Player Matchup

Cabrakan
Cabrakan
Coltexx
Cabrakan
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 85L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
Raspados4sale
Baron Samedi
Level 8
God Stats
6W - 4L
1,315 SR
Queue Stats
17W - 20L
1,242 Elo+
Party 1
Danzaburou
Danzaburou
killer36512
Danzaburou
Level 17
God Stats
6W - 10L
1,523 SR
Queue Stats
35W - 40L
1,372 Elo+
Party 1
Team Averages
Level 27
1,446 SR
1,351 Elo+

VS

Team Averages
Level 50
1,374 SR
1,300 Elo+
Hel
Hel
Dread_Pathologis
Hel
Level 66
God Stats
3W - 9L
1,334 SR
Queue Stats
144W - 192L
1,290 Elo+
Solo
Tiamat
Tiamat
OwOIguminUwU
Tiamat
Level 23
God Stats
1W - 6L
1,439 SR
Queue Stats
25W - 42L
1,197 Elo+
Party 2
Danzaburou
Danzaburou
TenzaAmaterasu
Danzaburou
Level 60
God Stats
0W - 3L
1,348 SR
Queue Stats
96W - 112L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Coltexx
Cabrakan
10
2 / 0 / 10
7,255
726
3,740
8,263
7,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Raspados4sale
Baron Samedi
12
6 / 0 / 10
8,328
833
12,360
5,261
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
killer36512
Danzaburou
12
8 / 0 / 8
8,873
887
8,777
7,337
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,520
652
2,207
9,367
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
8
0 / 6 / 0
5,898
590
5,033
9,567
4,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TenzaAmaterasu
Danzaburou
9
0 / 7 / 0
6,177
618
5,069
9,892
3,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
16
Kills
0
0
Deaths
16
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Coltexx
Cabrakan
2
0
10
7
L
0
3
0
0
L
Tiamat
0
6
0
0
W
Baron Samedi
Raspados4sale
Baron Samedi
6
0
10
11
L
Danzaburou
TenzaAmaterasu
Danzaburou
0
7
0
0
W
Danzaburou
killer36512
Danzaburou
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,877
Damage
12,309
20,861
Taken
28,826
12,436
Mitigated
14,861
11,999
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Coltexx
Cabrakan
3,740
479
0
978
8,263
7,350
276
3,454
4,809
8,536
0
L
2,207
25
2,347
4,040
9,367
6,706
0
3,912
5,330
12,051
0
L
Tiamat
5,033
520
768
1,175
9,567
4,741
0
6,254
3,228
14,620
0
W
Baron Samedi
Raspados4sale
Baron Samedi
12,360
608
3,532
3,508
5,261
2,281
388
2,523
2,738
42,298
0
L
Danzaburou
TenzaAmaterasu
Danzaburou
5,069
1,504
624
933
9,892
3,414
0
5,653
4,164
0
23,142
W
Danzaburou
killer36512
Danzaburou
8,777
2,155
570
3,411
7,337
2,805
200
1,303
6,034
0
29,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,456
Gold Earned
18,595
128
Minions Killed
91
0
Camps Cleared
0
559,379
Distance Traveled
542,233
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,255
726
15
2
0
181,561
0
L
Hel
6,520
652
20
2
0
191,674
2
L
Tiamat
5,898
590
24
2
0
179,959
0
W
Baron Samedi
8,328
833
56
6
0
178,067
2
L
Danzaburou
6,177
618
47
5
0
170,600
2
W
Danzaburou
8,873
887
57
6
0
199,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role