Player Matchup

Thor
Thor
Calumari
Thor
Level 103
God Stats
2W - 1L
1,575 SR
Queue Stats
215W - 295L
1,449 Elo+
Party 2
Baron Samedi
Baron Samedi
Tyrin91
Baron Samedi
Level 112
God Stats
0W - 5L
1,285 SR
Queue Stats
107W - 206L
1,334 Elo+
Solo
Amaterasu
Amaterasu
brenderman
Amaterasu
Level 63
God Stats
1W - 2L
1,334 SR
Queue Stats
120W - 222L
1,389 Elo+
Party 2
Team Averages
Level 93
1,398 SR
1,391 Elo+

VS

Team Averages
Level 56
1,459 SR
1,578 Elo+
Skadi
Skadi
BigSmough
Skadi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BruceGames
Cthulhu
Level 17
God Stats
10W - 12L
1,376 SR
Queue Stats
46W - 50L
1,292 Elo+
Solo
Ra
Ra
tko0706
Ra
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 7L
1,942 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
5 / 8 / 0
9,110
701
9,214
14,498
5,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Tyrin91
Baron Samedi
10
0 / 8 / 2
7,678
591
8,707
12,288
5,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
brenderman
Amaterasu
10
1 / 6 / 3
7,882
606
3,184
16,630
10,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BigSmough
Skadi
16
15 / 1 / 7
11,831
910
22,954
9,995
4,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
BruceGames
Cthulhu
12
2 / 2 / 16
9,870
759
7,135
14,483
13,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 3 / 14
9,944
765
7,198
7,280
2,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
6
Kills
22
22
Deaths
6
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Skadi
BigSmough
Skadi
15
1
7
18.5
W
Cthulhu
BruceGames
Cthulhu
2
2
16
5
L
Thor
5
8
0
0.63
L
Baron Samedi
Tyrin91
Baron Samedi
0
8
2
0.13
L
Amaterasu
brenderman
Amaterasu
1
6
3
0.42
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,105
Damage
37,287
43,416
Taken
31,758
21,698
Mitigated
20,456
9,659
Healing
13,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BigSmough
Skadi
22,954
15,579
0
5,582
9,995
4,261
2,154
2,904
6,871
0
69,425
W
Cthulhu
BruceGames
Cthulhu
7,135
1,129
493
2,599
14,483
13,753
224
3,312
10,791
23,771
0
L
Thor
9,214
2,647
0
2,824
14,498
5,481
0
5,643
8,855
0
32,330
L
Baron Samedi
Tyrin91
Baron Samedi
8,707
491
749
1,634
12,288
5,763
0
3,930
8,358
29,468
0
L
Amaterasu
brenderman
Amaterasu
3,184
851
489
3,963
16,630
10,454
0
5,033
11,597
0
12,101
W
7,198
540
1,670
3,262
7,280
2,442
958
2,273
4,839
37,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,670
Gold Earned
31,645
111
Minions Killed
153
0
Camps Cleared
0
653,668
Distance Traveled
724,659
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,831
910
80
6
0
222,884
1
W
Cthulhu
9,870
759
22
2
0
263,437
2
L
Thor
9,110
701
52
4
0
207,289
2
L
Baron Samedi
7,678
591
36
3
0
196,065
1
L
Amaterasu
7,882
606
23
2
0
250,314
0
W
Ra
9,944
765
51
4
0
238,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role