Player Matchup

Ra
Ra
BeastlyHood
Ra
Level 100
God Stats
0W - 1L
1,755 SR
Queue Stats
15W - 19L
1,849 Elo+
Solo
Neith
Neith
GodlyGamingPro
Neith
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
SadeGris
Janus
Level 148
God Stats
3W - 2L
1,725 SR
Queue Stats
109W - 105L
1,531 Elo+
Solo
Thanatos
Thanatos
infcomplex
Thanatos
Level 68
God Stats
23W - 19L
1,519 SR
Queue Stats
195W - 202L
1,444 Elo+
Party 1
Xing Tian
Xing Tian
sniper bagle
Xing Tian
Level 67
God Stats
1W - 4L
1,269 SR
Queue Stats
157W - 163L
1,443 Elo+
Party 1
Team Averages
Level 95
1,554 SR
1,553 Elo+

VS

Team Averages
Level 104
1,517 SR
1,497 Elo+
Ganesha
Ganesha
 
Ganesha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
ADraconem
Scylla
Level 92
God Stats
1W - 1L
1,277 SR
Queue Stats
127W - 130L
1,486 Elo+
Party 2
Anhur
Anhur
AG Nephase
Anhur
Level 127
God Stats
5W - 2L
1,708 SR
Queue Stats
237W - 253L
1,489 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DarkWolf877
Tsukuyomi
Level 92
God Stats
9W - 9L
1,600 SR
Queue Stats
495W - 468L
1,474 Elo+
Solo
Amaterasu
Amaterasu
Zero20129
Amaterasu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 1
10,319
516
7,445
10,587
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 4 / 2
9,812
491
5,743
9,607
2,627
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
SadeGris
Janus
17
1 / 1 / 1
10,386
519
3,516
6,398
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
infcomplex
Thanatos
14
3 / 5 / 2
9,600
480
9,756
15,249
6,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
sniper bagle
Xing Tian
12
0 / 5 / 5
9,010
451
6,097
16,567
9,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
2 / 0 / 8
9,399
470
7,814
12,786
11,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
ADraconem
Scylla
15
2 / 1 / 3
9,398
470
10,113
9,166
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
17
5 / 4 / 3
10,641
532
6,489
12,420
4,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
DarkWolf877
Tsukuyomi
15
8 / 2 / 2
9,725
486
11,874
11,314
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Zero20129
Amaterasu
17
1 / 0 / 1
9,418
471
1,603
16,201
9,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
7
Kills
18
18
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
2
0
8
6
W
Scylla
ADraconem
Scylla
2
1
3
3.5
W
Anhur
5
4
3
1.63
L
0
3
1
0.17
W
Tsukuyomi
DarkWolf877
Tsukuyomi
8
2
2
4.5
L
3
4
2
1
L
Janus
SadeGris
Janus
1
1
1
1.5
W
Amaterasu
Zero20129
Amaterasu
1
0
1
1.5
L
Thanatos
infcomplex
Thanatos
3
5
2
0.8
L
Xing Tian
sniper bagle
Xing Tian
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,557
Damage
37,893
58,408
Taken
61,887
27,403
Mitigated
33,496
20,124
Healing
17,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,814
1,169
0
2,367
12,786
11,963
35
4,079
8,707
31,489
0
W
Scylla
ADraconem
Scylla
10,113
669
172
3,031
9,166
3,408
198
2,294
6,872
54,519
0
W
Anhur
6,489
2,683
0
3,038
12,420
4,184
2,820
2,220
10,200
0
74,430
L
7,445
981
296
2,185
10,587
7,158
373
1,852
8,493
64,576
0
W
Tsukuyomi
DarkWolf877
Tsukuyomi
11,874
3,318
0
621
11,314
4,344
0
3,362
7,952
0
57,948
L
5,743
2,077
0
2,985
9,607
2,627
1,030
1,888
7,565
0
64,576
L
Janus
SadeGris
Janus
3,516
283
0
798
6,398
1,958
0
1,834
4,388
76,552
0
W
Amaterasu
Zero20129
Amaterasu
1,603
198
0
7,992
16,201
9,597
1,428
5,103
11,098
0
42,284
L
Thanatos
infcomplex
Thanatos
9,756
2,607
0
11,358
15,249
6,208
0
2,982
12,104
0
63,105
L
Xing Tian
sniper bagle
Xing Tian
6,097
988
875
1,627
16,567
9,452
0
8,280
7,750
21,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,127
Gold Earned
48,581
519
Minions Killed
486
0
Camps Cleared
0
1,843,286
Distance Traveled
1,906,534
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,399
470
14
1
0
407,612
3
W
Scylla
9,398
470
111
6
0
382,179
3
W
Anhur
10,641
532
166
8
0
329,462
6
L
Ra
10,319
516
127
6
0
363,643
9
W
Tsukuyomi
9,725
486
91
5
0
443,774
5
L
Neith
9,812
491
127
6
0
314,971
4
L
Janus
10,386
519
155
8
0
396,512
6
W
Amaterasu
9,418
471
104
5
0
343,507
1
L
Thanatos
9,600
480
86
4
0
401,401
1
L
Xing Tian
9,010
451
24
1
0
366,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role