Player Matchup

Chaac
Chaac
Avantgard
Chaac
Level 24
God Stats
36W - 3L
2,009 SR
Queue Stats
235W - 65L
1,788 Elo+
Solo
Jormungandr
Jormungandr
ImMcLovenIt
Jormungandr
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
211W - 139L
1,533 Elo+
Party 2
Guan Yu
Guan Yu
JJH34
Guan Yu
Level 113
God Stats
6W - 1L
1,858 SR
Queue Stats
196W - 139L
1,511 Elo+
Party 2
Team Averages
Level 51
1,789 SR
1,611 Elo+

VS

Team Averages
Level 16
1,635 SR
1,376 Elo+
Janus
Janus
GardenOfRama
Janus
Level 27
God Stats
0W - 1L
1,734 SR
Queue Stats
1W - 2L
1,127 Elo+
Party 1
Osiris
Osiris
HauntingDruid
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Ikaryss
Izanami
Level 4
God Stats
0W - 1L
1,671 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Avantgard
Chaac
15
16 / 0 / 6
11,465
882
18,817
14,133
10,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
ImMcLovenIt
Jormungandr
13
4 / 1 / 14
9,522
732
5,073
7,459
5,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
JJH34
Guan Yu
11
3 / 0 / 10
9,464
728
3,136
10,104
7,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
7,609
585
5,622
9,086
2,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 7 / 1
6,936
534
3,838
10,921
7,024
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Ikaryss
Izanami
9
0 / 9 / 1
7,067
544
6,317
10,855
3,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
23
Kills
1
1
Deaths
23
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
Avantgard
Chaac
16
0
6
19
L
1
7
0
0.14
L
0
7
1
0.07
L
Izanami
Ikaryss
Izanami
0
9
1
0.06
W
Jormungandr
ImMcLovenIt
Jormungandr
4
1
14
11
W
Guan Yu
JJH34
Guan Yu
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,026
Damage
15,777
31,696
Taken
30,862
22,880
Mitigated
12,307
14,415
Healing
558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Avantgard
Chaac
18,817
4,110
0
8,916
14,133
10,318
1,903
2,196
11,937
0
64,951
L
5,622
432
0
185
9,086
2,160
0
1,087
7,999
34,671
0
L
3,838
1,471
0
250
10,921
7,024
0
2,048
8,873
0
10,902
L
Izanami
Ikaryss
Izanami
6,317
5,005
0
123
10,855
3,123
0
1,978
8,877
0
20,437
W
Jormungandr
ImMcLovenIt
Jormungandr
5,073
608
0
502
7,459
5,314
466
2,154
5,305
22,988
0
W
Guan Yu
JJH34
Guan Yu
3,136
650
1,001
3,996
10,104
7,248
0
1,735
8,369
0
26,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,451
Gold Earned
21,612
142
Minions Killed
100
0
Camps Cleared
0
744,823
Distance Traveled
634,244
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,465
882
86
7
0
290,184
1
L
Janus
7,609
585
60
5
0
200,272
1
L
Osiris
6,936
534
13
1
0
225,376
2
L
Izanami
7,067
544
27
2
0
208,596
2
W
Jormungandr
9,522
732
19
1
0
234,776
0
W
Guan Yu
9,464
728
37
3
0
219,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role