Player Matchup

Tiamat
Tiamat
BrowingTen43
Tiamat
Level 99
God Stats
9W - 7L
1,470 SR
Queue Stats
238W - 287L
1,491 Elo+
Solo
Bellona
Bellona
SmokeyTheBlunt
Bellona
Level 149
God Stats
21W - 21L
1,761 SR
Queue Stats
213W - 254L
1,522 Elo+
Solo
Sobek
Sobek
audyjs
Sobek
Level 89
God Stats
1W - 1L
1,504 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
sk8pkl
Danzaburou
Level 145
God Stats
1W - 1L
1,781 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 121
1,629 SR
1,503 Elo+

VS

Team Averages
Level 132
1,605 SR
1,510 Elo+
Chaac
Chaac
Backy Wacky
Chaac
Level 154
God Stats
7W - 6L
1,615 SR
Queue Stats
113W - 104L
1,596 Elo+
Party 2
Danzaburou
Danzaburou
DragonSlayerYato
Danzaburou
Level 116
God Stats
13W - 13L
1,600 SR
Queue Stats
31W - 33L
1,446 Elo+
Solo
Khepri
Khepri
Inorum
Khepri
Level 142
God Stats
10W - 7L
1,735 SR
Queue Stats
208W - 252L
1,332 Elo+
Solo
Merlin
Merlin
TacoGoFister
Merlin
Level 117
God Stats
1W - 1L
1,468 SR
Queue Stats
40W - 33L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 3 / 2
7,410
741
4,369
7,251
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 2
8,171
817
8,094
13,000
8,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
audyjs
Sobek
14
3 / 2 / 2
8,888
889
5,001
11,784
10,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
sk8pkl
Danzaburou
14
3 / 5 / 2
8,825
883
5,276
9,680
4,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 7
9,140
914
9,023
11,333
8,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
DragonSlayerYato
Danzaburou
14
6 / 2 / 5
9,013
901
11,234
7,093
2,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Inorum
Khepri
12
0 / 2 / 9
7,766
777
4,080
8,250
8,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
15
4 / 2 / 7
8,875
888
7,749
4,399
1,840
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
17
17
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
Tiamat
0
3
2
0.33
W
Danzaburou
DragonSlayerYato
Danzaburou
6
2
5
4.25
W
Khepri
Inorum
Khepri
0
2
9
2.25
L
2
7
2
0.43
W
Merlin
4
2
7
3.75
L
Sobek
audyjs
Sobek
3
2
2
2
L
Danzaburou
sk8pkl
Danzaburou
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,740
Damage
32,086
41,715
Taken
31,075
28,979
Mitigated
20,984
5,881
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,023
2,412
0
4,995
11,333
8,101
440
2,957
8,376
284
19,099
L
Tiamat
4,369
318
0
1,148
7,251
5,667
790
2,880
4,371
26,600
0
W
Danzaburou
DragonSlayerYato
Danzaburou
11,234
5,400
0
1,926
7,093
2,983
2,559
2,278
4,815
0
31,207
W
Khepri
Inorum
Khepri
4,080
398
0
990
8,250
8,060
375
2,838
5,412
14,537
0
L
8,094
2,551
0
510
13,000
8,739
0
3,871
9,129
0
16,449
W
Merlin
7,749
1,036
0
296
4,399
1,840
896
1,581
2,818
33,548
0
L
Sobek
audyjs
Sobek
5,001
219
525
2,348
11,784
10,091
0
3,146
8,638
17,945
0
L
Danzaburou
sk8pkl
Danzaburou
5,276
2,665
0
1,350
9,680
4,482
612
2,383
7,297
0
29,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,294
Gold Earned
34,794
155
Minions Killed
165
6
Camps Cleared
7
671,769
Distance Traveled
744,768
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,140
914
29
3
2
178,913
0
L
Tiamat
7,410
741
60
6
2
170,799
1
W
Danzaburou
9,013
901
57
6
3
182,757
1
W
Khepri
7,766
777
16
2
0
200,805
0
L
Bellona
8,171
817
15
2
1
151,469
2
W
Merlin
8,875
888
63
6
2
182,293
2
L
Sobek
8,888
889
26
3
1
192,745
0
L
Danzaburou
8,825
883
54
5
2
156,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role