Player Matchup

Fafnir
Fafnir
Bolognese6984
Fafnir
Level 10
God Stats
1W - 1L
1,787 SR
Queue Stats
9W - 10L
1,477 Elo+
Solo
Vamana
Vamana
RuntzPack420
Vamana
Level 15
God Stats
5W - 10L
1,434 SR
Queue Stats
10W - 17L
1,443 Elo+
Solo
Awilix
Awilix
TacticalPotato54
Awilix
Level 27
God Stats
30W - 17L
1,755 SR
Queue Stats
586W - 491L
1,664 Elo+
Solo
Ymir
Ymir
Tazooo777
Ymir
Level 7
God Stats
0W - 1L
1,351 SR
Queue Stats
1W - 3L
1,397 Elo+
Solo
Thanatos
Thanatos
XXXSMILEYDOGXXX
Thanatos
Level 7
God Stats
4W - 4L
1,524 SR
Queue Stats
5W - 7L
1,438 Elo+
Solo
Team Averages
Level 13
1,570 SR
1,484 Elo+

VS

Team Averages
Level 39
1,639 SR
1,567 Elo+
Zeus
Zeus
Bruceeee
Zeus
Level 159
God Stats
1W - 1L
1,837 SR
Queue Stats
66W - 44L
1,625 Elo+
Party 1
Vamana
Vamana
Gangster god262
Vamana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,685 Elo+
Solo
Sylvanus
Sylvanus
PoopDaScoopa971
Sylvanus
Level 8
God Stats
1W - 1L
1,781 SR
Queue Stats
10W - 6L
1,386 Elo+
Party 1
Hou Yi
Hou Yi
burnstoast
Hou Yi
Level 18
God Stats
6W - 6L
1,576 SR
Queue Stats
75W - 76L
1,416 Elo+
Solo
Achilles
Achilles
excited-badger1
Achilles
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 16L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
8,073
449
3,906
18,816
12,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
13
0 / 3 / 0
7,519
418
2,443
11,752
6,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 7 / 3
9,453
525
10,779
16,173
6,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
12
3 / 12 / 4
7,925
440
2,778
18,542
6,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
12
3 / 7 / 2
8,371
465
2,949
10,116
4,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
20 / 1 / 9
12,706
706
30,331
11,518
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
1 / 10 / 5
6,963
387
2,116
7,865
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
17
7 / 1 / 11
10,739
597
11,134
12,490
6,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
burnstoast
Hou Yi
3
0 / 0 / 0
4,154
231
0
0
0
Achilles
18
6 / 1 / 3
10,763
598
12,089
11,083
14,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
10
Kills
34
34
Deaths
13
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Zeus
20
1
9
24.5
W
1
10
5
0.35
W
Sylvanus
7
1
11
12.5
L
Vamana
0
3
0
0
L
2
7
3
0.5
L
Ymir
3
12
4
0.42
L
Thanatos
3
7
2
0.57
W
Hou Yi
burnstoast
Hou Yi
0
0
0
0
W
Achilles
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,855
Damage
55,670
75,399
Taken
42,956
35,572
Mitigated
27,902
11,537
Healing
16,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,906
1,067
0
5,157
18,816
12,260
75
12,077
6,514
20,856
0
W
Zeus
30,331
5,397
0
3,248
11,518
4,289
2,726
2,409
9,109
102,024
0
W
2,116
1,006
0
324
7,865
3,317
597
1,045
6,820
0
6,370
W
Sylvanus
11,134
2,749
1,924
6,470
12,490
6,217
4,759
2,009
10,481
52,959
0
L
Vamana
2,443
1,875
0
1,595
11,752
6,469
245
2,210
9,317
0
41,854
L
10,779
4,660
0
698
16,173
6,432
0
8,444
7,604
0
92,851
L
Ymir
2,778
451
0
437
18,542
6,286
368
13,483
5,034
28,551
0
L
Thanatos
2,949
1,291
0
3,650
10,116
4,125
919
5,251
4,765
0
26,977
W
Hou Yi
burnstoast
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
12,089
4,132
0
4,388
11,083
14,079
364
1,221
9,862
0
58,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,341
Gold Earned
45,325
352
Minions Killed
359
0
Camps Cleared
0
1,537,771
Distance Traveled
1,113,140
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,073
449
32
2
0
287,839
2
W
Zeus
12,706
706
160
9
0
325,175
6
W
Vamana
6,963
387
7
0
0
168,242
0
W
Sylvanus
10,739
597
92
5
0
309,314
1
L
Vamana
7,519
418
64
4
0
311,117
0
L
Awilix
9,453
525
135
8
0
351,571
2
L
Ymir
7,925
440
60
3
0
275,363
1
L
Thanatos
8,371
465
61
3
0
311,881
1
W
Hou Yi
4,154
231
0
0
0
0
0
W
Achilles
10,763
598
100
6
0
310,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role