Player Matchup

Apollo
Apollo
I_Zalios_I
Apollo
Level 127
God Stats
9W - 11L
1,500 SR
Queue Stats
578W - 525L
1,669 Elo+
Solo
Ne Zha
Ne Zha
Mr Realo Man
Ne Zha
Level 144
God Stats
1W - 2L
1,754 SR
Queue Stats
193W - 167L
1,614 Elo+
Solo
Awilix
Awilix
SpatulaOfPurity
Awilix
Level 160
God Stats
4W - 3L
1,271 SR
Queue Stats
426W - 347L
1,641 Elo+
Party 2
Nox
Nox
raginrajanrondo
Nox
Level 127
God Stats
7W - 13L
1,739 SR
Queue Stats
366W - 332L
1,667 Elo+
Party 2
Odin
Odin
scipio509
Odin
Level 156
God Stats
6W - 8L
1,831 SR
Queue Stats
267W - 220L
1,659 Elo+
Party 2
Team Averages
Level 143
1,619 SR
1,650 Elo+

VS

Team Averages
Level 133
1,752 SR
1,698 Elo+
Skadi
Skadi
Avrul
Skadi
Level 160
God Stats
1W - 0L
1,966 SR
Queue Stats
63W - 18L
1,815 Elo+
Party 1
Cerberus
Cerberus
Jocquese
Cerberus
Level 138
God Stats
19W - 13L
1,786 SR
Queue Stats
629W - 599L
1,617 Elo+
Solo
Set
Set
Lyaic
Set
Level 69
God Stats
3W - 3L
1,951 SR
Queue Stats
53W - 34L
1,657 Elo+
Party 1
Guan Yu
Guan Yu
Sintro
Guan Yu
Level 160
God Stats
2W - 0L
1,527 SR
Queue Stats
117W - 67L
1,744 Elo+
Party 1
Ra
Ra
aqúa
Ra
Level 139
God Stats
3W - 3L
1,533 SR
Queue Stats
88W - 76L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
I_Zalios_I
Apollo
14
3 / 6 / 2
8,587
505
9,942
13,244
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
13
1 / 5 / 8
7,394
435
8,953
16,374
7,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
10 / 4 / 1
10,202
600
12,213
11,738
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 5 / 4
7,780
458
5,310
8,455
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
12
0 / 5 / 4
7,609
448
10,343
16,971
14,893
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Avrul
Skadi
17
4 / 4 / 6
9,984
587
14,902
16,216
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Jocquese
Cerberus
14
4 / 4 / 8
9,291
547
6,355
15,622
9,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
Lyaic
Set
18
11 / 2 / 4
10,744
632
9,861
11,424
5,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
Sintro
Guan Yu
15
3 / 2 / 5
9,175
540
11,180
22,190
16,936
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ra
16
3 / 3 / 8
9,939
585
7,235
8,019
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
15
Kills
25
25
Deaths
15
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Skadi
Avrul
Skadi
4
4
6
1.75
L
Apollo
I_Zalios_I
Apollo
3
6
2
0.67
W
Cerberus
Jocquese
Cerberus
4
4
8
2
W
Set
Lyaic
Set
11
2
4
6.5
L
Ne Zha
1
5
8
1
W
Guan Yu
Sintro
Guan Yu
3
2
5
2.75
L
10
4
1
2.63
W
Ra
3
3
8
2.33
L
1
5
4
0.6
L
Odin
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,761
Damage
49,533
66,782
Taken
73,471
33,472
Mitigated
39,820
15,367
Healing
28,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Avrul
Skadi
14,902
7,596
0
5,957
16,216
4,843
0
426
15,790
0
76,668
L
Apollo
I_Zalios_I
Apollo
9,942
6,254
0
2,834
13,244
4,597
0
281
12,963
0
53,047
W
Cerberus
Jocquese
Cerberus
6,355
115
0
4,213
15,622
9,728
730
1,231
14,391
30,920
0
W
Set
Lyaic
Set
9,861
4,399
0
3,510
11,424
5,607
33
1,604
9,770
0
79,004
L
Ne Zha
8,953
2,373
433
2,255
16,374
7,562
0
5,253
10,989
0
42,478
W
Guan Yu
Sintro
Guan Yu
11,180
3,111
386
10,021
22,190
16,936
0
516
21,124
0
49,813
L
12,213
4,840
0
3,205
11,738
3,692
0
2,869
8,795
0
56,086
W
Ra
7,235
1,233
2,441
2,370
8,019
2,706
1,003
1,883
6,111
63,853
0
L
5,310
558
0
420
8,455
2,728
0
3,534
4,795
41,094
0
L
Odin
10,343
2,021
0
6,220
16,971
14,893
0
1,781
15,134
0
44,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,572
Gold Earned
49,133
431
Minions Killed
508
0
Camps Cleared
0
1,598,208
Distance Traveled
1,645,096
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,984
587
117
7
0
297,391
1
L
Apollo
8,587
505
120
7
0
289,091
0
W
Cerberus
9,291
547
54
3
0
327,519
5
W
Set
10,744
632
118
7
0
348,156
4
L
Ne Zha
7,394
435
43
3
0
323,503
3
W
Guan Yu
9,175
540
80
5
0
326,387
2
L
Awilix
10,202
600
109
6
0
346,103
3
W
Ra
9,939
585
139
8
0
345,643
4
L
Nox
7,780
458
85
5
0
314,332
5
L
Odin
7,609
448
74
4
0
325,179
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role