Player Matchup

Merlin
Merlin
Achilleus719
Merlin
Level 28
God Stats
16W - 14L
1,525 SR
Queue Stats
16W - 19L
1,490 Elo+
Party 1
Bellona
Bellona
KILLER-BREE
Bellona
Level 29
God Stats
20W - 25L
1,482 SR
Queue Stats
20W - 26L
1,462 Elo+
Party 1
Nemesis
Nemesis
Majitolutz
Nemesis
Level 31
God Stats
15W - 11L
1,371 SR
Queue Stats
20W - 20L
1,272 Elo+
Solo
Izanami
Izanami
TilValhallaa
Izanami
Level 24
God Stats
9W - 10L
1,707 SR
Queue Stats
220W - 211L
1,593 Elo+
Party 2
Chang'e
Chang'e
tilvalhalla704
Chang'e
Level 15
God Stats
45W - 23L
1,569 SR
Queue Stats
305W - 286L
1,573 Elo+
Party 2
Team Averages
Level 25
1,531 SR
1,478 Elo+

VS

Team Averages
Level 25
1,488 SR
1,466 Elo+
Merlin
Merlin
All_Crazyy
Merlin
Level 29
God Stats
56W - 57L
1,569 SR
Queue Stats
239W - 249L
1,526 Elo+
Solo
Fafnir
Fafnir
SalsaWithChips
Fafnir
Level 28
God Stats
3W - 2L
1,609 SR
Queue Stats
202W - 149L
1,652 Elo+
Solo
He Bo
He Bo
Swag Sikh
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 91L
1,491 Elo+
Solo
Thor
Thor
kateieyer
Thor
Level 16
God Stats
10W - 23L
1,193 SR
Queue Stats
52W - 73L
1,265 Elo+
Solo
Hades
Hades
tesska93
Hades
Level 29
God Stats
2W - 3L
1,568 SR
Queue Stats
84W - 86L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
4 / 3 / 13
11,283
940
14,547
8,435
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
KILLER-BREE
Bellona
18
1 / 3 / 18
11,329
944
11,870
14,595
10,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
Majitolutz
Nemesis
17
4 / 3 / 11
11,314
943
5,026
13,370
7,623
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
TilValhallaa
Izanami
18
8 / 2 / 7
12,799
1,067
14,304
10,908
3,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
7 / 1 / 12
12,546
1,046
16,326
13,284
8,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

199

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
All_Crazyy
Merlin
17
3 / 3 / 6
11,183
932
20,340
13,148
4,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 2 / 1
12,056
1,005
7,818
11,853
15,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Swag Sikh
He Bo
16
0 / 7 / 5
10,111
843
9,760
11,639
4,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
16
0 / 8 / 6
10,052
838
3,279
14,528
5,450
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hades
tesska93
Hades
17
2 / 4 / 6
11,101
925
13,970
18,107
11,828
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
36
24
Kills
12
12
Deaths
24
61
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
3
13
3.5
L
Merlin
All_Crazyy
Merlin
3
3
6
2
W
Bellona
KILLER-BREE
Bellona
1
3
18
3.33
W
Nemesis
Majitolutz
Nemesis
4
3
11
3.17
L
7
2
1
3.75
L
He Bo
Swag Sikh
He Bo
0
7
5
0.36
W
Izanami
TilValhallaa
Izanami
8
2
7
5.75
L
Thor
0
8
6
0.38
L
Hades
tesska93
Hades
2
4
6
1.25
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,073
Damage
55,167
60,592
Taken
69,275
33,083
Mitigated
42,423
11,428
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
14,547
599
0
408
8,435
3,060
0
7,393
1,042
30,006
0
L
Merlin
All_Crazyy
Merlin
20,340
260
0
0
13,148
4,963
0
7,077
5,821
46,611
0
W
Bellona
KILLER-BREE
Bellona
11,870
2,398
0
240
14,595
10,221
0
12,680
1,915
0
27,314
W
Nemesis
Majitolutz
Nemesis
5,026
1,245
0
208
13,370
7,623
0
11,410
1,960
164
22,219
L
7,818
1,342
724
1,191
11,853
15,997
0
3,350
8,301
10,041
0
L
He Bo
Swag Sikh
He Bo
9,760
436
0
0
11,639
4,185
0
5,480
5,871
26,646
0
W
Izanami
TilValhallaa
Izanami
14,304
9,233
0
0
10,908
3,716
0
9,320
1,588
0
44,009
L
Thor
3,279
706
0
0
14,528
5,450
0
6,016
8,188
0
12,504
L
Hades
tesska93
Hades
13,970
865
246
3,776
18,107
11,828
0
7,935
10,057
54,218
0
W
16,326
225
4,625
5,947
13,284
8,463
0
11,085
2,199
43,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,271
Gold Earned
54,503
228
Minions Killed
208
14
Camps Cleared
2
1,111,620
Distance Traveled
1,052,363
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,283
940
30
3
2
192,111
0
L
Merlin
11,183
932
51
4
0
233,122
0
W
Bellona
11,329
944
43
4
1
237,277
0
W
Nemesis
11,314
943
37
3
4
235,909
0
L
Fafnir
12,056
1,005
3
0
1
250,877
0
L
He Bo
10,111
843
35
3
1
194,908
3
W
Izanami
12,799
1,067
64
5
4
206,845
0
L
Thor
10,052
838
9
1
0
195,289
1
L
Hades
11,101
925
110
9
0
178,167
0
W
Chang'e
12,546
1,046
54
5
3
239,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role