Player Matchup

Rama
Rama
EmirDem664
Rama
Level 104
God Stats
5W - 5L
1,614 SR
Queue Stats
152W - 153L
1,571 Elo+
Party 3
Tiamat
Tiamat
Pro__Titan__
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 287L
1,536 Elo+
Party 3
Kali
Kali
alvaroldan
Kali
Level 68
God Stats
19W - 15L
1,633 SR
Queue Stats
401W - 358L
1,588 Elo+
Party 1
Ymir
Ymir
pablitooh12
Ymir
Level 103
God Stats
7W - 7L
1,767 SR
Queue Stats
250W - 194L
1,681 Elo+
Party 1
Mulan
Mulan
车GoRob车
Mulan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
390W - 338L
1,594 Elo+
Party 1
Team Averages
Level 89
1,603 SR
1,594 Elo+

VS

Team Averages
Level 149
1,494 SR
1,553 Elo+
Ao Kuang
Ao Kuang
Sir__Don-
Ao Kuang
Level 147
God Stats
45W - 37L
1,675 SR
Queue Stats
194W - 166L
1,561 Elo+
Party 2
Ganesha
Ganesha
Unique1011
Ganesha
Level 160
God Stats
3W - 3L
1,211 SR
Queue Stats
301W - 269L
1,576 Elo+
Party 2
Kukulkan
Kukulkan
XxghostblusterX
Kukulkan
Level 145
God Stats
9W - 6L
1,470 SR
Queue Stats
305W - 305L
1,542 Elo+
Solo
Tyr
Tyr
Zex_Adel
Tyr
Level 153
God Stats
15W - 8L
1,498 SR
Queue Stats
123W - 122L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
notYusef-
Danzaburou
Level 141
God Stats
26W - 20L
1,617 SR
Queue Stats
99W - 92L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
7,025
540
6,422
8,486
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
12
3 / 5 / 2
7,019
540
7,261
8,832
5,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 1 / 1
7,001
539
4,274
8,414
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
4 / 4 / 4
6,866
528
7,383
12,828
6,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 6 / 0
6,950
535
6,565
14,419
7,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Sir__Don-
Ao Kuang
13
7 / 2 / 2
8,072
621
4,577
10,069
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Unique1011
Ganesha
12
0 / 3 / 12
7,188
553
5,819
10,058
5,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
12
2 / 4 / 0
6,863
528
3,423
8,132
2,600
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 0 / 1
8,020
617
12,674
13,111
9,380
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
notYusef-
Danzaburou
13
5 / 3 / 1
7,976
614
7,239
10,940
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
12
Kills
21
21
Deaths
12
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
Tiamat
3
5
2
0.8
W
Ao Kuang
Sir__Don-
Ao Kuang
7
2
2
4
W
Ganesha
Unique1011
Ganesha
0
3
12
2
W
Kukulkan
2
4
0
0.5
W
7
0
1
7.5
L
1
1
1
1.5
W
Danzaburou
notYusef-
Danzaburou
5
3
1
1.83
L
4
4
4
1.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,905
Damage
33,732
52,979
Taken
52,310
26,080
Mitigated
25,301
16,107
Healing
22,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,422
5,683
0
2,101
8,486
2,497
678
272
8,214
0
38,009
L
Tiamat
7,261
1,109
0
3,274
8,832
5,886
707
5,545
3,287
33,276
0
W
Ao Kuang
Sir__Don-
Ao Kuang
4,577
741
0
5,322
10,069
3,558
0
2,822
7,115
46,679
0
W
Ganesha
Unique1011
Ganesha
5,819
1,086
0
3,386
10,058
5,455
0
2,914
7,084
22,016
0
W
Kukulkan
3,423
563
0
1,666
8,132
2,600
0
5,261
2,459
39,700
0
W
12,674
2,019
0
6,519
13,111
9,380
0
1,723
11,340
0
47,532
L
4,274
1,721
0
4,641
8,414
3,806
0
1,737
6,677
0
39,072
W
Danzaburou
notYusef-
Danzaburou
7,239
3,515
0
5,204
10,940
4,308
0
1,272
9,668
0
49,634
L
7,383
1,807
0
3,923
12,828
6,355
0
4,129
8,699
20,219
0
L
6,565
912
0
2,168
14,419
7,536
0
2,136
12,283
0
41,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,861
Gold Earned
38,119
345
Minions Killed
355
0
Camps Cleared
0
1,237,349
Distance Traveled
1,277,240
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,025
540
75
6
0
213,950
1
L
Tiamat
7,019
540
63
5
0
231,054
3
W
Ao Kuang
8,072
621
86
7
0
260,347
5
W
Ganesha
7,188
553
7
1
0
264,258
6
W
Kukulkan
6,863
528
81
6
0
222,035
0
W
Tyr
8,020
617
97
7
0
281,081
3
L
Kali
7,001
539
86
7
0
289,973
2
W
Danzaburou
7,976
614
84
6
0
249,519
3
L
Ymir
6,866
528
28
2
0
262,974
4
L
Mulan
6,950
535
93
7
0
239,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role