Player Matchup

Hun Batz
Hun Batz
AetherJg
Hun Batz
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,330 Elo+
Solo
Cthulhu
Cthulhu
Butter Vibes
Cthulhu
Level 69
God Stats
38W - 26L
1,670 SR
Queue Stats
156W - 134L
1,496 Elo+
Solo
Tiamat
Tiamat
EvilIISaga
Tiamat
Level 73
God Stats
13W - 14L
1,445 SR
Queue Stats
285W - 281L
1,478 Elo+
Solo
Team Averages
Level 62
1,539 SR
1,435 Elo+

VS

Team Averages
Level 93
1,597 SR
1,482 Elo+
Zeus
Zeus
Apocalypsiis
Zeus
Level 67
God Stats
31W - 18L
1,693 SR
Queue Stats
141W - 175L
1,536 Elo+
Party 1
Chaac
Chaac
LordRotting
Chaac
Level 88
God Stats
25W - 38L
1,460 SR
Queue Stats
113W - 171L
1,369 Elo+
Solo
Sylvanus
Sylvanus
TheSkyyDolphin
Sylvanus
Level 123
God Stats
24W - 23L
1,640 SR
Queue Stats
210W - 289L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AetherJg
Hun Batz
11
1 / 4 / 4
8,107
676
6,246
10,818
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Butter Vibes
Cthulhu
12
2 / 3 / 4
8,708
726
10,808
11,664
10,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
EvilIISaga
Tiamat
12
4 / 2 / 3
8,723
727
9,379
6,984
5,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 2
9,049
754
13,509
9,901
4,295
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 3 / 9
7,807
651
5,133
10,981
7,815
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
12
2 / 3 / 7
8,353
696
4,179
13,238
8,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
7
Kills
9
9
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AetherJg
Hun Batz
1
4
4
0.75
L
7
1
2
8
W
Cthulhu
Butter Vibes
Cthulhu
2
3
4
1.33
W
Tiamat
EvilIISaga
Tiamat
4
2
3
2.75
L
0
3
9
1.5
L
Sylvanus
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,433
Damage
22,821
29,466
Taken
34,120
19,970
Mitigated
20,783
4,167
Healing
18,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AetherJg
Hun Batz
6,246
1,453
0
1,074
10,818
3,803
0
5,917
4,901
0
38,754
L
13,509
1,675
0
2,711
9,901
4,295
328
6,318
3,583
38,317
0
W
Cthulhu
Butter Vibes
Cthulhu
10,808
263
357
1,838
11,664
10,785
16
7,734
3,930
32,340
0
W
Tiamat
EvilIISaga
Tiamat
9,379
1,176
0
898
6,984
5,382
402
4,219
2,765
30,008
0
L
5,133
738
806
2,634
10,981
7,815
378
5,715
5,266
0
26,754
L
Sylvanus
4,179
1,373
5,344
7,122
13,238
8,673
594
8,194
5,044
19,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,538
Gold Earned
25,209
151
Minions Killed
131
0
Camps Cleared
0
670,746
Distance Traveled
622,621
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,107
676
53
4
0
221,851
1
L
Zeus
9,049
754
55
5
0
192,391
1
W
Cthulhu
8,708
726
48
4
0
234,364
0
W
Tiamat
8,723
727
50
4
0
214,531
1
L
Chaac
7,807
651
45
4
0
241,012
2
L
Sylvanus
8,353
696
31
3
0
189,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role