Player Matchup

Sobek
Sobek
Bloed
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Dericox
Thoth
Level 89
God Stats
2W - 2L
1,227 SR
Queue Stats
36W - 30L
1,569 Elo+
Party 3
Horus
Horus
Dndragon
Horus
Level 85
God Stats
11W - 5L
1,883 SR
Queue Stats
403W - 353L
1,488 Elo+
Party 2
Ullr
Ullr
JuliQuemero
Ullr
Level 124
God Stats
6W - 1L
1,620 SR
Queue Stats
44W - 34L
1,555 Elo+
Party 3
Ymir
Ymir
Rhaesly
Ymir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 121
1,546 SR
1,522 Elo+

VS

Team Averages
Level 96
1,591 SR
1,624 Elo+
Tsukuyomi
Tsukuyomi
LordPaiva
Tsukuyomi
Level 107
God Stats
9W - 2L
1,933 SR
Queue Stats
79W - 42L
1,765 Elo+
Party 1
Danzaburou
Danzaburou
LordPaivaaaa
Danzaburou
Level 98
God Stats
10W - 6L
1,744 SR
Queue Stats
205W - 182L
1,567 Elo+
Party 1
Achilles
Achilles
PackTudo
Achilles
Level 136
God Stats
3W - 7L
1,313 SR
Queue Stats
150W - 139L
1,561 Elo+
Solo
Bacchus
Bacchus
cossenodex
Bacchus
Level 113
God Stats
0W - 1L
1,278 SR
Queue Stats
107W - 89L
1,638 Elo+
Solo
Ah Puch
Ah Puch
missogiematmuler
Ah Puch
Level 25
God Stats
0W - 1L
1,685 SR
Queue Stats
18W - 9L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bloed
Sobek
10
4 / 1 / 3
6,638
511
4,409
9,080
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thoth
Dericox
Thoth
13
6 / 2 / 2
7,865
605
5,410
6,099
1,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Dndragon
Horus
11
1 / 5 / 5
6,817
524
8,512
13,891
8,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 2 / 3
7,024
540
6,464
7,334
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
Rhaesly
Ymir
14
8 / 2 / 6
8,388
645
7,202
10,074
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LordPaiva
Tsukuyomi
15
8 / 5 / 1
8,555
658
11,159
10,276
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
LordPaivaaaa
Danzaburou
11
1 / 4 / 1
6,752
519
4,804
7,936
2,394
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
PackTudo
Achilles
13
2 / 4 / 3
7,011
539
7,995
14,933
9,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
cossenodex
Bacchus
8
1 / 4 / 0
5,324
410
4,384
9,774
4,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 4 / 4
6,532
502
4,532
4,267
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
21
Kills
12
12
Deaths
21
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bloed
Sobek
4
1
3
5.5
W
Thoth
Dericox
Thoth
6
2
2
3.5
W
Horus
Dndragon
Horus
1
5
5
0.7
W
2
2
3
1.75
L
Tsukuyomi
LordPaiva
Tsukuyomi
8
5
1
1.7
L
Danzaburou
LordPaivaaaa
Danzaburou
1
4
1
0.38
L
Achilles
PackTudo
Achilles
2
4
3
0.88
W
Ymir
Rhaesly
Ymir
8
2
6
5.5
L
Bacchus
cossenodex
Bacchus
1
4
0
0.25
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,997
Damage
32,874
46,478
Taken
47,186
21,791
Mitigated
22,193
16,192
Healing
13,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bloed
Sobek
4,409
804
0
3,082
9,080
4,579
0
3,155
5,925
15,405
0
W
Thoth
Dericox
Thoth
5,410
402
0
1,080
6,099
1,917
0
1,915
4,184
42,537
0
W
Horus
Dndragon
Horus
8,512
3,900
173
4,989
13,891
8,190
0
892
12,999
0
31,562
W
6,464
2,546
0
2,884
7,334
2,363
452
1,722
5,612
0
51,252
L
Tsukuyomi
LordPaiva
Tsukuyomi
11,159
3,499
0
2,608
10,276
4,929
0
5,219
5,057
0
57,760
L
Danzaburou
LordPaivaaaa
Danzaburou
4,804
2,739
0
2,952
7,936
2,394
0
1,390
6,546
0
37,210
L
Achilles
PackTudo
Achilles
7,995
3,043
0
4,402
14,933
9,396
0
3,322
11,611
0
37,917
W
Ymir
Rhaesly
Ymir
7,202
2,970
0
3,984
10,074
4,742
0
1,232
8,842
46,958
0
L
Bacchus
cossenodex
Bacchus
4,384
966
0
2,844
9,774
4,155
0
4,637
5,137
15,487
0
L
4,532
193
0
470
4,267
1,319
288
2,453
1,814
36,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,732
Gold Earned
34,174
363
Minions Killed
344
0
Camps Cleared
0
1,194,827
Distance Traveled
1,178,453
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,638
511
24
2
0
268,028
5
W
Thoth
7,865
605
96
7
0
251,577
2
W
Horus
6,817
524
66
5
0
232,631
3
W
Ullr
7,024
540
89
7
0
187,443
1
L
Tsukuyomi
8,555
658
94
7
0
246,766
1
L
Danzaburou
6,752
519
94
7
0
210,907
0
L
Achilles
7,011
539
62
5
0
226,246
3
W
Ymir
8,388
645
88
7
0
255,148
5
L
Bacchus
5,324
410
16
1
0
267,005
4
L
Ah Puch
6,532
502
78
6
0
227,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role