Player Matchup

Horus
Horus
Geogrey
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,525 Elo+
Party 1
Agni
Agni
SexiestBeast420
Agni
Level 86
God Stats
3W - 0L
1,893 SR
Queue Stats
3W - 1L
1,629 Elo+
Party 1
Hou Yi
Hou Yi
exiledgrandpops
Hou Yi
Level 143
God Stats
1W - 0L
1,740 SR
Queue Stats
13W - 2L
1,837 Elo+
Party 1
Team Averages
Level 85
1,711 SR
1,663 Elo+

VS

Team Averages
Level 64
1,738 SR
1,554 Elo+
Skadi
Skadi
Asuka Eva U02
Skadi
Level 134
God Stats
16W - 4L
2,032 SR
Queue Stats
311W - 271L
1,631 Elo+
Party 2
Tiamat
Tiamat
ButterFlyHashira
Tiamat
Level 28
God Stats
3W - 7L
1,491 SR
Queue Stats
371W - 301L
1,613 Elo+
Party 2
Artio
Artio
ItzDrizzy3213
Artio
Level 29
God Stats
8W - 4L
1,691 SR
Queue Stats
35W - 53L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Geogrey
Horus
10
2 / 1 / 5
7,094
709
4,159
6,617
4,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 2 / 7
7,467
747
7,683
4,436
1,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 3 / 4
8,006
801
8,114
6,750
2,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
6,770
677
3,945
5,936
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 3 / 3
8,269
827
5,817
8,131
5,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 3 / 3
7,834
783
2,395
10,018
7,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
9
Kills
6
6
Deaths
9
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
3
3
3
1.5
W
Horus
Geogrey
Horus
2
1
5
4.5
L
3
3
3
1.5
W
2
2
7
2.75
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,956
Damage
12,157
17,803
Taken
24,085
8,533
Mitigated
15,721
3,881
Healing
4,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,945
2,041
0
800
5,936
2,453
1,455
1,986
3,950
0
26,248
L
5,817
745
0
2,104
8,131
5,522
84
2,516
5,544
22,250
0
W
Horus
Geogrey
Horus
4,159
1,473
445
1,199
6,617
4,506
33
2,157
4,360
0
8,786
L
2,395
76
248
887
10,018
7,746
0
3,265
6,553
9,139
0
W
7,683
784
0
1,454
4,436
1,522
540
2,547
1,789
27,712
0
W
8,114
3,888
0
783
6,750
2,505
483
3,232
3,418
0
36,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,567
Gold Earned
22,873
120
Minions Killed
110
0
Camps Cleared
0
542,649
Distance Traveled
535,182
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,770
677
57
6
0
178,686
2
L
Tiamat
8,269
827
39
4
0
175,266
2
W
Horus
7,094
709
9
1
0
184,352
3
L
Artio
7,834
783
14
1
0
181,230
0
W
Agni
7,467
747
53
5
0
182,161
0
W
Hou Yi
8,006
801
58
6
0
176,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role