Player Matchup

Bellona
Bellona
FrancuZOMG
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 134L
1,220 Elo+
Solo
Sobek
Sobek
Giannone
Sobek
Level 31
God Stats
18W - 13L
1,653 SR
Queue Stats
310W - 356L
1,448 Elo+
Party 1
Fenrir
Fenrir
Kanapah
Fenrir
Level 40
God Stats
5W - 8L
1,437 SR
Queue Stats
92W - 101L
1,365 Elo+
Party 1
Neith
Neith
bage91
Neith
Level 2
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 2L
1,197 Elo+
Party 1
Anubis
Anubis
skorg666
Anubis
Level 35
God Stats
3W - 8L
1,427 SR
Queue Stats
264W - 343L
1,399 Elo+
Party 1
Team Averages
Level 23
1,455 SR
1,326 Elo+

VS

Team Averages
Level 41
1,425 SR
1,349 Elo+
Arachne
Arachne
CoronaVirusGG
Arachne
Level 22
God Stats
11W - 16L
1,376 SR
Queue Stats
15W - 17L
1,309 Elo+
Party 3
Anhur
Anhur
Izanobis
Anhur
Level 20
God Stats
6W - 12L
1,345 SR
Queue Stats
7W - 12L
1,323 Elo+
Party 3
Bellona
Bellona
Justabb
Bellona
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 9L
1,290 Elo+
Party 2
Cerberus
Cerberus
SuskoJones
Cerberus
Level 22
God Stats
7W - 10L
1,401 SR
Queue Stats
7W - 11L
1,323 Elo+
Party 3
Zhong Kui
Zhong Kui
oCHRISv2
Zhong Kui
Level 139
God Stats
7W - 4L
1,500 SR
Queue Stats
117W - 134L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FrancuZOMG
Bellona
11
2 / 9 / 1
7,335
458
6,706
14,574
11,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Giannone
Sobek
12
3 / 5 / 1
8,278
517
3,860
19,373
10,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
Kanapah
Fenrir
14
6 / 4 / 3
8,895
556
9,003
12,245
6,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
bage91
Neith
9
0 / 10 / 2
5,965
373
2,890
10,522
1,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
skorg666
Anubis
14
3 / 7 / 4
8,741
546
10,915
12,665
6,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
8 / 4 / 5
9,821
614
10,951
12,190
6,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
Izanobis
Anhur
14
10 / 2 / 5
9,049
566
13,319
7,641
2,647
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Justabb
Bellona
15
5 / 4 / 3
9,037
565
5,608
9,056
6,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
SuskoJones
Cerberus
13
4 / 2 / 12
8,279
517
9,499
12,748
8,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
oCHRISv2
Zhong Kui
16
8 / 2 / 2
9,829
614
10,358
13,000
8,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
14
Kills
35
35
Deaths
14
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
8
4
5
2.63
L
Bellona
FrancuZOMG
Bellona
2
9
1
0.28
L
Sobek
Giannone
Sobek
3
5
1
0.7
W
Anhur
Izanobis
Anhur
10
2
5
6.25
W
Bellona
Justabb
Bellona
5
4
3
1.63
L
Fenrir
Kanapah
Fenrir
6
4
3
1.88
W
Cerberus
SuskoJones
Cerberus
4
2
12
5
L
Neith
bage91
Neith
0
10
2
0.1
W
Zhong Kui
oCHRISv2
Zhong Kui
8
2
2
4.5
L
Anubis
skorg666
Anubis
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,374
Damage
49,735
69,379
Taken
54,635
34,987
Mitigated
31,708
15,997
Healing
15,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
10,951
7,869
0
2,484
12,190
6,095
0
2,920
9,270
0
58,230
L
Bellona
FrancuZOMG
Bellona
6,706
2,761
0
1,070
14,574
11,003
28
2,129
12,445
0
34,094
L
Sobek
Giannone
Sobek
3,860
453
81
5,935
19,373
10,017
0
4,502
14,871
23,821
0
W
Anhur
Izanobis
Anhur
13,319
8,823
526
819
7,641
2,647
1,530
2,895
4,746
0
41,635
W
Bellona
Justabb
Bellona
5,608
2,928
0
790
9,056
6,170
800
0
9,056
0
37,362
L
Fenrir
Kanapah
Fenrir
9,003
3,192
0
4,469
12,245
6,094
0
2,732
9,513
0
49,744
W
Cerberus
SuskoJones
Cerberus
9,499
1,414
231
2,871
12,748
8,590
1,316
4,387
8,361
30,352
0
L
Neith
bage91
Neith
2,890
2,399
0
607
10,522
1,590
0
4,015
6,507
0
20,697
W
Zhong Kui
oCHRISv2
Zhong Kui
10,358
1,960
0
7,499
13,000
8,206
2,214
4,573
8,427
55,964
0
L
Anubis
skorg666
Anubis
10,915
954
0
3,835
12,665
6,283
240
6,479
6,186
45,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,214
Gold Earned
46,015
301
Minions Killed
384
0
Camps Cleared
0
1,233,417
Distance Traveled
1,453,165
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,821
614
98
6
0
332,086
0
L
Bellona
7,335
458
67
4
0
265,360
0
L
Sobek
8,278
517
25
2
0
267,073
2
W
Anhur
9,049
566
74
5
0
253,148
1
W
Bellona
9,037
565
86
5
0
261,653
0
L
Fenrir
8,895
556
93
6
0
266,120
4
W
Cerberus
8,279
517
32
2
0
306,459
3
L
Neith
5,965
373
40
3
0
210,566
0
W
Zhong Kui
9,829
614
94
6
0
299,819
3
L
Anubis
8,741
546
76
5
0
224,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role