Player Matchup

Artemis
Artemis
Qgod87
Artemis
Level 22
God Stats
6W - 8L
1,485 SR
Queue Stats
69W - 77L
1,384 Elo+
Party 2
Ares
Ares
Screole
Ares
Level 7
God Stats
8W - 3L
1,710 SR
Queue Stats
53W - 51L
1,272 Elo+
Party 2
Fenrir
Fenrir
Strubbelchan
Fenrir
Level 14
God Stats
0W - 2L
1,243 SR
Queue Stats
13W - 17L
1,343 Elo+
Party 2
Cernunnos
Cernunnos
Trisstan25
Cernunnos
Level 14
God Stats
1W - 3L
1,326 SR
Queue Stats
10W - 19L
1,277 Elo+
Solo
Zeus
Zeus
ZagreusHadesson
Zeus
Level 26
God Stats
72W - 78L
1,431 SR
Queue Stats
133W - 145L
1,387 Elo+
Solo
Team Averages
Level 17
1,439 SR
1,333 Elo+

VS

Team Averages
Level 21
1,405 SR
1,383 Elo+
Artemis
Artemis
Vixentet
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,357 Elo+
Party 1
Anhur
Anhur
YesMyNameIsGuy
Anhur
Level 19
God Stats
5W - 7L
1,208 SR
Queue Stats
102W - 95L
1,383 Elo+
Solo
Janus
Janus
galbisludus
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 41L
1,363 Elo+
Party 1
Chaac
Chaac
jollpecu
Chaac
Level 29
God Stats
3W - 3L
1,387 SR
Queue Stats
25W - 25L
1,383 Elo+
Party 1
Arachne
Arachne
pauetbeni17
Arachne
Level 32
God Stats
15W - 14L
1,429 SR
Queue Stats
32W - 44L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Qgod87
Artemis
8
1 / 4 / 1
5,284
528
4,208
6,594
1,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Screole
Ares
6
0 / 5 / 0
4,002
400
1,640
5,880
1,741
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
8
2 / 1 / 0
5,362
536
1,001
5,914
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Trisstan25
Cernunnos
8
0 / 4 / 0
4,813
481
3,437
5,018
1,415
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 1 / 0
6,748
675
4,809
2,838
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Vixentet
Artemis
9
2 / 1 / 5
5,551
555
2,055
3,868
1,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
7 / 1 / 0
6,042
604
6,227
6,930
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 0
6,040
604
1,252
5,727
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
jollpecu
Chaac
9
1 / 1 / 3
5,533
553
2,714
6,415
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
pauetbeni17
Arachne
11
4 / 1 / 0
6,177
618
3,003
5,229
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
8
Kills
15
15
Deaths
8
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
Qgod87
Artemis
1
4
1
0.38
L
Ares
Screole
Ares
0
5
0
0
L
Fenrir
2
1
0
2
L
Cernunnos
Trisstan25
Cernunnos
0
4
0
0
W
Artemis
Vixentet
Artemis
2
1
5
4.5
W
7
1
0
7
L
5
1
0
5
W
1
4
0
0.25
W
Chaac
jollpecu
Chaac
1
1
3
2.5
W
Arachne
pauetbeni17
Arachne
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,095
Damage
15,251
26,244
Taken
28,169
6,950
Mitigated
9,505
5,668
Healing
9,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Qgod87
Artemis
4,208
1,842
0
1,594
6,594
1,313
0
0
6,594
0
19,352
L
Ares
Screole
Ares
1,640
26
0
0
5,880
1,741
0
0
5,880
3,549
0
L
Fenrir
1,001
124
0
2,720
5,914
1,588
0
0
5,914
0
21,308
L
Cernunnos
Trisstan25
Cernunnos
3,437
1,987
0
1,019
5,018
1,415
0
0
5,018
0
16,997
W
Artemis
Vixentet
Artemis
2,055
533
0
45
3,868
1,409
0
656
3,212
0
16,268
W
6,227
2,663
0
2,341
6,930
1,775
34
984
5,946
0
26,373
L
4,809
614
0
335
2,838
893
0
1,252
1,586
32,819
0
W
1,252
352
0
1,717
5,727
1,802
150
3,787
1,695
31,383
0
W
Chaac
jollpecu
Chaac
2,714
1,090
0
2,901
6,415
2,561
459
0
6,415
0
22,697
W
Arachne
pauetbeni17
Arachne
3,003
1,641
147
2,361
5,229
1,958
593
763
4,452
0
34,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,209
Gold Earned
29,343
201
Minions Killed
267
0
Camps Cleared
0
851,400
Distance Traveled
926,500
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,284
528
33
3
0
157,419
0
L
Ares
4,002
400
5
1
0
195,122
0
L
Fenrir
5,362
536
43
4
0
185,208
0
L
Cernunnos
4,813
481
37
4
0
129,134
2
W
Artemis
5,551
555
42
4
0
182,337
0
W
Anhur
6,042
604
36
4
0
178,916
0
L
Zeus
6,748
675
83
8
0
184,517
0
W
Janus
6,040
604
62
6
0
155,773
0
W
Chaac
5,533
553
43
4
0
196,097
0
W
Arachne
6,177
618
84
8
0
213,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role