Player Matchup

Merlin
Merlin
Baltiloco
Merlin
Level 152
God Stats
13W - 6L
1,783 SR
Queue Stats
442W - 459L
1,470 Elo+
Solo
Chaac
Chaac
EyeLikeTurtles
Chaac
Level 129
God Stats
10W - 0L
1,732 SR
Queue Stats
178W - 200L
1,448 Elo+
Party 1
Bacchus
Bacchus
SOUTHLINKINKING
Bacchus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 75L
1,548 Elo+
Party 3
Pele
Pele
TedBundyOnM
Pele
Level 145
God Stats
1W - 0L
1,547 SR
Queue Stats
96W - 90L
1,587 Elo+
Party 3
Osiris
Osiris
xxconformityxx
Osiris
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 100L
1,407 Elo+
Party 1
Team Averages
Level 124
1,612 SR
1,492 Elo+

VS

Team Averages
Level 95
1,514 SR
1,545 Elo+
Heimdallr
Heimdallr
Hordizan
Heimdallr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,567 Elo+
Solo
Erlang Shen
Erlang Shen
Mandowu
Erlang Shen
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 155L
1,470 Elo+
Solo
Ganesha
Ganesha
Maximo33441
Ganesha
Level 141
God Stats
5W - 3L
1,817 SR
Queue Stats
233W - 241L
1,588 Elo+
Party 2
Ymir
Ymir
Settles32
Ymir
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
174W - 160L
1,595 Elo+
Solo
Merlin
Merlin
metelix95
Merlin
Level 96
God Stats
0W - 2L
1,252 SR
Queue Stats
72W - 72L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Baltiloco
Merlin
19
3 / 3 / 13
12,183
677
24,861
13,547
5,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
2 / 4 / 19
12,779
710
16,357
26,620
26,345
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 6 / 16
12,145
675
12,562
20,664
28,256
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
11 / 5 / 8
14,001
778
26,712
23,596
18,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
4 / 6 / 14
12,020
668
16,393
19,693
13,525
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hordizan
Heimdallr
20
9 / 7 / 9
13,045
725
20,720
21,670
13,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Mandowu
Erlang Shen
20
9 / 4 / 10
12,424
690
22,843
24,960
23,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
Maximo33441
Ganesha
20
0 / 5 / 20
11,043
614
16,539
22,974
26,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
19
5 / 3 / 9
11,935
663
11,205
23,827
25,792
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
metelix95
Merlin
18
1 / 4 / 7
10,681
593
15,516
12,336
6,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
79
23
Kills
24
24
Deaths
23
70
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Merlin
Baltiloco
Merlin
3
3
13
3.17
W
2
4
19
2.88
L
Heimdallr
Hordizan
Heimdallr
9
7
9
1.93
L
Erlang Shen
Mandowu
Erlang Shen
9
4
10
3.5
L
Ganesha
Maximo33441
Ganesha
0
5
20
2
W
3
6
16
1.83
L
Ymir
5
3
9
3.17
W
11
5
8
3
L
Merlin
metelix95
Merlin
1
4
7
1.13
W
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,885
Damage
86,823
104,120
Taken
105,767
91,500
Mitigated
96,200
46,959
Healing
36,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Baltiloco
Merlin
24,861
2,465
3,567
2,605
13,547
5,206
688
5,043
8,324
48,008
0
W
16,357
2,029
3,708
11,017
26,620
26,345
1,968
11,356
14,937
610
46,040
L
Heimdallr
Hordizan
Heimdallr
20,720
8,489
2,639
3,227
21,670
13,607
993
5,869
15,801
0
47,604
L
Erlang Shen
Mandowu
Erlang Shen
22,843
9,268
2,059
10,324
24,960
23,720
1,556
9,895
15,065
0
34,356
L
Ganesha
Maximo33441
Ganesha
16,539
452
3,170
3,891
22,974
26,815
65
8,721
14,253
37,428
0
W
12,562
1,912
3,386
4,134
20,664
28,256
434
7,220
13,214
20,579
0
L
Ymir
11,205
930
2,030
5,948
23,827
25,792
0
8,669
15,158
16,047
0
W
26,712
6,117
3,633
8,960
23,596
18,168
101
10,969
12,352
0
49,318
L
Merlin
metelix95
Merlin
15,516
952
1,461
1,599
12,336
6,266
0
4,879
7,457
32,890
0
W
16,393
4,018
3,922
2,027
19,693
13,525
2,174
8,672
10,896
0
25,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,128
Gold Earned
59,128
175
Minions Killed
161
0
Camps Cleared
0
1,777,735
Distance Traveled
1,470,423
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,183
677
57
3
0
356,844
2
W
Chaac
12,779
710
43
2
0
342,964
1
L
Heimdallr
13,045
725
55
3
0
281,423
2
L
Erlang Shen
12,424
690
37
2
0
346,104
0
L
Ganesha
11,043
614
0
0
0
292,294
1
W
Bacchus
12,145
675
8
0
0
363,347
0
L
Ymir
11,935
663
23
1
0
270,713
1
W
Pele
14,001
778
52
3
0
355,526
0
L
Merlin
10,681
593
46
3
0
279,889
0
W
Osiris
12,020
668
15
1
0
359,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role