Player Matchup

Heimdallr
Heimdallr
AkwaticzR6
Heimdallr
Level 13
God Stats
6W - 5L
1,217 SR
Queue Stats
40W - 39L
1,317 Elo+
Party 1
Danzaburou
Danzaburou
Phynx_ODS
Danzaburou
Level 17
God Stats
7W - 9L
997 SR
Queue Stats
144W - 140L
1,246 Elo+
Solo
Olorun
Olorun
XistDally
Olorun
Level 20
God Stats
1W - 1L
1,496 SR
Queue Stats
11W - 11L
1,145 Elo+
Solo
Sun Wukong
Sun Wukong
ur a crk
Sun Wukong
Level 14
God Stats
2W - 4L
1,222 SR
Queue Stats
14W - 20L
1,275 Elo+
Solo
Cthulhu
Cthulhu
vizian-
Cthulhu
Level 18
God Stats
7W - 2L
1,581 SR
Queue Stats
106W - 93L
1,348 Elo+
Party 1
Team Averages
Level 16
1,303 SR
1,266 Elo+

VS

Team Averages
Level 18
1,587 SR
1,384 Elo+
Pele
Pele
DCA BIG 11
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 222L
1,327 Elo+
Solo
Cabrakan
Cabrakan
DeadlyPhantom25
Cabrakan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
IOWAHAWKEYES1418
Scylla
Level 28
God Stats
31W - 29L
1,707 SR
Queue Stats
479W - 442L
1,481 Elo+
Solo
Vamana
Vamana
TTV_No-Homo6
Vamana
Level 17
God Stats
9W - 11L
1,768 SR
Queue Stats
23W - 29L
1,324 Elo+
Solo
Xbalanque
Xbalanque
lester452
Xbalanque
Level 25
God Stats
18W - 16L
1,461 SR
Queue Stats
55W - 57L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AkwaticzR6
Heimdallr
14
9 / 2 / 5
9,611
506
8,225
9,269
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Phynx_ODS
Danzaburou
15
5 / 4 / 3
10,177
536
9,549
9,655
3,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
XistDally
Olorun
13
3 / 5 / 6
8,648
455
7,314
13,512
4,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
ur a crk
Sun Wukong
16
4 / 1 / 0
10,213
538
4,533
9,080
10,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
vizian-
Cthulhu
14
7 / 2 / 9
10,269
540
6,833
13,703
12,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
7,247
381
4,401
10,456
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
8
0 / 11 / 5
6,615
348
1,672
10,530
7,562
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
5 / 0 / 1
9,849
518
9,023
8,376
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
15
5 / 3 / 1
8,972
472
9,342
13,917
10,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
lester452
Xbalanque
11
1 / 9 / 2
7,542
397
4,946
14,594
4,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
28
Kills
13
14
Deaths
29
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AkwaticzR6
Heimdallr
9
2
5
5.75
L
2
6
3
0.58
L
Cabrakan
0
11
5
0.23
L
5
0
1
5.5
W
Danzaburou
Phynx_ODS
Danzaburou
5
4
3
1.63
L
Vamana
5
3
1
1.83
W
Olorun
XistDally
Olorun
3
5
6
1.2
L
Xbalanque
lester452
Xbalanque
1
9
2
0.22
W
Sun Wukong
ur a crk
Sun Wukong
4
1
0
4
W
Cthulhu
vizian-
Cthulhu
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,454
Damage
29,384
55,219
Taken
57,873
34,902
Mitigated
28,761
18,137
Healing
10,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AkwaticzR6
Heimdallr
8,225
4,466
0
3,091
9,269
3,410
1,735
2,163
6,962
0
42,730
L
4,401
1,407
0
1,967
10,456
3,551
0
1,967
8,464
0
24,145
L
Cabrakan
1,672
171
0
0
10,530
7,562
46
3,103
7,403
9,824
0
L
9,023
897
0
1,670
8,376
2,806
303
1,151
7,225
57,763
0
W
Danzaburou
Phynx_ODS
Danzaburou
9,549
4,359
0
2,876
9,655
3,558
1,036
3,990
5,415
0
55,820
L
Vamana
9,342
6,087
0
4,922
13,917
10,640
472
3,701
10,016
0
49,960
W
Olorun
XistDally
Olorun
7,314
3,718
1,120
5,380
13,512
4,425
0
1,624
11,814
40,228
0
L
Xbalanque
lester452
Xbalanque
4,946
1,805
99
1,723
14,594
4,202
0
4,265
10,329
0
41,916
W
Sun Wukong
ur a crk
Sun Wukong
4,533
1,691
0
2,112
9,080
10,523
2,092
195
8,885
40
49,756
W
Cthulhu
vizian-
Cthulhu
6,833
766
162
3,396
13,703
12,986
479
2,139
11,448
38,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,918
Gold Earned
40,225
440
Minions Killed
301
0
Camps Cleared
0
1,755,750
Distance Traveled
1,650,818
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,611
506
88
5
0
349,320
1
L
Pele
7,247
381
31
2
0
346,274
0
L
Cabrakan
6,615
348
18
1
0
214,857
4
L
Scylla
9,849
518
110
6
0
345,096
2
W
Danzaburou
10,177
536
101
5
0
294,711
0
L
Vamana
8,972
472
71
4
0
379,374
0
W
Olorun
8,648
455
67
4
0
335,040
4
L
Xbalanque
7,542
397
71
4
0
365,217
3
W
Sun Wukong
10,213
538
114
6
0
382,118
0
W
Cthulhu
10,269
540
70
4
0
394,561
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role