Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AceCanine563604
Ymir
Level 147
God Stats
15W - 12L
1,721 SR
Queue Stats
188W - 186L
1,598 Elo+
Party 1
Loki
Loki
DressDrGamer
Loki
Level 95
God Stats
22W - 10L
1,671 SR
Queue Stats
260W - 211L
1,499 Elo+
Party 1
Baba Yaga
Baba Yaga
ZNIP3_BOY
Baba Yaga
Level 106
God Stats
6W - 6L
1,502 SR
Queue Stats
136W - 135L
1,562 Elo+
Solo
Chernobog
Chernobog
xiBOTx
Chernobog
Level 129
God Stats
9W - 9L
1,709 SR
Queue Stats
225W - 189L
1,507 Elo+
Party 1
Team Averages
Level 124
1,621 SR
1,533 Elo+

VS

Team Averages
Level 99
1,534 SR
1,518 Elo+
Freya
Freya
HeraldofAwesome
Freya
Level 146
God Stats
0W - 2L
1,345 SR
Queue Stats
29W - 24L
1,545 Elo+
Party 2
Anubis
Anubis
MKPiero
Anubis
Level 68
God Stats
4W - 8L
1,543 SR
Queue Stats
224W - 237L
1,557 Elo+
Solo
Zhong Kui
Zhong Kui
MrGalaxyBear
Zhong Kui
Level 107
God Stats
2W - 5L
1,796 SR
Queue Stats
192W - 184L
1,546 Elo+
Solo
Fenrir
Fenrir
gott3r27
Fenrir
Level 109
God Stats
22W - 12L
1,485 SR
Queue Stats
74W - 81L
1,427 Elo+
Solo
Chaac
Chaac
mineofthecraft3
Chaac
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
6 / 3 / 3
9,867
617
11,769
13,418
11,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 4
8,088
506
5,160
11,010
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 1 / 3
7,202
450
2,530
7,725
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
ZNIP3_BOY
Baba Yaga
14
2 / 1 / 2
8,232
515
5,284
7,213
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
xiBOTx
Chernobog
14
4 / 3 / 3
9,017
564
3,631
6,927
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,369
461
3,425
10,164
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
MKPiero
Anubis
9
1 / 1 / 0
6,552
410
3,080
5,080
2,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
MrGalaxyBear
Zhong Kui
13
2 / 6 / 1
8,094
506
8,801
15,105
11,129
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
gott3r27
Fenrir
15
4 / 2 / 2
8,736
546
7,172
10,366
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

11
2 / 1 / 1
6,955
435
5,052
9,394
6,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
13
Kills
10
10
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
3
3
2.5
W
1
2
4
1.5
W
0
1
3
1.5
L
1
4
1
0.38
L
Anubis
MKPiero
Anubis
1
1
0
1
L
Zhong Kui
MrGalaxyBear
Zhong Kui
2
6
1
0.42
W
Baba Yaga
ZNIP3_BOY
Baba Yaga
2
1
2
3
L
Fenrir
gott3r27
Fenrir
4
2
2
2.5
L
2
1
1
2.5
W
Chernobog
xiBOTx
Chernobog
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,374
Damage
27,530
46,293
Taken
50,109
23,541
Mitigated
28,662
13,713
Healing
21,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,769
947
656
4,314
13,418
11,135
0
6,088
7,330
63,706
0
W
5,160
758
0
3,023
11,010
5,301
0
2,661
8,187
31,906
0
W
2,530
195
0
2,482
7,725
2,328
199
1,478
6,197
0
39,210
L
3,425
1,237
0
4,260
10,164
3,194
0
4,539
5,573
43,208
0
L
Anubis
MKPiero
Anubis
3,080
481
0
2,605
5,080
2,217
120
2,314
2,600
29,575
0
L
Zhong Kui
MrGalaxyBear
Zhong Kui
8,801
1,194
0
5,785
15,105
11,129
393
8,875
6,152
53,344
0
W
Baba Yaga
ZNIP3_BOY
Baba Yaga
5,284
479
0
2,724
7,213
2,451
310
3,285
3,878
53,814
0
L
Fenrir
gott3r27
Fenrir
7,172
1,029
0
4,156
10,366
5,287
0
3,484
6,850
0
57,763
L
5,052
845
694
4,409
9,394
6,835
0
2,629
6,721
0
31,977
W
Chernobog
xiBOTx
Chernobog
3,631
1,456
0
514
6,927
2,326
0
1,794
4,812
0
45,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,406
Gold Earned
37,706
469
Minions Killed
436
0
Camps Cleared
0
1,480,768
Distance Traveled
1,296,678
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,867
617
125
8
0
288,378
2
W
Ymir
8,088
506
57
4
0
284,576
0
W
Loki
7,202
450
79
5
0
322,427
7
L
Freya
7,369
461
79
5
0
260,616
2
L
Anubis
6,552
410
70
4
0
163,754
1
L
Zhong Kui
8,094
506
121
8
0
236,350
6
W
Baba Yaga
8,232
515
103
6
0
295,622
2
L
Fenrir
8,736
546
102
6
0
313,473
5
L
Chaac
6,955
435
64
4
0
322,485
4
W
Chernobog
9,017
564
105
7
0
289,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role