Player Matchup

Medusa
Medusa
 
Medusa
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bard9505
Nemesis
Level 100
God Stats
5W - 6L
1,450 SR
Queue Stats
32W - 32L
1,436 Elo+
Party 2
Osiris
Osiris
TI84PLUS CE7597
Osiris
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 110L
1,379 Elo+
Party 2
Kuzenbo
Kuzenbo
compact_desktop
Kuzenbo
Level 102
God Stats
6W - 17L
1,617 SR
Queue Stats
1,358W - 1,353L
1,413 Elo+
Solo
Thoth
Thoth
h20sonicjr
Thoth
Level 71
God Stats
0W - 4L
1,176 SR
Queue Stats
211W - 205L
1,409 Elo+
Solo
Team Averages
Level 93
1,449 SR
1,427 Elo+

VS

Team Averages
Level 105
1,567 SR
1,420 Elo+
Danzaburou
Danzaburou
LikeMyTendies
Danzaburou
Level 106
God Stats
19W - 29L
1,474 SR
Queue Stats
465W - 451L
1,422 Elo+
Solo
Eset
Eset
ReggieDaPrynce
Eset
Level 82
God Stats
39W - 35L
1,491 SR
Queue Stats
1,125W - 1,103L
1,361 Elo+
Solo
Pele
Pele
ShadowLotus7272
Pele
Level 125
God Stats
6W - 4L
1,833 SR
Queue Stats
584W - 533L
1,473 Elo+
Party 1
Neith
Neith
chick1120
Neith
Level 108
God Stats
11W - 9L
1,512 SR
Queue Stats
177W - 181L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
ellechero777
Baron Samedi
Level 103
God Stats
4W - 3L
1,525 SR
Queue Stats
128W - 141L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 2 / 4
6,599
440
6,338
9,237
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Bard9505
Nemesis
14
9 / 3 / 3
8,659
577
9,381
13,164
5,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 1
7,711
514
6,397
11,314
9,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 5 / 3
7,193
480
5,170
10,201
8,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
11
1 / 3 / 9
7,314
488
6,918
7,056
2,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LikeMyTendies
Danzaburou
12
4 / 3 / 1
8,385
559
9,848
11,078
3,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 5
7,423
495
3,509
10,075
7,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 3 / 0
8,860
591
7,310
11,568
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
chick1120
Neith
16
1 / 1 / 4
8,902
593
8,660
7,248
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
ellechero777
Baron Samedi
11
1 / 7 / 2
7,049
470
7,254
10,030
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
16
Kills
14
14
Deaths
16
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
4
1.5
L
Nemesis
Bard9505
Nemesis
9
3
3
3.5
W
Danzaburou
LikeMyTendies
Danzaburou
4
3
1
1.5
W
0
2
5
1.25
W
8
3
0
2.67
L
2
1
1
2.5
W
Neith
chick1120
Neith
1
1
4
3
L
3
5
3
0.9
W
Baron Samedi
ellechero777
Baron Samedi
1
7
2
0.29
L
Thoth
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,204
Damage
36,581
50,972
Taken
49,999
28,347
Mitigated
21,152
11,981
Healing
19,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,338
2,104
0
3,156
9,237
3,030
141
940
8,297
0
33,510
L
Nemesis
Bard9505
Nemesis
9,381
5,210
0
1,591
13,164
5,661
0
3,116
9,803
0
44,811
W
Danzaburou
LikeMyTendies
Danzaburou
9,848
3,908
0
4,252
11,078
3,709
1,459
1,607
9,419
0
49,450
W
3,509
558
795
3,412
10,075
7,299
180
3,027
6,900
20,601
0
W
7,310
1,901
0
5,208
11,568
3,591
0
2,395
9,012
0
44,654
L
6,397
2,010
0
3,005
11,314
9,515
0
590
10,718
132
39,738
W
Neith
chick1120
Neith
8,660
4,618
0
3,517
7,248
2,717
424
692
6,241
0
60,066
L
5,170
1,649
0
2,549
10,201
8,058
0
2,630
7,533
21,923
0
W
Baron Samedi
ellechero777
Baron Samedi
7,254
381
39
1,950
10,030
3,836
728
3,789
5,883
32,783
0
L
Thoth
6,918
469
0
1,680
7,056
2,083
768
2,919
3,858
29,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,476
Gold Earned
40,619
300
Minions Killed
382
0
Camps Cleared
0
1,351,407
Distance Traveled
1,303,022
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,599
440
50
3
0
270,978
6
L
Nemesis
8,659
577
75
5
0
324,407
0
W
Danzaburou
8,385
559
85
6
0
278,359
3
W
Eset
7,423
495
36
2
0
280,724
3
W
Pele
8,860
591
79
5
0
294,692
3
L
Osiris
7,711
514
90
6
0
268,062
2
W
Neith
8,902
593
117
8
0
227,001
3
L
Kuzenbo
7,193
480
29
2
0
226,057
0
W
Baron Samedi
7,049
470
65
4
0
222,246
1
L
Thoth
7,314
488
56
4
0
261,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role