Player Matchup

Hades
Hades
ChRoNIc_Od
Hades
Level 40
God Stats
12W - 7L
1,559 SR
Queue Stats
77W - 82L
1,320 Elo+
Party 3
Cupid
Cupid
Fkmeqt
Cupid
Level 60
God Stats
3W - 2L
1,691 SR
Queue Stats
19W - 22L
1,363 Elo+
Party 3
Nox
Nox
KamiIsGarbo
Nox
Level 49
God Stats
1W - 7L
1,309 SR
Queue Stats
53W - 61L
1,442 Elo+
Solo
Set
Set
Shiryu001
Set
Level 31
God Stats
8W - 20L
1,324 SR
Queue Stats
47W - 47L
1,449 Elo+
Solo
Cthulhu
Cthulhu
boss83A57
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,508 Elo+
Solo
Team Averages
Level 45
1,477 SR
1,416 Elo+

VS

Team Averages
Level 55
1,534 SR
1,436 Elo+
Izanami
Izanami
Qbit54356
Izanami
Level 64
God Stats
49W - 40L
1,526 SR
Queue Stats
365W - 363L
1,413 Elo+
Party 1
Hades
Hades
aseptic-twig
Hades
Level 43
God Stats
24W - 26L
1,650 SR
Queue Stats
115W - 151L
1,358 Elo+
Party 1
Horus
Horus
ibis of moon
Horus
Level 26
God Stats
2W - 2L
1,492 SR
Queue Stats
280W - 280L
1,304 Elo+
Party 2
Cerberus
Cerberus
vandeam
Cerberus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 207L
1,703 Elo+
Solo
Loki
Loki
wifimist
Loki
Level 94
God Stats
10W - 6L
1,503 SR
Queue Stats
340W - 312L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
7
2 / 5 / 1
5,096
463
2,974
7,364
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
Fkmeqt
Cupid
9
4 / 5 / 4
5,722
520
6,905
9,456
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 5 / 2
5,422
493
3,214
5,359
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 3 / 0
5,314
483
2,203
7,281
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
boss83A57
Cthulhu
8
1 / 6 / 4
5,537
503
4,243
11,127
3,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Qbit54356
Izanami
12
7 / 2 / 5
7,212
656
9,518
8,222
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 1 / 3
7,142
649
4,442
5,013
1,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 2 / 6
5,883
535
3,460
6,718
2,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
vandeam
Cerberus
13
4 / 0 / 4
7,288
663
6,622
5,210
3,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
10
5 / 5 / 8
6,724
611
6,316
6,264
1,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
10
Kills
24
24
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hades
2
5
1
0.5
L
Cupid
Fkmeqt
Cupid
4
5
4
1.2
L
2
5
2
0.6
W
Izanami
Qbit54356
Izanami
7
2
5
4.75
L
1
3
0
0.33
W
5
1
3
6.5
L
Cthulhu
boss83A57
Cthulhu
1
6
4
0.5
W
3
2
6
3
W
Cerberus
vandeam
Cerberus
4
0
4
6
W
Loki
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,539
Damage
30,358
40,587
Taken
31,427
11,317
Mitigated
12,189
7,880
Healing
10,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
2,974
477
59
709
7,364
2,087
0
3,413
3,951
11,755
0
L
Cupid
Fkmeqt
Cupid
6,905
4,630
686
3,777
9,456
2,203
240
1,069
8,387
0
21,383
L
3,214
397
0
130
5,359
1,705
0
1,857
3,502
17,983
0
W
Izanami
Qbit54356
Izanami
9,518
7,951
0
3,140
8,222
2,445
1,584
2,477
5,713
0
49,067
L
2,203
1,091
0
1,349
7,281
1,772
0
3,308
3,973
0
21,944
W
4,442
41
21
1,689
5,013
1,940
473
1,771
3,094
35,600
0
L
Cthulhu
boss83A57
Cthulhu
4,243
505
0
1,170
11,127
3,550
0
1,417
9,710
14,556
0
W
3,460
2,043
594
753
6,718
2,454
290
3,183
3,495
0
10,986
W
Cerberus
vandeam
Cerberus
6,622
853
0
3,536
5,210
3,639
44
1,280
3,930
47,876
0
W
Loki
6,316
1,383
0
947
6,264
1,711
246
1,456
4,764
0
22,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,091
Gold Earned
34,249
165
Minions Killed
338
0
Camps Cleared
0
926,639
Distance Traveled
1,062,286
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,096
463
27
2
0
189,861
0
L
Cupid
5,722
520
40
4
0
176,518
3
L
Nox
5,422
493
35
3
0
135,864
0
W
Izanami
7,212
656
86
8
0
197,257
0
L
Set
5,314
483
46
4
0
216,058
4
W
Hades
7,142
649
67
6
0
203,397
1
L
Cthulhu
5,537
503
17
2
0
208,338
2
W
Horus
5,883
535
10
1
0
227,355
0
W
Cerberus
7,288
663
135
12
0
193,010
1
W
Loki
6,724
611
40
4
0
241,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role