Player Matchup

Fenrir
Fenrir
ArefosBox
Fenrir
Level 157
God Stats
4W - 4L
1,675 SR
Queue Stats
132W - 79L
1,725 Elo+
Party 2
Nu Wa
Nu Wa
StrikeForce99
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
WX63
Bakasura
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,549 Elo+
Solo
Athena
Athena
kwotaq
Athena
Level 156
God Stats
2W - 0L
1,847 SR
Queue Stats
105W - 68L
1,650 Elo+
Party 2
Tiamat
Tiamat
Ρinkie
Tiamat
Level 157
God Stats
19W - 6L
1,766 SR
Queue Stats
61W - 35L
1,691 Elo+
Party 2
Team Averages
Level 141
1,658 SR
1,623 Elo+

VS

Team Averages
Level 133
1,529 SR
1,407 Elo+
Nox
Nox
Dvotchka
Nox
Level 97
God Stats
3W - 11L
1,510 SR
Queue Stats
41W - 60L
1,388 Elo+
Party 1
Raijin
Raijin
ale22gm
Raijin
Level 160
God Stats
9W - 10L
1,552 SR
Queue Stats
374W - 299L
1,587 Elo+
Solo
Fafnir
Fafnir
arcain619
Fafnir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 89L
1,357 Elo+
Party 1
Skadi
Skadi
morganfreeman05
Skadi
Level 106
God Stats
1W - 2L
1,814 SR
Queue Stats
11W - 28L
1,290 Elo+
Party 1
Awilix
Awilix
sammerstime
Awilix
Level 147
God Stats
0W - 1L
1,270 SR
Queue Stats
57W - 80L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArefosBox
Fenrir
15
7 / 1 / 16
10,454
950
11,243
11,077
10,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 2 / 10
11,032
1,003
15,813
7,561
2,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
WX63
Bakasura
15
4 / 4 / 8
9,607
873
8,439
11,045
4,925
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
kwotaq
Athena
14
3 / 2 / 19
10,055
914
9,207
15,611
14,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Ρinkie
Tiamat
18
9 / 1 / 9
11,080
1,007
12,179
7,080
7,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 2
8,562
778
5,219
11,702
4,336
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
ale22gm
Raijin
16
4 / 6 / 2
10,145
922
11,693
15,245
5,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
arcain619
Fafnir
14
1 / 3 / 4
8,469
770
4,912
12,622
11,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
1 / 6 / 1
7,523
684
7,781
11,309
3,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
12
1 / 9 / 4
7,634
694
7,557
14,164
5,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
23
32
Kills
10
10
Deaths
32
62
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ArefosBox
Fenrir
7
1
16
15
L
3
8
2
0.5
W
9
2
10
7
W
Bakasura
WX63
Bakasura
4
4
8
2
L
Raijin
ale22gm
Raijin
4
6
2
0.83
L
Fafnir
arcain619
Fafnir
1
3
4
1
W
Athena
kwotaq
Athena
3
2
19
6.25
L
1
6
1
0.25
L
Awilix
1
9
4
0.33
W
Tiamat
Ρinkie
Tiamat
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,881
Damage
37,162
52,374
Taken
65,042
39,908
Mitigated
29,777
10,815
Healing
5,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ArefosBox
Fenrir
11,243
1,354
669
4,930
11,077
10,047
77
4,253
6,796
0
20,266
L
5,219
512
0
840
11,702
4,336
168
6,725
4,637
21,834
0
W
15,813
2,911
0
1,048
7,561
2,981
3,363
3,720
3,841
55,407
0
W
Bakasura
WX63
Bakasura
8,439
5,298
0
1,481
11,045
4,925
115
5,340
5,644
0
20,810
L
Raijin
ale22gm
Raijin
11,693
1,761
305
1,100
15,245
5,214
0
7,792
6,562
53,246
0
L
Fafnir
arcain619
Fafnir
4,912
1,479
0
2,757
12,622
11,442
0
7,039
4,939
12,255
0
W
Athena
kwotaq
Athena
9,207
2,427
0
1,162
15,611
14,712
595
6,873
8,621
13,902
0
L
7,781
3,226
0
0
11,309
3,647
0
7,636
3,083
0
23,330
L
Awilix
7,557
2,869
0
45
14,164
5,138
0
6,464
7,106
0
21,273
W
Tiamat
Ρinkie
Tiamat
12,179
2,055
134
1,391
7,080
7,243
846
2,141
4,907
44,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,228
Gold Earned
42,333
265
Minions Killed
253
13
Camps Cleared
5
1,167,511
Distance Traveled
978,176
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,454
950
23
2
1
265,561
0
L
Nox
8,562
778
53
5
0
184,043
3
W
Nu Wa
11,032
1,003
98
9
2
215,515
2
W
Bakasura
9,607
873
57
5
5
215,801
1
L
Raijin
10,145
922
96
9
2
195,734
2
L
Fafnir
8,469
770
18
2
1
214,872
2
W
Athena
10,055
914
8
1
0
235,085
0
L
Skadi
7,523
684
52
5
1
190,848
0
L
Awilix
7,634
694
34
3
1
192,679
3
W
Tiamat
11,080
1,007
79
7
5
235,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role