Player Matchup

King Arthur
King Arthur
Alan_Almanza
King Arthur
Level 25
God Stats
1W - 3L
1,491 SR
Queue Stats
32W - 23L
1,336 Elo+
Solo
Ravana
Ravana
MakotoTheGray
Ravana
Level 24
God Stats
16W - 30L
1,245 SR
Queue Stats
462W - 550L
1,431 Elo+
Solo
Neith
Neith
Pervy Sage Baby
Neith
Level 20
God Stats
0W - 5L
1,268 SR
Queue Stats
0W - 9L
1,236 Elo+
Solo
Olorun
Olorun
bs-s1mq
Olorun
Level 8
God Stats
28W - 16L
1,877 SR
Queue Stats
35W - 29L
1,401 Elo+
Solo
Ah Puch
Ah Puch
null_fish7
Ah Puch
Level 26
God Stats
28W - 37L
1,412 SR
Queue Stats
151W - 174L
1,402 Elo+
Solo
Team Averages
Level 21
1,458 SR
1,361 Elo+

VS

Team Averages
Level 16
1,421 SR
1,448 Elo+
Da Ji
Da Ji
AnkouBRONN
Da Ji
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 15L
1,409 Elo+
Party 1
Nemesis
Nemesis
DARK UPCAST
Nemesis
Level 15
God Stats
1W - 0L
1,103 SR
Queue Stats
2W - 0L
1,677 Elo+
Party 1
Thor
Thor
KristianScz
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 193L
1,321 Elo+
Solo
Guan Yu
Guan Yu
MetabeeKiller
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,308 Elo+
Solo
Ah Puch
Ah Puch
Sinlesspoet4825
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
493W - 536L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alan_Almanza
King Arthur
14
0 / 0 / 0
9,830
756
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
9 / 9 / 18
15,318
1,178
16,544
23,110
9,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 9 / 17
13,439
1,034
23,455
19,450
7,908
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
bs-s1mq
Olorun
20
12 / 9 / 14
15,263
1,174
17,850
25,780
10,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
null_fish7
Ah Puch
20
5 / 6 / 17
13,615
1,047
19,534
20,009
6,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
11 / 6 / 14
15,900
1,223
18,357
18,005
12,412
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
DARK UPCAST
Nemesis
20
10 / 11 / 13
14,562
1,120
20,817
18,855
7,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
0 / 6 / 8
11,600
892
4,033
15,225
6,060
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
20
5 / 6 / 16
13,770
1,059
13,473
22,230
30,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 1 / 20
14,705
1,131
26,088
13,008
4,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
104
30
Kills
33
33
Deaths
30
66
Assists
71
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alan_Almanza
King Arthur
0
0
0
0
W
Da Ji
11
6
14
3
W
Nemesis
DARK UPCAST
Nemesis
10
11
13
1.5
W
0
6
8
0.67
L
9
9
18
2
W
Guan Yu
5
6
16
2.17
L
4
9
17
1.39
W
7
1
20
17
L
Olorun
bs-s1mq
Olorun
12
9
14
2.11
L
Ah Puch
null_fish7
Ah Puch
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,383
Damage
82,768
88,349
Taken
87,323
35,182
Mitigated
61,476
9,889
Healing
10,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alan_Almanza
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
18,357
4,201
0
309
18,005
12,412
0
8,078
9,927
0
36,772
W
Nemesis
DARK UPCAST
Nemesis
20,817
6,344
0
1,952
18,855
7,584
0
8,495
10,360
0
44,086
W
4,033
435
0
350
15,225
6,060
0
8,453
6,772
0
16,710
L
16,544
4,628
0
870
23,110
9,834
0
7,154
15,956
0
45,379
W
Guan Yu
13,473
2,483
2,389
4,670
22,230
30,489
0
7,221
15,009
0
33,533
L
23,455
11,847
0
928
19,450
7,908
0
7,108
12,342
0
35,798
W
26,088
350
0
1,085
13,008
4,931
0
5,137
7,871
53,417
0
L
Olorun
bs-s1mq
Olorun
17,850
7,718
1,146
6,250
25,780
10,888
0
5,053
20,727
26,596
0
L
Ah Puch
null_fish7
Ah Puch
19,534
1,763
0
695
20,009
6,552
0
6,773
13,236
51,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,465
Gold Earned
70,537
223
Minions Killed
227
2
Camps Cleared
4
906,345
Distance Traveled
1,221,416
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,830
756
0
0
0
1,473
0
W
Da Ji
15,900
1,223
42
3
0
228,485
0
W
Nemesis
14,562
1,120
50
4
1
204,702
0
W
Thor
11,600
892
19
1
0
241,153
1
L
Ravana
15,318
1,178
80
6
1
244,082
0
W
Guan Yu
13,770
1,059
40
3
3
264,102
0
L
Neith
13,439
1,034
49
4
0
184,392
0
W
Ah Puch
14,705
1,131
76
6
0
282,974
0
L
Olorun
15,263
1,174
20
2
1
229,224
0
L
Ah Puch
13,615
1,047
74
6
0
247,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role