Player Matchup

Bellona
Bellona
Demoniaco_79
Bellona
Level 26
God Stats
0W - 4L
1,227 SR
Queue Stats
232W - 287L
1,355 Elo+
Solo
Nu Wa
Nu Wa
PlutoNoide
Nu Wa
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 55L
1,265 Elo+
Party 2
Olorun
Olorun
WalterTheHuman
Olorun
Level 25
God Stats
4W - 10L
1,481 SR
Queue Stats
199W - 216L
1,408 Elo+
Solo
Cthulhu
Cthulhu
hectorlocuras468
Cthulhu
Level 16
God Stats
6W - 8L
1,531 SR
Queue Stats
7W - 15L
1,336 Elo+
Party 2
Izanami
Izanami
keki420
Izanami
Level 23
God Stats
25W - 20L
1,500 SR
Queue Stats
68W - 58L
1,322 Elo+
Party 2
Team Averages
Level 23
1,448 SR
1,337 Elo+

VS

Team Averages
Level 28
1,491 SR
1,456 Elo+
Guan Yu
Guan Yu
CanAbe420
Guan Yu
Level 29
God Stats
53W - 44L
1,525 SR
Queue Stats
98W - 99L
1,444 Elo+
Party 1
Artio
Artio
DerdoDerdo62
Artio
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 63L
1,323 Elo+
Party 1
Jing Wei
Jing Wei
Sturmmaske030
Jing Wei
Level 27
God Stats
1W - 0L
1,291 SR
Queue Stats
44W - 43L
1,417 Elo+
Party 1
Baron Samedi
Baron Samedi
ZXC-Ghoul123
Baron Samedi
Level 29
God Stats
9W - 3L
1,755 SR
Queue Stats
100W - 69L
1,607 Elo+
Solo
Loki
Loki
x_MurDerER_x-X
Loki
Level 29
God Stats
17W - 21L
1,383 SR
Queue Stats
81W - 87L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Demoniaco_79
Bellona
9
1 / 4 / 1
5,291
481
3,093
5,466
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
8
1 / 8 / 0
5,167
470
2,057
6,402
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 3 / 1
5,128
466
2,990
5,855
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 5 / 3
4,651
423
2,470
8,367
3,874
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
keki420
Izanami
7
3 / 5 / 1
4,864
442
3,267
4,982
1,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CanAbe420
Guan Yu
12
4 / 0 / 1
6,800
618
3,333
5,139
3,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 3 / 7
5,243
477
2,154
6,909
2,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Sturmmaske030
Jing Wei
9
3 / 3 / 4
5,698
518
2,779
7,210
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
ZXC-Ghoul123
Baron Samedi
12
10 / 0 / 1
7,263
660
9,414
4,459
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 2 / 2
6,473
588
4,424
5,799
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
24
25
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CanAbe420
Guan Yu
4
0
1
4.5
L
Bellona
Demoniaco_79
Bellona
1
4
1
0.38
W
2
3
7
1.83
L
Nu Wa
1
8
0
0.13
W
Jing Wei
Sturmmaske030
Jing Wei
3
3
4
1.67
L
2
3
1
0.83
W
Baron Samedi
ZXC-Ghoul123
Baron Samedi
10
0
1
10.5
L
1
5
3
0.5
L
Izanami
keki420
Izanami
3
5
1
0.7
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,877
Damage
22,104
31,072
Taken
29,516
11,498
Mitigated
12,568
2,700
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CanAbe420
Guan Yu
3,333
446
0
1,698
5,139
3,929
1,521
455
4,640
0
32,925
L
Bellona
Demoniaco_79
Bellona
3,093
1,252
0
365
5,466
2,980
0
1,187
4,143
0
20,281
W
2,154
637
258
441
6,909
2,443
236
1,929
4,946
8,774
0
L
Nu Wa
2,057
343
0
10
6,402
1,585
329
2,642
3,529
21,020
0
W
Jing Wei
Sturmmaske030
Jing Wei
2,779
2,025
135
1,163
7,210
2,188
731
2,320
4,846
0
18,893
L
2,990
1,119
393
1,731
5,855
1,826
0
2,479
3,243
18,644
1,962
W
Baron Samedi
ZXC-Ghoul123
Baron Samedi
9,414
928
428
2,082
4,459
1,938
527
1,121
3,246
40,748
0
L
2,470
833
0
0
8,367
3,874
0
2,729
5,584
8,311
0
L
Izanami
keki420
Izanami
3,267
2,391
0
201
4,982
1,233
0
1,967
2,855
0
17,107
W
4,424
1,809
0
812
5,799
2,070
0
1,208
4,479
0
30,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,101
Gold Earned
31,477
177
Minions Killed
270
0
Camps Cleared
0
983,604
Distance Traveled
1,017,421
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,800
618
80
7
0
226,075
0
L
Bellona
5,291
481
50
5
0
217,139
1
W
Artio
5,243
477
10
1
0
213,748
0
L
Nu Wa
5,167
470
42
4
0
166,349
0
W
Jing Wei
5,698
518
36
3
0
176,907
0
L
Olorun
5,128
466
47
4
0
181,937
1
W
Baron Samedi
7,263
660
83
8
0
187,625
2
L
Cthulhu
4,651
423
9
1
0
207,900
1
L
Izanami
4,864
442
29
3
0
210,279
1
W
Loki
6,473
588
61
6
0
213,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role