Player Matchup

Danzaburou
Danzaburou
Bolitadeguerra27
Danzaburou
Level 80
God Stats
51W - 41L
1,531 SR
Queue Stats
438W - 390L
1,541 Elo+
Party 2
King Arthur
King Arthur
Escorpio1325
King Arthur
Level 136
God Stats
13W - 10L
1,630 SR
Queue Stats
236W - 192L
1,645 Elo+
Party 2
Kukulkan
Kukulkan
Negrebeu
Kukulkan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,430 Elo+
Solo
Chronos
Chronos
Osvaldo28
Chronos
Level 66
God Stats
61W - 34L
1,675 SR
Queue Stats
308W - 283L
1,558 Elo+
Party 2
Athena
Athena
themonster2329
Athena
Level 133
God Stats
3W - 2L
1,297 SR
Queue Stats
250W - 210L
1,600 Elo+
Party 2
Team Averages
Level 93
1,527 SR
1,555 Elo+

VS

Team Averages
Level 77
1,582 SR
1,591 Elo+
Ra
Ra
B0urbaki
Ra
Level 18
God Stats
3W - 2L
1,807 SR
Queue Stats
5W - 6L
1,578 Elo+
Party 3
Susano
Susano
Fringe_Shadow
Susano
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
115W - 75L
1,603 Elo+
Party 1
Tyr
Tyr
ScorchSupremacy
Tyr
Level 125
God Stats
6W - 11L
1,426 SR
Queue Stats
156W - 141L
1,567 Elo+
Party 1
Jing Wei
Jing Wei
Tecito
Jing Wei
Level 85
God Stats
3W - 7L
1,469 SR
Queue Stats
22W - 24L
1,592 Elo+
Party 3
Tiamat
Tiamat
kloustorm
Tiamat
Level 129
God Stats
0W - 1L
1,707 SR
Queue Stats
11W - 12L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bolitadeguerra27
Danzaburou
18
7 / 0 / 13
11,674
1,061
17,611
9,217
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
Escorpio1325
King Arthur
17
7 / 1 / 14
11,604
1,055
24,053
20,425
24,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Negrebeu
Kukulkan
17
3 / 0 / 12
10,426
948
9,222
4,268
2,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Osvaldo28
Chronos
17
1 / 1 / 17
10,222
929
5,939
9,273
6,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 2 / 17
11,897
1,082
10,164
19,843
29,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

268

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
10,460
951
11,812
11,045
5,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 4 / 2
10,011
910
12,816
12,663
6,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
0 / 7 / 2
9,232
839
11,632
23,143
22,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Tecito
Jing Wei
15
0 / 3 / 4
9,613
874
10,467
9,497
4,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
kloustorm
Tiamat
15
0 / 6 / 4
9,413
856
7,271
14,848
10,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
17
23
Kills
4
4
Deaths
23
73
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Danzaburou
Bolitadeguerra27
Danzaburou
7
0
13
13.5
W
King Arthur
Escorpio1325
King Arthur
7
1
14
14
L
2
4
2
0.75
W
Kukulkan
Negrebeu
Kukulkan
3
0
12
9
W
Chronos
Osvaldo28
Chronos
1
1
17
9.5
L
0
7
2
0.14
L
Jing Wei
Tecito
Jing Wei
0
3
4
0.67
L
Tiamat
kloustorm
Tiamat
0
6
4
0.33
W
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,989
Damage
53,998
63,026
Taken
71,196
67,268
Mitigated
48,617
11,328
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,812
918
2,691
1,018
11,045
5,261
0
4,364
6,543
45,059
0
W
Danzaburou
Bolitadeguerra27
Danzaburou
17,611
10,137
0
1,975
9,217
4,859
0
3,307
5,910
0
39,164
W
King Arthur
Escorpio1325
King Arthur
24,053
1,818
0
5,394
20,425
24,188
0
5,601
14,088
0
36,435
L
12,816
2,208
0
0
12,663
6,424
0
4,707
7,824
0
22,699
W
Kukulkan
Negrebeu
Kukulkan
9,222
388
0
274
4,268
2,139
0
1,862
2,406
28,581
0
W
Chronos
Osvaldo28
Chronos
5,939
1,148
0
2,581
9,273
6,273
0
3,801
4,807
23,164
0
L
11,632
2,598
0
3,281
23,143
22,260
0
6,963
15,920
0
18,192
L
Jing Wei
Tecito
Jing Wei
10,467
7,156
0
181
9,497
4,347
0
2,746
6,697
0
32,891
L
Tiamat
kloustorm
Tiamat
7,271
497
0
1,404
14,848
10,325
0
5,818
8,731
18,191
0
W
10,164
2,089
0
1,104
19,843
29,809
0
4,512
15,331
15,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,823
Gold Earned
48,729
189
Minions Killed
202
8
Camps Cleared
6
1,208,651
Distance Traveled
1,075,234
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,460
951
90
8
1
200,794
1
W
Danzaburou
11,674
1,061
62
6
3
221,516
0
W
King Arthur
11,604
1,055
27
2
3
236,374
2
L
Susano
10,011
910
22
2
0
235,582
4
W
Kukulkan
10,426
948
56
5
0
234,207
0
W
Chronos
10,222
929
40
4
2
252,607
0
L
Tyr
9,232
839
18
2
1
217,981
0
L
Jing Wei
9,613
874
49
4
2
217,398
0
L
Tiamat
9,413
856
23
2
2
203,479
0
W
Athena
11,897
1,082
4
0
0
263,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role