Player Matchup

Hera
Hera
X_FaLL0uT_X-
Hera
Level 87
God Stats
3W - 3L
1,781 SR
Queue Stats
127W - 133L
1,419 Elo+
Party 2
Neith
Neith
XxHOGAN7xX
Neith
Level 17
God Stats
21W - 25L
1,759 SR
Queue Stats
90W - 78L
1,430 Elo+
Party 2
Hercules
Hercules
l_End_Careers
Hercules
Level 112
God Stats
3W - 5L
1,194 SR
Queue Stats
64W - 58L
1,480 Elo+
Party 2
Khepri
Khepri
marcusmouse2468
Khepri
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
234W - 200L
1,386 Elo+
Party 2
Ao Kuang
Ao Kuang
zanguetsu2810
Ao Kuang
Level 48
God Stats
8W - 12L
1,333 SR
Queue Stats
268W - 239L
1,585 Elo+
Solo
Team Averages
Level 60
1,514 SR
1,460 Elo+

VS

Team Averages
Level 95
1,721 SR
1,741 Elo+
Janus
Janus
Avrul
Janus
Level 160
God Stats
3W - 0L
2,164 SR
Queue Stats
63W - 18L
1,824 Elo+
Party 1
Cabrakan
Cabrakan
FULLSENDGiNG
Cabrakan
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 291L
1,400 Elo+
Solo
Chronos
Chronos
Lyaic
Chronos
Level 69
God Stats
3W - 2L
1,843 SR
Queue Stats
53W - 34L
1,669 Elo+
Party 1
Heimdallr
Heimdallr
Púlse
Heimdallr
Level 48
God Stats
2W - 0L
1,793 SR
Queue Stats
29W - 6L
2,056 Elo+
Party 1
Ah Puch
Ah Puch
Sintro
Ah Puch
Level 160
God Stats
1W - 1L
1,306 SR
Queue Stats
117W - 67L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,732
473
3,237
3,927
1,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
6
0 / 6 / 1
4,230
423
3,946
6,733
1,823
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
l_End_Careers
Hercules
9
1 / 6 / 1
5,618
562
4,535
11,532
8,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 3 / 0
5,053
505
2,051
7,351
4,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
zanguetsu2810
Ao Kuang
6
0 / 8 / 1
4,371
437
2,401
9,613
3,204
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Avrul
Janus
13
12 / 1 / 2
7,927
793
6,565
6,070
2,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
FULLSENDGiNG
Cabrakan
9
0 / 1 / 7
5,753
575
1,980
5,003
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos
Lyaic
Chronos
13
4 / 0 / 6
7,484
748
4,000
6,837
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Púlse
Heimdallr
11
9 / 1 / 1
6,537
654
10,661
8,712
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
Sintro
Ah Puch
11
3 / 1 / 3
6,517
652
8,142
8,774
4,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
28
28
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
Avrul
Janus
12
1
2
13
W
Cabrakan
FULLSENDGiNG
Cabrakan
0
1
7
3.5
W
Chronos
Lyaic
Chronos
4
0
6
7
W
Heimdallr
Púlse
Heimdallr
9
1
1
9.5
W
Ah Puch
Sintro
Ah Puch
3
1
3
4.5
L
0
5
1
0.1
L
Neith
0
6
1
0.08
L
Hercules
l_End_Careers
Hercules
1
6
1
0.25
L
2
3
0
0.67
L
Ao Kuang
zanguetsu2810
Ao Kuang
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,170
Damage
31,348
39,156
Taken
35,396
19,887
Mitigated
15,879
6,402
Healing
17,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Avrul
Janus
6,565
1,163
94
1,018
6,070
2,013
314
2,547
3,498
42,669
0
W
Cabrakan
FULLSENDGiNG
Cabrakan
1,980
284
469
1,620
5,003
3,620
262
876
4,127
11,417
0
W
Chronos
Lyaic
Chronos
4,000
1,576
0
3,170
6,837
2,536
34
1,291
5,521
51,251
0
W
Heimdallr
Púlse
Heimdallr
10,661
7,924
0
4,355
8,712
3,208
907
2,006
6,706
0
39,920
W
Ah Puch
Sintro
Ah Puch
8,142
1,686
0
6,410
8,774
4,502
371
969
7,505
34,218
0
L
3,237
1,106
0
0
3,927
1,486
0
3,013
914
23,532
0
L
Neith
3,946
1,590
0
1,275
6,733
1,823
0
660
6,071
0
15,496
L
Hercules
l_End_Careers
Hercules
4,535
2,071
0
3,940
11,532
8,409
0
9,202
2,330
0
23,215
L
2,051
161
0
341
7,351
4,965
0
1,908
5,443
10,968
0
L
Ao Kuang
zanguetsu2810
Ao Kuang
2,401
510
0
846
9,613
3,204
0
5,904
3,709
14,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,004
Gold Earned
34,218
149
Minions Killed
349
0
Camps Cleared
0
937,134
Distance Traveled
977,216
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,927
793
87
9
0
222,475
4
W
Cabrakan
5,753
575
29
3
0
175,678
0
W
Chronos
7,484
748
105
11
0
218,948
1
W
Heimdallr
6,537
654
62
6
0
178,156
1
W
Ah Puch
6,517
652
66
7
0
181,959
0
L
Hera
4,732
473
37
4
0
176,720
2
L
Neith
4,230
423
23
2
0
201,833
2
L
Hercules
5,618
562
55
6
0
173,791
3
L
Khepri
5,053
505
10
1
0
200,886
0
L
Ao Kuang
4,371
437
24
2
0
183,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role