Player Matchup

Tiamat
Tiamat
AngelicFeline
Tiamat
Level 22
God Stats
3W - 6L
1,623 SR
Queue Stats
25W - 22L
1,518 Elo+
Solo
Loki
Loki
GuyLeSpace
Loki
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 8L
1,292 Elo+
Solo
Hachiman
Hachiman
RogueRaspberry
Hachiman
Level 29
God Stats
2W - 2L
1,577 SR
Queue Stats
168W - 144L
1,635 Elo+
Solo
Tyr
Tyr
Ultimahawk6
Tyr
Level 29
God Stats
8W - 15L
1,190 SR
Queue Stats
421W - 397L
1,474 Elo+
Solo
Anubis
Anubis
potato2903542
Anubis
Level 21
God Stats
1W - 3L
1,327 SR
Queue Stats
63W - 83L
1,486 Elo+
Solo
Team Averages
Level 26
1,443 SR
1,481 Elo+

VS

Team Averages
Level 23
1,550 SR
1,562 Elo+
Mercury
Mercury
Ashalar
Mercury
Level 29
God Stats
4W - 4L
1,560 SR
Queue Stats
196W - 176L
1,532 Elo+
Party 1
Izanami
Izanami
CarryOrFeed1
Izanami
Level 22
God Stats
7W - 1L
1,599 SR
Queue Stats
77W - 72L
1,570 Elo+
Solo
Fafnir
Fafnir
Farell26
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,608 Elo+
Party 1
Guan Yu
Guan Yu
Nybler
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 53L
1,550 Elo+
Party 1
Scylla
Scylla
Zerod54
Scylla
Level 20
God Stats
27W - 25L
1,589 SR
Queue Stats
42W - 36L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,560
504
5,245
8,567
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 3 / 2
6,832
455
3,129
7,983
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
13
1 / 4 / 2
7,392
493
5,831
9,912
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 2
7,580
505
6,815
12,420
7,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
3 / 5 / 0
7,357
490
6,397
9,393
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ashalar
Mercury
14
10 / 3 / 3
8,718
581
11,125
10,551
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
CarryOrFeed1
Izanami
12
4 / 2 / 3
7,669
511
7,480
8,643
2,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
Farell26
Fafnir
12
0 / 1 / 10
7,984
532
3,588
7,696
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Nybler
Guan Yu
13
1 / 1 / 1
7,800
520
4,542
9,801
8,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Zerod54
Scylla
13
3 / 0 / 4
7,837
522
6,280
4,911
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
18
18
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Mercury
Ashalar
Mercury
10
3
3
3.83
W
Izanami
CarryOrFeed1
Izanami
4
2
3
2.75
W
Fafnir
Farell26
Fafnir
0
1
10
5
L
1
3
2
0.67
W
Guan Yu
Nybler
Guan Yu
1
1
1
1.5
L
Hachiman
1
4
2
0.5
L
1
2
2
1
W
Scylla
Zerod54
Scylla
3
0
4
5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,417
Damage
33,015
48,275
Taken
41,602
20,306
Mitigated
22,607
14,723
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,245
800
0
1,107
8,567
5,227
408
2,146
6,224
34,370
0
W
Mercury
Ashalar
Mercury
11,125
5,420
0
414
10,551
4,046
712
3,192
7,359
0
54,103
W
Izanami
CarryOrFeed1
Izanami
7,480
5,254
0
3,075
8,643
2,613
1,277
2,647
5,996
0
48,150
W
Fafnir
Farell26
Fafnir
3,588
873
0
2,417
7,696
6,203
268
1,514
6,182
19,447
0
L
3,129
733
294
3,247
7,983
2,135
202
986
6,931
0
32,701
W
Guan Yu
Nybler
Guan Yu
4,542
589
50
3,848
9,801
8,306
1,127
1,239
8,562
0
36,397
L
Hachiman
5,831
2,426
0
3,712
9,912
2,722
0
1,882
7,970
0
45,315
L
6,815
1,469
0
4,436
12,420
7,107
0
1,714
10,302
0
36,766
W
Scylla
Zerod54
Scylla
6,280
646
0
1,720
4,911
1,439
301
3,050
1,861
35,397
0
L
6,397
512
178
1,749
9,393
3,115
0
2,677
6,630
27,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,721
Gold Earned
40,008
318
Minions Killed
377
0
Camps Cleared
0
1,361,820
Distance Traveled
1,488,764
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,560
504
63
4
0
262,004
3
W
Mercury
8,718
581
80
5
0
337,415
0
W
Izanami
7,669
511
88
6
0
265,417
3
W
Fafnir
7,984
532
24
2
0
292,211
2
L
Loki
6,832
455
62
4
0
307,060
2
W
Guan Yu
7,800
520
93
6
0
289,504
0
L
Hachiman
7,392
493
91
6
0
253,208
3
L
Tyr
7,580
505
63
4
0
261,765
3
W
Scylla
7,837
522
92
6
0
304,217
5
L
Anubis
7,357
490
39
3
0
277,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role