Player Matchup

Kukulkan
Kukulkan
Callxvintage
Kukulkan
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 95L
1,413 Elo+
Party 1
Nemesis
Nemesis
CoinHaddock864
Nemesis
Level 25
God Stats
4W - 5L
1,516 SR
Queue Stats
76W - 66L
1,399 Elo+
Party 1
Ymir
Ymir
Jnieves915
Ymir
Level 7
God Stats
2W - 2L
1,240 SR
Queue Stats
8W - 16L
1,026 Elo+
Solo
Apollo
Apollo
Wuhan Drip
Apollo
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 102L
1,467 Elo+
Solo
Achilles
Achilles
abjectlimbo
Achilles
Level 26
God Stats
8W - 5L
1,499 SR
Queue Stats
293W - 371L
1,265 Elo+
Solo
Team Averages
Level 22
1,451 SR
1,314 Elo+

VS

Team Averages
Level 15
1,477 SR
1,295 Elo+
Bellona
Bellona
Maniako_PR
Bellona
Level 9
God Stats
4W - 10L
1,422 SR
Queue Stats
26W - 57L
1,132 Elo+
Party 3
Anhur
Anhur
WP Fordifly
Anhur
Level 17
God Stats
10W - 18L
1,617 SR
Queue Stats
600W - 746L
1,287 Elo+
Party 2
Yemoja
Yemoja
jared_the_angry
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
keyshleen
Nemesis
Level 31
God Stats
1W - 2L
1,312 SR
Queue Stats
321W - 432L
1,286 Elo+
Party 3
Hera
Hera
xxKANRIxx
Hera
Level 15
God Stats
26W - 37L
1,536 SR
Queue Stats
248W - 295L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Callxvintage
Kukulkan
10
7 / 1 / 2
6,608
661
5,960
5,692
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 5
5,428
543
1,082
3,995
980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
4 / 0 / 4
5,727
573
3,032
4,403
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
Wuhan Drip
Apollo
12
7 / 0 / 0
7,129
713
4,287
6,242
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
abjectlimbo
Achilles
11
8 / 2 / 2
6,694
669
5,316
9,333
4,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Maniako_PR
Bellona
7
2 / 5 / 0
4,823
482
3,694
7,694
4,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 6 / 0
4,545
455
2,162
6,194
1,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 6 / 1
4,493
449
1,085
6,294
2,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
keyshleen
Nemesis
6
1 / 4 / 0
4,291
429
2,190
6,855
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
8
1 / 5 / 0
4,738
474
2,282
6,537
2,003
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
26
Kills
4
4
Deaths
26
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Callxvintage
Kukulkan
7
1
2
8
W
0
1
5
2.5
W
4
0
4
6
L
Bellona
Maniako_PR
Bellona
2
5
0
0.4
L
0
6
0
0
W
Apollo
Wuhan Drip
Apollo
7
0
0
7
W
Achilles
abjectlimbo
Achilles
8
2
2
4.5
L
0
6
1
0.08
L
Nemesis
keyshleen
Nemesis
1
4
0
0.25
L
Hera
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,677
Damage
11,413
29,665
Taken
33,574
10,855
Mitigated
12,239
10,096
Healing
3,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Callxvintage
Kukulkan
5,960
2,049
0
2,923
5,692
1,696
1,385
1,944
3,748
32,317
0
W
1,082
304
159
849
3,995
980
201
550
3,445
0
10,148
W
3,032
491
0
364
4,403
1,966
824
0
4,403
10,604
0
L
Bellona
Maniako_PR
Bellona
3,694
1,194
0
158
7,694
4,460
161
1,441
6,003
0
13,905
L
2,162
1,638
0
308
6,194
1,320
132
0
6,194
0
20,708
W
Apollo
Wuhan Drip
Apollo
4,287
2,866
0
1,727
6,242
1,487
916
363
5,879
0
36,123
W
Achilles
abjectlimbo
Achilles
5,316
2,223
0
4,074
9,333
4,726
1,010
510
8,823
0
23,529
L
1,085
602
377
200
6,294
2,592
198
1,251
4,918
7,301
0
L
Nemesis
keyshleen
Nemesis
2,190
974
0
1,034
6,855
1,864
0
2,623
4,182
0
9,891
L
Hera
2,282
688
0
934
6,537
2,003
0
3,677
2,860
20,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,586
Gold Earned
22,890
209
Minions Killed
112
0
Camps Cleared
0
962,763
Distance Traveled
962,118
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,608
661
57
6
0
166,761
0
W
Nemesis
5,428
543
23
2
0
178,106
0
W
Ymir
5,727
573
16
2
0
216,470
0
L
Bellona
4,823
482
19
2
0
224,787
0
L
Anhur
4,545
455
32
3
0
185,901
0
W
Apollo
7,129
713
67
7
0
198,179
1
W
Achilles
6,694
669
46
5
0
203,247
0
L
Yemoja
4,493
449
12
1
0
199,632
0
L
Nemesis
4,291
429
15
2
0
186,551
1
L
Hera
4,738
474
34
3
0
165,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role