Player Matchup

Cabrakan
Cabrakan
Clopter05
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,202 Elo+
Solo
Arachne
Arachne
Longroad2go
Arachne
Level 26
God Stats
2W - 1L
1,653 SR
Queue Stats
10W - 12L
1,305 Elo+
Solo
Tiamat
Tiamat
SF_F3R
Tiamat
Level 6
God Stats
1W - 2L
1,684 SR
Queue Stats
12W - 12L
1,352 Elo+
Party 1
Zeus
Zeus
ShortLightanUgly
Zeus
Level 27
God Stats
0W - 3L
1,250 SR
Queue Stats
26W - 25L
1,227 Elo+
Solo
Ra
Ra
TotsukaLoli
Ra
Level 9
God Stats
6W - 5L
1,584 SR
Queue Stats
8W - 16L
1,223 Elo+
Party 1
Team Averages
Level 15
1,534 SR
1,262 Elo+

VS

Team Averages
Level 15
1,253 SR
1,249 Elo+
Anubis
Anubis
FlipperCloud
Anubis
Level 27
God Stats
33W - 16L
1,358 SR
Queue Stats
58W - 37L
1,322 Elo+
Solo
Hachiman
Hachiman
FurryMegamanV
Hachiman
Level 24
God Stats
2W - 2L
1,491 SR
Queue Stats
7W - 4L
1,301 Elo+
Solo
Neith
Neith
Gamergirl208934
Neith
Level 5
God Stats
1W - 5L
1,223 SR
Queue Stats
2W - 7L
1,177 Elo+
Solo
Ymir
Ymir
M3887851
Ymir
Level 13
God Stats
1W - 2L
1,177 SR
Queue Stats
24W - 34L
1,285 Elo+
Solo
Loki
Loki
xXMatthewXx5707
Loki
Level 8
God Stats
1W - 5L
1,015 SR
Queue Stats
12W - 20L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Clopter05
Cabrakan
20
1 / 8 / 15
13,113
937
1,729
21,026
12,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arachne
Longroad2go
Arachne
20
11 / 8 / 7
14,336
1,024
16,585
18,702
8,969
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
SF_F3R
Tiamat
20
5 / 10 / 15
14,680
1,049
17,385
25,043
17,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
12 / 6 / 12
15,992
1,142
23,719
15,322
4,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 13 / 18
14,923
1,066
21,710
25,195
9,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
23 / 11 / 11
18,706
1,336
39,354
25,739
12,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
FurryMegamanV
Hachiman
20
18 / 2 / 16
18,593
1,328
43,368
18,529
7,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
1 / 7 / 18
12,933
924
5,095
14,432
5,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
20
2 / 9 / 17
13,865
990
4,673
21,522
24,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 4 / 8
12,040
860
4,161
7,682
2,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
115
33
Kills
45
45
Deaths
33
67
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Clopter05
Cabrakan
1
8
15
1.06
W
Anubis
23
11
11
2.59
W
Hachiman
FurryMegamanV
Hachiman
18
2
16
13
W
1
7
18
1.43
L
Arachne
Longroad2go
Arachne
11
8
7
1.81
W
Ymir
2
9
17
1.17
L
Tiamat
SF_F3R
Tiamat
5
10
15
1.25
L
12
6
12
3
L
4
13
18
1
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,128
Damage
96,651
105,288
Taken
87,904
53,119
Mitigated
51,530
9,978
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Clopter05
Cabrakan
1,729
348
0
32
21,026
12,711
0
7,273
13,753
7,715
0
W
Anubis
39,354
5,441
0
7,715
25,739
12,045
0
22,290
3,449
69,439
0
W
Hachiman
FurryMegamanV
Hachiman
43,368
25,847
0
2,828
18,529
7,331
0
14,609
3,920
0
86,125
W
5,095
2,568
0
415
14,432
5,030
0
8,391
6,041
0
19,618
L
Arachne
Longroad2go
Arachne
16,585
12,809
0
1,565
18,702
8,969
0
5,388
13,314
0
35,440
W
Ymir
4,673
958
0
0
21,522
24,185
0
14,325
7,197
27,604
0
L
Tiamat
SF_F3R
Tiamat
17,385
2,556
0
2,606
25,043
17,140
0
11,813
13,230
38,752
0
L
23,719
3,647
0
0
15,322
4,931
0
8,088
7,234
67,102
0
L
21,710
2,321
2,495
3,280
25,195
9,368
0
11,465
13,730
56,354
0
W
4,161
1,673
0
0
7,682
2,939
0
4,928
2,754
0
8,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,044
Gold Earned
76,137
238
Minions Killed
260
10
Camps Cleared
7
1,193,924
Distance Traveled
959,734
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
13,113
937
9
1
1
192,160
4
W
Anubis
18,706
1,336
73
5
1
182,952
1
W
Hachiman
18,593
1,328
95
7
6
251,888
0
W
Neith
12,933
924
28
2
0
193,861
0
L
Arachne
14,336
1,024
34
2
7
226,484
0
W
Ymir
13,865
990
52
4
0
197,119
0
L
Tiamat
14,680
1,049
32
2
1
267,682
1
L
Zeus
15,992
1,142
91
7
0
243,643
1
L
Ra
14,923
1,066
72
5
1
263,955
0
W
Loki
12,040
860
12
1
0
133,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role