Player Matchup

Tiamat
Tiamat
Rinsuko
Tiamat
Level 160
God Stats
59W - 7L
1,962 SR
Queue Stats
1,553W - 180L
2,111 Elo+
Party 2
King Arthur
King Arthur
Zexiylo
King Arthur
Level 160
God Stats
13W - 3L
2,170 SR
Queue Stats
418W - 29L
2,285 Elo+
Party 2
Fenrir
Fenrir
cthujew
Fenrir
Level 129
God Stats
2W - 0L
1,759 SR
Queue Stats
19W - 7L
1,911 Elo+
Party 2
Team Averages
Level 150
1,964 SR
2,102 Elo+

VS

Team Averages
Level 137
1,515 SR
1,736 Elo+
Neith
Neith
FeebleZeus8
Neith
Level 156
God Stats
23W - 22L
1,511 SR
Queue Stats
56W - 59L
1,713 Elo+
Party 1
Raijin
Raijin
TheGreatShield
Raijin
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
132W - 58L
1,762 Elo+
Party 1
Guan Yu
Guan Yu
soullessDJ
Guan Yu
Level 108
God Stats
2W - 5L
1,535 SR
Queue Stats
145W - 150L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Rinsuko
Tiamat
13
9 / 1 / 4
8,932
893
9,770
8,719
8,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Zexiylo
King Arthur
12
2 / 1 / 9
7,653
765
6,898
11,007
7,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
cthujew
Fenrir
10
2 / 4 / 7
7,237
724
6,807
8,027
3,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 4
6,821
682
4,201
8,035
2,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
4 / 4 / 2
7,602
760
6,122
6,527
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
soullessDJ
Guan Yu
11
1 / 5 / 5
7,484
748
4,637
11,295
7,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
13
Kills
6
6
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Tiamat
Rinsuko
Tiamat
9
1
4
11
L
4
4
2
1.25
W
King Arthur
Zexiylo
King Arthur
2
1
9
6.5
W
Fenrir
cthujew
Fenrir
2
4
7
1.38
L
Guan Yu
soullessDJ
Guan Yu
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,475
Damage
14,960
27,753
Taken
25,857
19,930
Mitigated
12,495
9,119
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,201
877
0
608
8,035
2,539
0
2,919
4,643
0
17,391
W
Tiamat
Rinsuko
Tiamat
9,770
1,035
0
4,895
8,719
8,946
959
2,414
6,086
36,731
0
L
6,122
1,008
0
720
6,527
2,028
0
1,899
4,340
32,982
0
W
King Arthur
Zexiylo
King Arthur
6,898
1,073
0
3,072
11,007
7,165
37
1,876
8,877
0
27,413
W
Fenrir
cthujew
Fenrir
6,807
1,081
0
1,152
8,027
3,819
19
1,513
6,294
0
17,498
L
Guan Yu
soullessDJ
Guan Yu
4,637
1,088
886
2,777
11,295
7,928
0
4,291
6,225
0
18,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,822
Gold Earned
21,907
135
Minions Killed
162
0
Camps Cleared
0
606,102
Distance Traveled
515,747
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,821
682
49
5
0
178,684
2
W
Tiamat
8,932
893
76
8
0
194,969
1
L
Raijin
7,602
760
82
8
0
150,623
5
W
King Arthur
7,653
765
39
4
0
217,508
3
W
Fenrir
7,237
724
20
2
0
193,625
0
L
Guan Yu
7,484
748
31
3
0
186,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role