Level 105
God Stats
10W - 4L
1,781 SR
Queue Stats
576W - 590L
1,453 Elo+
Solo
Team Averages
Level 116
1,601 SR
1,499 Elo+

VS

Team Averages
Level 114
1,492 SR
1,456 Elo+
Pele
Pele
Buckeyes Fan6
Pele
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 75L
1,466 Elo+
Party 2
Izanami
Izanami
Camp Then Move
Izanami
Level 68
God Stats
3W - 3L
1,462 SR
Queue Stats
91W - 96L
1,465 Elo+
Party 2
Tiamat
Tiamat
JJuniorE5
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,652 Elo+
Solo
Amaterasu
Amaterasu
J_Hawkes
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Solo
Nemesis
Nemesis
MonkeyGirl
Nemesis
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 30L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 3 / 19
8,951
895
10,069
17,858
13,144
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 3 / 12
8,690
869
5,921
11,139
10,604
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 2 / 11
9,403
940
19,376
7,058
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Rex_Ru_316
Hercules
14
7 / 3 / 9
8,721
872
6,960
18,775
19,743
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
2 / 3 / 11
8,228
823
5,074
17,664
13,089
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 9
7,994
799
9,822
10,291
4,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 4 / 9
8,562
856
13,453
9,449
3,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
JJuniorE5
Tiamat
15
4 / 4 / 5
7,941
794
10,737
9,210
8,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
J_Hawkes
Amaterasu
11
0 / 6 / 9
6,824
682
6,732
14,482
12,656
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
MonkeyGirl
Nemesis
14
3 / 2 / 11
8,201
820
7,631
11,065
8,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
57
22
Kills
14
14
Deaths
22
62
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
3
19
3.83
W
5
3
12
3.67
W
6
2
11
5.75
L
3
6
9
1.25
L
4
4
9
2.13
L
Tiamat
JJuniorE5
Tiamat
4
4
5
1.63
L
Amaterasu
J_Hawkes
Amaterasu
0
6
9
0.75
L
Nemesis
MonkeyGirl
Nemesis
3
2
11
4.25
W
Hercules
Rex_Ru_316
Hercules
7
3
9
3.83
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,400
Damage
48,375
72,494
Taken
54,497
59,350
Mitigated
37,894
28,846
Healing
17,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,069
723
1,463
5,830
17,858
13,144
154
3,292
14,566
20,756
0
W
5,921
709
2,402
1,710
11,139
10,604
1,025
1,881
9,258
11,366
0
W
19,376
1,464
2,024
1,426
7,058
2,770
1,974
221
6,837
38,770
0
L
9,822
1,398
1,233
1,121
10,291
4,398
63
7,883
2,138
0
20,443
L
13,453
9,136
384
1,822
9,449
3,623
1,348
7,811
1,354
0
23,648
L
Tiamat
JJuniorE5
Tiamat
10,737
1,797
1,120
1,992
9,210
8,382
141
6,969
2,060
16,762
0
L
Amaterasu
J_Hawkes
Amaterasu
6,732
2,415
488
3,535
14,482
12,656
35
8,874
5,228
0
11,298
L
Nemesis
MonkeyGirl
Nemesis
7,631
2,843
2,480
3,183
11,065
8,835
157
7,724
3,123
0
11,089
W
Hercules
Rex_Ru_316
Hercules
6,960
1,866
1,226
6,847
18,775
19,743
240
3,208
15,567
268
10,071
W
5,074
607
951
4,967
17,664
13,089
801
2,135
15,529
11,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,993
Gold Earned
39,522
97
Minions Killed
76
0
Camps Cleared
0
891,822
Distance Traveled
831,772
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,951
895
22
2
0
200,149
1
W
Ymir
8,690
869
15
2
0
172,002
2
W
Zeus
9,403
940
39
4
0
181,487
1
L
Pele
7,994
799
19
2
0
161,130
3
L
Izanami
8,562
856
32
3
0
137,340
2
L
Tiamat
7,941
794
9
1
0
156,765
2
L
Amaterasu
6,824
682
7
1
0
184,848
1
L
Nemesis
8,201
820
9
1
0
191,689
2
W
Hercules
8,721
872
7
1
0
172,971
0
W
Bacchus
8,228
823
14
1
0
165,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role