Player Matchup

Chaac
Chaac
DoG Xodee
Chaac
Level 89
God Stats
0W - 5L
1,305 SR
Queue Stats
80W - 84L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
Reinyan57
Danzaburou
Level 37
God Stats
2W - 7L
1,745 SR
Queue Stats
47W - 55L
1,376 Elo+
Party 1
Jormungandr
Jormungandr
deathpanque
Jormungandr
Level 38
God Stats
5W - 9L
1,368 SR
Queue Stats
94W - 116L
1,358 Elo+
Solo
Ra
Ra
vvitchy bee
Ra
Level 112
God Stats
11W - 13L
1,640 SR
Queue Stats
507W - 575L
1,341 Elo+
Party 2
Awilix
Awilix
willhide
Awilix
Level 83
God Stats
4W - 10L
1,302 SR
Queue Stats
47W - 65L
1,297 Elo+
Party 1
Team Averages
Level 72
1,472 SR
1,374 Elo+

VS

Team Averages
Level 62
1,298 SR
1,376 Elo+
Ymir
Ymir
DariethWolf
Ymir
Level 48
God Stats
19W - 26L
1,242 SR
Queue Stats
335W - 383L
1,403 Elo+
Party 3
Ao Kuang
Ao Kuang
GOTGPINA
Ao Kuang
Level 57
God Stats
30W - 45L
1,422 SR
Queue Stats
305W - 331L
1,340 Elo+
Solo
Osiris
Osiris
Hearrteaterr
Osiris
Level 67
God Stats
31W - 31L
1,478 SR
Queue Stats
319W - 388L
1,382 Elo+
Solo
Apollo
Apollo
Jefflino0102
Apollo
Level 46
God Stats
11W - 15L
1,272 SR
Queue Stats
211W - 225L
1,423 Elo+
Party 3
Ra
Ra
LlamaBob09
Ra
Level 94
God Stats
3W - 3L
1,077 SR
Queue Stats
96W - 116L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DoG Xodee
Chaac
16
5 / 3 / 4
9,717
540
13,265
17,708
14,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Reinyan57
Danzaburou
11
1 / 11 / 3
7,149
397
5,631
13,819
4,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
deathpanque
Jormungandr
12
0 / 6 / 2
7,779
432
5,432
14,555
10,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 5 / 1
8,799
489
8,899
12,292
4,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
willhide
Awilix
15
6 / 5 / 3
9,522
529
9,140
11,604
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 12
9,361
520
11,512
9,968
6,488
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
GOTGPINA
Ao Kuang
16
5 / 2 / 4
9,649
536
8,408
15,214
6,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
16
1 / 5 / 7
9,633
535
8,722
15,997
11,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
15
11 / 2 / 12
9,816
545
18,769
14,415
6,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 7 / 3
9,269
515
8,326
14,265
6,634
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
16
Kills
30
30
Deaths
16
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
8
0
12
14
L
Chaac
DoG Xodee
Chaac
5
3
4
2.33
W
Ao Kuang
GOTGPINA
Ao Kuang
5
2
4
3.5
W
Osiris
1
5
7
0.9
W
Apollo
11
2
12
8.5
W
5
7
3
0.93
L
Danzaburou
Reinyan57
Danzaburou
1
11
3
0.23
L
Jormungandr
deathpanque
Jormungandr
0
6
2
0.17
L
4
5
1
0.9
L
Awilix
willhide
Awilix
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,367
Damage
55,737
69,978
Taken
69,859
37,958
Mitigated
37,731
14,092
Healing
29,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,512
2,717
198
3,910
9,968
6,488
190
3,559
6,310
43,068
0
L
Chaac
DoG Xodee
Chaac
13,265
3,114
0
6,730
17,708
14,251
237
5,596
12,112
0
62,713
W
Ao Kuang
GOTGPINA
Ao Kuang
8,408
1,849
0
7,875
15,214
6,023
1,869
1,204
13,938
59,670
0
W
Osiris
8,722
4,223
0
5,850
15,997
11,682
0
616
15,341
83
64,541
W
Apollo
18,769
12,279
0
7,547
14,415
6,904
69
2,662
11,707
0
49,335
W
8,326
876
375
4,189
14,265
6,634
923
5,695
8,232
54,755
0
L
Danzaburou
Reinyan57
Danzaburou
5,631
1,816
99
1,223
13,819
4,629
0
3,848
9,971
0
21,166
L
Jormungandr
deathpanque
Jormungandr
5,432
1,059
0
557
14,555
10,174
238
7,363
7,192
33,851
0
L
8,899
1,461
233
2,626
12,292
4,799
343
6,287
6,005
52,947
0
L
Awilix
willhide
Awilix
9,140
4,351
438
2,186
11,604
4,105
0
5,223
6,381
0
38,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,966
Gold Earned
47,728
346
Minions Killed
459
0
Camps Cleared
0
1,561,184
Distance Traveled
1,623,416
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,361
520
49
3
0
323,268
1
L
Chaac
9,717
540
119
7
0
322,995
0
W
Ao Kuang
9,649
536
99
6
0
375,277
1
W
Osiris
9,633
535
138
8
0
312,583
5
W
Apollo
9,816
545
74
4
0
312,403
1
W
Ra
9,269
515
99
6
0
299,885
2
L
Danzaburou
7,149
397
33
2
0
291,254
2
L
Jormungandr
7,779
432
47
3
0
285,964
3
L
Ra
8,799
489
91
5
0
300,092
2
L
Awilix
9,522
529
56
3
0
360,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role