Player Matchup

Thanatos
Thanatos
Ace2003XYZ
Thanatos
Level 28
God Stats
1W - 1L
1,570 SR
Queue Stats
174W - 162L
1,468 Elo+
Solo
Heimdallr
Heimdallr
DomesticHouseCat
Heimdallr
Level 26
God Stats
5W - 2L
1,388 SR
Queue Stats
61W - 36L
1,634 Elo+
Solo
Ymir
Ymir
Manny152005
Ymir
Level 25
God Stats
6W - 3L
1,609 SR
Queue Stats
104W - 115L
1,577 Elo+
Solo
Chaac
Chaac
OofNoHurtsMe
Chaac
Level 6
God Stats
3W - 1L
1,799 SR
Queue Stats
22W - 20L
1,555 Elo+
Solo
Zeus
Zeus
Vaynardin
Zeus
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
363W - 356L
1,567 Elo+
Solo
Team Averages
Level 19
1,573 SR
1,560 Elo+

VS

Team Averages
Level 21
1,551 SR
1,559 Elo+
Janus
Janus
HastaLuegoDiego
Janus
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 14L
1,804 Elo+
Solo
Khepri
Khepri
Kitty075
Khepri
Level 29
God Stats
4W - 7L
1,627 SR
Queue Stats
46W - 42L
1,512 Elo+
Solo
King Arthur
King Arthur
WildGhoull
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 191L
1,397 Elo+
Solo
Cernunnos
Cernunnos
ezClapGOAT
Cernunnos
Level 22
God Stats
9W - 5L
1,741 SR
Queue Stats
64W - 68L
1,580 Elo+
Solo
Discordia
Discordia
frannyflakes
Discordia
Level 25
God Stats
2W - 5L
1,385 SR
Queue Stats
19W - 23L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ace2003XYZ
Thanatos
16
7 / 6 / 5
10,503
525
8,704
17,676
6,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
15
3 / 4 / 7
9,400
470
9,330
15,890
6,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 5 / 6
8,114
406
7,117
18,096
16,278
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 1 / 2
10,836
542
19,225
19,573
24,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
17
7 / 6 / 6
10,954
548
16,203
12,748
4,425
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 5
9,594
480
8,019
12,740
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Kitty075
Khepri
13
3 / 1 / 4
8,322
416
6,131
14,712
15,321
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
WildGhoull
King Arthur
13
0 / 7 / 2
7,748
387
2,825
24,880
15,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
ezClapGOAT
Cernunnos
19
16 / 4 / 2
12,287
614
27,620
17,960
9,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
frannyflakes
Discordia
11
0 / 7 / 6
7,564
378
9,781
12,458
4,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
27
Kills
22
22
Deaths
28
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ace2003XYZ
Thanatos
7
6
5
1.58
W
Heimdallr
3
4
7
1.63
L
3
9
5
0.61
L
Khepri
Kitty075
Khepri
3
1
4
5
W
2
5
6
1
W
8
1
2
9
W
Zeus
7
6
6
1.67
L
King Arthur
WildGhoull
King Arthur
0
7
2
0.14
L
Cernunnos
ezClapGOAT
Cernunnos
16
4
2
4.25
L
Discordia
frannyflakes
Discordia
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,579
Damage
54,376
83,983
Taken
82,750
58,286
Mitigated
50,106
36,465
Healing
21,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ace2003XYZ
Thanatos
8,704
2,087
0
11,013
17,676
6,559
102
3,839
13,565
0
52,829
W
Heimdallr
9,330
4,968
0
7,353
15,890
6,194
1,692
5,460
9,794
0
55,519
L
8,019
531
0
1,610
12,740
4,673
0
3,448
9,145
51,283
0
L
Khepri
Kitty075
Khepri
6,131
524
1,107
5,115
14,712
15,321
0
4,892
9,795
16,832
0
W
7,117
613
456
467
18,096
16,278
114
5,895
11,510
31,353
0
W
19,225
2,650
0
11,681
19,573
24,830
254
3,891
14,951
0
66,432
W
Zeus
16,203
2,316
1,072
4,423
12,748
4,425
1,857
2,641
9,711
58,745
0
L
King Arthur
WildGhoull
King Arthur
2,825
380
0
6,036
24,880
15,958
36
4,957
19,258
0
24,120
L
Cernunnos
ezClapGOAT
Cernunnos
27,620
16,659
0
6,052
17,960
9,494
300
5,072
12,818
0
101,342
L
Discordia
frannyflakes
Discordia
9,781
231
0
1,769
12,458
4,660
322
4,951
7,457
35,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,807
Gold Earned
45,515
413
Minions Killed
352
0
Camps Cleared
0
1,707,427
Distance Traveled
1,855,634
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,503
525
83
4
0
347,802
3
W
Heimdallr
9,400
470
84
4
0
326,077
3
L
Janus
9,594
480
92
5
0
356,659
4
L
Khepri
8,322
416
14
1
0
397,998
6
W
Ymir
8,114
406
57
3
0
349,988
3
W
Chaac
10,836
542
100
5
0
375,691
1
W
Zeus
10,954
548
89
4
0
307,869
1
L
King Arthur
7,748
387
43
2
0
342,001
1
L
Cernunnos
12,287
614
148
7
0
364,644
0
L
Discordia
7,564
378
55
3
0
394,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role