Player Matchup

Ra
Ra
Alexisabot99
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,117 Elo+
Solo
Odin
Odin
AnneRead
Odin
Level 7
God Stats
0W - 3L
1,239 SR
Queue Stats
7W - 12L
1,312 Elo+
Solo
Yemoja
Yemoja
DeloWay
Yemoja
Level 17
God Stats
12W - 19L
1,340 SR
Queue Stats
18W - 32L
1,363 Elo+
Party 3
Tiamat
Tiamat
UnEarthlyKush
Tiamat
Level 14
God Stats
5W - 4L
1,333 SR
Queue Stats
28W - 32L
1,374 Elo+
Solo
Heimdallr
Heimdallr
WSTMANN
Heimdallr
Level 19
God Stats
5W - 16L
1,122 SR
Queue Stats
54W - 74L
1,358 Elo+
Party 3
Team Averages
Level 12
1,307 SR
1,305 Elo+

VS

Team Averages
Level 23
1,495 SR
1,431 Elo+
Sol
Sol
AbyssalPrinx
Sol
Level 17
God Stats
30W - 17L
1,490 SR
Queue Stats
93W - 85L
1,492 Elo+
Party 1
Freya
Freya
ClayishFive08
Freya
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 73L
1,463 Elo+
Party 1
Hercules
Hercules
FPSRookie
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,340 Elo+
Party 2
Kukulkan
Kukulkan
KenKat1998
Kukulkan
Level 8
God Stats
48W - 36L
1,485 SR
Queue Stats
56W - 48L
1,369 Elo+
Party 2
Discordia
Discordia
Rengoku9695
Discordia
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 142L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 16 / 3
8,490
849
7,857
17,220
6,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
14
1 / 3 / 2
8,483
848
3,243
7,312
4,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
DeloWay
Yemoja
14
1 / 4 / 2
9,186
919
1,962
15,309
12,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 5 / 2
8,602
860
5,161
16,508
10,486
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
WSTMANN
Heimdallr
14
2 / 5 / 1
9,124
912
12,783
13,658
5,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

84

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 16
11,112
1,111
16,275
8,899
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
14 / 2 / 10
10,864
1,086
18,088
9,089
3,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
FPSRookie
Hercules
16
6 / 0 / 14
10,548
1,055
7,235
7,443
7,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
KenKat1998
Kukulkan
16
2 / 2 / 14
9,830
983
12,911
7,499
3,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
Rengoku9695
Discordia
17
3 / 0 / 18
10,687
1,069
9,463
4,138
1,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
105
4
Kills
33
33
Deaths
4
10
Assists
72
Player
Kills
Deaths
Assists
KDA
W
8
0
16
16
L
0
16
3
0.09
L
Odin
1
3
2
0.67
W
14
2
10
9.5
L
Yemoja
DeloWay
Yemoja
1
4
2
0.5
W
Hercules
FPSRookie
Hercules
6
0
14
13
W
Kukulkan
KenKat1998
Kukulkan
2
2
14
4.5
W
Discordia
Rengoku9695
Discordia
3
0
18
12
L
0
5
2
0.2
L
Heimdallr
WSTMANN
Heimdallr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,006
Damage
63,972
70,007
Taken
37,068
39,831
Mitigated
19,482
5,269
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,275
4,628
0
4,775
8,899
3,473
0
3,819
5,080
33,686
0
L
7,857
2,063
0
0
17,220
6,536
0
14,749
2,471
19,899
0
L
Odin
3,243
1,300
495
559
7,312
4,593
0
4,745
2,567
0
11,887
W
18,088
8,003
0
4,184
9,089
3,871
0
3,000
6,089
29,472
0
L
Yemoja
DeloWay
Yemoja
1,962
631
1,192
944
15,309
12,922
0
13,337
1,972
11,501
0
W
Hercules
FPSRookie
Hercules
7,235
3,010
0
2,151
7,443
7,121
0
2,903
4,540
0
13,950
W
Kukulkan
KenKat1998
Kukulkan
12,911
2,471
0
85
7,499
3,296
0
3,297
4,202
31,544
0
W
Discordia
Rengoku9695
Discordia
9,463
1,514
66
637
4,138
1,721
0
1,961
2,177
25,182
0
L
5,161
374
0
865
16,508
10,486
0
12,104
4,404
21,062
0
L
Heimdallr
WSTMANN
Heimdallr
12,783
9,135
0
1,214
13,658
5,294
0
11,802
1,856
0
29,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,885
Gold Earned
53,041
130
Minions Killed
173
3
Camps Cleared
9
690,137
Distance Traveled
1,035,880
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,112
1,111
41
4
1
194,074
1
L
Ra
8,490
849
25
3
0
145,541
2
L
Odin
8,483
848
12
1
2
135,294
0
W
Freya
10,864
1,086
24
2
4
200,198
0
L
Yemoja
9,186
919
17
2
0
146,536
0
W
Hercules
10,548
1,055
13
1
4
264,067
0
W
Kukulkan
9,830
983
49
5
0
200,529
0
W
Discordia
10,687
1,069
46
5
0
177,012
0
L
Tiamat
8,602
860
43
4
0
120,123
0
L
Heimdallr
9,124
912
33
3
1
142,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role