Player Matchup

Tsukuyomi
Tsukuyomi
DxntShoot
Tsukuyomi
Level 17
God Stats
14W - 15L
1,419 SR
Queue Stats
37W - 56L
1,397 Elo+
Solo
Tiamat
Tiamat
Nebula Rainzx
Tiamat
Level 52
God Stats
5W - 1L
1,500 SR
Queue Stats
43W - 24L
1,668 Elo+
Party 1
Merlin
Merlin
NitrousX
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,641 Elo+
Solo
Vamana
Vamana
Shrink
Vamana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,689 Elo+
Party 1
Sol
Sol
WinterSteel2103
Sol
Level 26
God Stats
47W - 32L
1,634 SR
Queue Stats
129W - 97L
1,652 Elo+
Solo
Team Averages
Level 20
1,511 SR
1,609 Elo+

VS

Team Averages
Level 27
1,680 SR
1,590 Elo+
Scylla
Scylla
AceGuled
Scylla
Level 20
God Stats
1W - 4L
1,500 SR
Queue Stats
176W - 163L
1,565 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DOOM_BLADE_21
Cu Chulainn
Level 29
God Stats
44W - 37L
1,889 SR
Queue Stats
750W - 657L
1,632 Elo+
Party 3
Apollo
Apollo
V-LONE_JONEZ
Apollo
Level 27
God Stats
11W - 7L
1,670 SR
Queue Stats
114W - 99L
1,597 Elo+
Party 2
Ymir
Ymir
freddytheyeti
Ymir
Level 31
God Stats
13W - 11L
1,799 SR
Queue Stats
799W - 737L
1,618 Elo+
Party 2
Da Ji
Da Ji
ocATHE
Da Ji
Level 28
God Stats
7W - 13L
1,542 SR
Queue Stats
315W - 312L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DxntShoot
Tsukuyomi
13
6 / 3 / 3
7,965
569
5,219
9,454
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 0 / 5
6,588
471
4,419
4,587
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
NitrousX
Merlin
13
2 / 3 / 4
7,890
564
8,081
6,436
2,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Shrink
Vamana
15
6 / 0 / 3
8,831
631
9,467
11,384
7,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
3 / 1 / 4
7,681
549
9,421
8,254
2,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AceGuled
Scylla
11
0 / 4 / 2
6,446
460
2,623
8,791
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
DOOM_BLADE_21
Cu Chulainn
13
2 / 5 / 1
7,620
544
6,331
9,792
5,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
11
1 / 3 / 2
6,361
454
3,814
8,758
3,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 2
7,099
507
3,525
11,892
9,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
ocATHE
Da Ji
11
2 / 4 / 1
7,187
513
5,068
13,127
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
17
Kills
6
7
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
AceGuled
Scylla
0
4
2
0.25
L
Cu Chulainn
DOOM_BLADE_21
Cu Chulainn
2
5
1
0.5
W
Tsukuyomi
DxntShoot
Tsukuyomi
6
3
3
2.5
W
0
0
5
2.5
W
Merlin
NitrousX
Merlin
2
3
4
1.33
W
Vamana
Shrink
Vamana
6
0
3
7.5
L
Apollo
1
3
2
0.67
W
3
1
4
5
L
1
1
2
2
L
Da Ji
ocATHE
Da Ji
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,607
Damage
21,361
40,115
Taken
52,360
17,546
Mitigated
26,072
19,664
Healing
15,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AceGuled
Scylla
2,623
569
0
2,211
8,791
2,383
200
6,409
2,323
24,327
0
L
Cu Chulainn
DOOM_BLADE_21
Cu Chulainn
6,331
1,711
0
2,109
9,792
5,785
128
0
9,368
0
39,213
W
Tsukuyomi
DxntShoot
Tsukuyomi
5,219
1,419
0
3,228
9,454
3,475
0
1,243
8,187
0
36,224
W
4,419
979
0
1,572
4,587
2,506
90
831
3,732
29,130
0
W
Merlin
NitrousX
Merlin
8,081
217
0
980
6,436
2,253
0
1,830
4,496
45,375
0
W
Vamana
Shrink
Vamana
9,467
4,915
0
8,240
11,384
7,267
0
38
11,346
0
51,847
L
Apollo
3,814
2,247
807
3,619
8,758
3,472
736
5,930
2,610
0
30,819
W
9,421
3,754
0
5,644
8,254
2,045
1,380
2,048
6,206
57,304
0
L
3,525
779
0
3,123
11,892
9,910
217
7,202
4,410
23,750
0
L
Da Ji
ocATHE
Da Ji
5,068
1,501
0
4,016
13,127
4,522
0
1,873
11,179
0
45,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,955
Gold Earned
34,713
422
Minions Killed
304
0
Camps Cleared
0
1,380,968
Distance Traveled
1,259,770
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,446
460
48
3
0
224,189
2
L
Cu Chulainn
7,620
544
71
5
0
239,490
0
W
Tsukuyomi
7,965
569
64
5
0
321,160
0
W
Tiamat
6,588
471
62
4
0
261,607
3
W
Merlin
7,890
564
87
6
0
260,452
3
W
Vamana
8,831
631
111
8
0
279,928
1
L
Apollo
6,361
454
66
5
0
239,916
0
W
Sol
7,681
549
98
7
0
257,821
0
L
Ymir
7,099
507
41
3
0
275,598
1
L
Da Ji
7,187
513
78
6
0
280,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role