Player Matchup

Ymir
Ymir
FlexLuth0r
Ymir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,419 Elo+
Party 2
Freya
Freya
Kindasoup
Freya
Level 23
God Stats
22W - 29L
1,535 SR
Queue Stats
29W - 40L
1,411 Elo+
Party 2
Chang'e
Chang'e
Littlevictah
Chang'e
Level 22
God Stats
17W - 24L
1,485 SR
Queue Stats
28W - 38L
1,395 Elo+
Party 2
Pele
Pele
ToeKneee
Pele
Level 26
God Stats
6W - 8L
1,545 SR
Queue Stats
35W - 50L
1,385 Elo+
Party 2
Medusa
Medusa
salmanoth
Medusa
Level 102
God Stats
6W - 9L
1,483 SR
Queue Stats
34W - 40L
1,383 Elo+
Party 2
Team Averages
Level 51
1,510 SR
1,398 Elo+

VS

Team Averages
Level 44
1,484 SR
1,418 Elo+
Terra
Terra
DouglasNormicus
Terra
Level 29
God Stats
4W - 4L
1,483 SR
Queue Stats
9W - 12L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
FrozenSuprise
Danzaburou
Level 29
God Stats
13W - 16L
1,423 SR
Queue Stats
39W - 47L
1,433 Elo+
Party 3
Erlang Shen
Erlang Shen
Slurmp22
Erlang Shen
Level 47
God Stats
9W - 10L
1,365 SR
Queue Stats
23W - 21L
1,365 Elo+
Party 3
Ah Puch
Ah Puch
Valuumify
Ah Puch
Level 60
God Stats
1W - 0L
1,393 SR
Queue Stats
5W - 7L
1,389 Elo+
Party 1
Bellona
Bellona
Worldlyfiber479
Bellona
Level 54
God Stats
2W - 3L
1,754 SR
Queue Stats
83W - 104L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 9
7,769
457
4,338
13,788
9,344
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Freya
Kindasoup
Freya
12
3 / 9 / 4
7,981
469
8,446
16,707
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
Littlevictah
Chang'e
11
1 / 6 / 2
6,788
399
4,062
8,144
2,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
12
3 / 4 / 5
8,231
484
7,941
11,762
3,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
salmanoth
Medusa
12
4 / 7 / 3
7,592
447
8,061
14,044
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 12
8,922
525
6,314
11,636
8,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
FrozenSuprise
Danzaburou
13
6 / 4 / 7
8,982
528
8,986
12,442
4,349
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
Slurmp22
Erlang Shen
15
7 / 1 / 7
9,920
584
7,712
9,617
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
Valuumify
Ah Puch
15
11 / 2 / 7
9,968
586
16,322
10,130
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 2 / 2
10,573
622
9,079
11,462
9,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
13
Kills
33
34
Deaths
13
23
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
4
12
2
L
2
8
9
0.81
W
Danzaburou
FrozenSuprise
Danzaburou
6
4
7
2.38
L
Freya
Kindasoup
Freya
3
9
4
0.56
L
Chang'e
Littlevictah
Chang'e
1
6
2
0.33
W
Erlang Shen
Slurmp22
Erlang Shen
7
1
7
10.5
L
Pele
3
4
5
1.38
W
Ah Puch
Valuumify
Ah Puch
11
2
7
7.25
W
7
2
2
4
L
Medusa
salmanoth
Medusa
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,848
Damage
48,413
64,445
Taken
55,287
24,560
Mitigated
30,234
13,764
Healing
21,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,314
988
1,353
3,020
11,636
8,375
464
4,593
7,043
27,804
0
L
4,338
795
510
556
13,788
9,344
125
7,483
6,305
13,405
0
W
Danzaburou
FrozenSuprise
Danzaburou
8,986
2,896
0
4,978
12,442
4,349
1,870
3,957
8,485
0
44,026
L
Freya
Kindasoup
Freya
8,446
3,449
159
4,177
16,707
5,524
0
7,429
9,278
33,014
0
L
Chang'e
Littlevictah
Chang'e
4,062
1,008
989
1,555
8,144
2,574
0
1,170
6,974
22,590
0
W
Erlang Shen
Slurmp22
Erlang Shen
7,712
3,800
0
2,317
9,617
4,492
0
1,183
8,434
0
57,560
L
Pele
7,941
1,324
0
2,197
11,762
3,381
0
3,380
8,382
0
35,679
W
Ah Puch
Valuumify
Ah Puch
16,322
1,406
409
4,517
10,130
3,672
643
3,159
6,971
57,178
0
W
9,079
2,780
0
4,525
11,462
9,346
1,809
3,954
7,508
0
69,370
L
Medusa
salmanoth
Medusa
8,061
3,085
102
3,519
14,044
3,737
1,377
3,174
10,870
0
40,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,361
Gold Earned
48,365
248
Minions Killed
383
0
Camps Cleared
0
1,503,225
Distance Traveled
1,617,191
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,922
525
32
2
0
351,450
4
L
Ymir
7,769
457
21
1
0
296,137
2
W
Danzaburou
8,982
528
67
4
0
294,345
1
L
Freya
7,981
469
49
3
0
268,229
0
L
Chang'e
6,788
399
48
3
0
295,222
1
W
Erlang Shen
9,920
584
85
5
0
358,658
2
L
Pele
8,231
484
77
5
0
347,753
2
W
Ah Puch
9,968
586
66
4
0
293,186
4
W
Bellona
10,573
622
133
8
0
319,552
2
L
Medusa
7,592
447
53
3
0
295,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role